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Bug: Exit Animation Fri 15 Jul 2005 17:21
<Tom 7> Good find!
That will be easy to fix.
 
Narcoleptic Exit Fri 15 Jul 2005 16:51
<John Lewis> Very funny!
<Max> 'Narcoleptic Exit' uploaded by Max:
omg easy
 
Bug: Exit Animation Fri 15 Jul 2005 15:19
<Max> 'Bug: Exit Animation' uploaded by Max:
Exciting exit animation bug.
 
Vignette: Panel Changes Destination Thu 14 Jul 2005 23:21
<Max> Nevermind, this is a pretty half-baked idea anyway and can't really be executed the way I imagined it. Sorry about that!
<Max> Moved to graveyard:
Haha, no more uploading levels while sick! I'll go fix it ;).
 
The Jail House Thu 14 Jul 2005 20:45
<Main> ah shoot, i cant believe i didn't spell my name right on this level :/
<Main> hmm, i wonder how the person "cooked" it?
 
Hardest IQ Carrier (EXPERTS ONLY!!!!!!!!) Thu 14 Jul 2005 15:31
<Paul> Yikes!
 
Vignette: Panel Changes Destination Thu 14 Jul 2005 15:14
<Max> 'Vignette: Panel Changes Destination' uploaded by Max.
 
The Jail House Thu 14 Jul 2005 14:50
<Max> Self-destructing spaceships and castles, duh!
<Tom 7> Where else does one escape from, Max?
 
Mixed Sides Wed 13 Jul 2005 23:18
<Max> Very cool concept! I'll have to give this a serious try tomorrow.
 
The Jail House Wed 13 Jul 2005 12:33
<Main> 'The Jail House' uploaded by Main.
 
Mixed Sides Wed 13 Jul 2005 10:53
<Tom 7> Damn! I separated the blocks without counting the number of gray ones, so I screwed myself. ;) This is a nice puzzle, though, which I will attempt again soon...
<Doom> 'Mixed Sides' uploaded by Doom:
A small block puzzle with a theme that I don't remember seeing in any other levels yet.
 
Internal Clock Wed 13 Jul 2005 03:55
<Doom> My first attempt was about 44 moves too slow, second was 27 moves too slow. But I will get it ;)
<Tom 7> If you figured the route out on your own, then I rescind my complaint. =)
 
My Fair Weather Friend Tue 12 Jul 2005 22:08
<Max> He may not be as good a friend as the hugbot, but he's still a friend!
<John Lewis> It would have been that easy if it wasn't a *dalek* in the center!!
<Max> Well, it's not much harder than the original, so don't worry! But, yeah, for serious.
 
Internal Clock Tue 12 Jul 2005 21:49
<John Lewis> No, the level was computer-generated, but the route I figured out on my own. Makes me wonder if there's more step=savers out there...
<Max> Man, a computer-enforced speedrun is pretty rough!
 
My Fair Weather Friend Tue 12 Jul 2005 21:35
<John Lewis> You've got to be kidding me.
 
Internal Clock Tue 12 Jul 2005 21:02
<Tom 7> Man, cut us some slack, will ya? ;)
 
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