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| block cipher |
Mon 31 Aug 2009 20:09 |
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<radiant> I checked the original solution and it was the same as what I found. Whether there are any other solutions or not, I stand by a 10-6-9 rating because to me "rigidity 10" means only one successful possibility at every move, and at the least it's possible to run backwards here before processing the cipher. Even if you didn't use the neat broken block mechanism, you could have run back and forth in place to delay the solution to 1142, and been nearly as effective at disguising the bit count. Probably even more effective at getting people to try a bunch of guesses before they gave up.
<pieguy> i'm mostly curious if the key you found was the same as the one in the original solution (someone gave it a rigidity of 9). was it your ideas from your april comment that ultimately led to the solution?
<radiant> If you really wanted to be funny, you could have added another row or two of remotes along the top and had a bot there to flip some bits of the text after step 1008, so as not to be constrained by designing to a single predetermined plaintext. Just enter in your key of choice, run the cipher to see how it turns out, then put in the requisite bit flips after the fact.
How about I take a poll on whether I disclose the key to finally put this level to rest, or keep it as a challenge for anyone who dares to follow...then just ignore the results and replace it with a roll of a 30-sided die. Sure I could just use a coin, but bigger numbers and more complexity are good, right?
<pieguy> holy cow! you actually solved it?!?! i'm impressed. how about a breakdown of cpu time/memory usage?
tom, would it be appropriate to move this level into "very funny" or something similar? i should have asked for this sooner. |
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| Pushing Eighteen |
Mon 31 Aug 2009 15:57 |
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<Tom 7> Wow, very nice technology!
<John Lewis> This is simply brilliant.
<gary> The timer ticks when a block is pushed. Nice.
<radiant> 'Pushing Eighteen' uploaded by radiant:
The next generation of step counting! |
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| Quintuple File |
Thu 27 Aug 2009 20:40 |
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<radiant> 'Quintuple File' uploaded by radiant:
If anyone thinks mod2 was "ruined" because the speedrun is a speedrun for mod1 as well, then...here, you can have this level in its place. |
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| block cipher |
Tue 25 Aug 2009 05:47 |
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<radiant> Well, that takes care of that. |
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| Single File (mod2) |
Mon 24 Aug 2009 18:26 |
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<mm> True. I think great levels should not be ruined. But radiant might not have been aware of this! So I'd forgive him anyway!
(Sei nicht so frech, WW!) |
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| Archery |
Fri 21 Aug 2009 07:21 |
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<gary> 'Archery' uploaded by gary. |
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| Knight's Tour |
Thu 20 Aug 2009 20:53 |
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<Bekah> This was fun. Once I realized what the problem was (how to take a knight through every square of a chessboard, only visiting each square once, and ending where you started), I just pulled out my graph paper and pencil. When I had my solution, putting it into the game was easy. Thanks for the challenge. |
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| Single File (mod2) |
Mon 17 Aug 2009 04:54 |
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<gary> I got it, but radiant uploaded a solution from the first modification... |
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| gurd |
Sat 15 Aug 2009 06:26 |
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<Tom 7> (admin) Automatically moved to minor leagues.
(Difficulty: 1.0 Style: 1.5) |
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| Walk on Traps |
Fri 14 Aug 2009 09:31 |
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<gary> 'Walk on Traps' uploaded by gary:
Handmade. |
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| Bekah's Easy 5 |
Mon 10 Aug 2009 03:49 |
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<Bekah> 'Bekah's Easy 5' uploaded by Bekah:
Directional blocks and hearts |
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| Bekah's easy 4 |
Mon 10 Aug 2009 03:48 |
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<Bekah> 'Bekah's easy 4' uploaded by Bekah:
Balls, hearts, and lasers |
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| gurd |
Sun 09 Aug 2009 10:35 |
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<e v> 'gurd' uploaded by e v. |
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| X Core |
Sun 09 Aug 2009 03:00 |
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<gary> 'X Core' uploaded by gary. |
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| dd |
Thu 06 Aug 2009 14:52 |
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<n> 'dd' uploaded by n:
hhhhhhhhnnnnnnnnn |
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| ASC 39pcs. |
Sat 01 Aug 2009 16:34 |
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<N7DOT> Good job radiant.
<N7DOT> 'ASC 39pcs.' uploaded by N7DOT:
Fourth of Several of a Series.
I will start to slow down on how fast I'm making the levels for this series.
Player 2227 Out.
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| Assorted Candy Sorting (77pcs.) |
Wed 29 Jul 2009 20:13 |
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<radiant> 'Assorted Candy Sorting (77pcs.)' uploaded by radiant:
This level is really bad. No one would blame you if you just let it drift on by.
Mainly I made it because have you seen how slowly N7DOT's series was progressing? Do we really need levels for 20, 22, 24 and who knows how many more? Time to cut to the chase. |
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| Assorted candy sorting 18pcs. |
Wed 29 Jul 2009 17:19 |
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<N7DOT> 'Assorted candy sorting 18pcs.' uploaded by N7DOT:
Third of several in a Series.
More Gumdrop sorting... This time you have a place to put the bad ones.
There will be a while before the Fourth is done.
N7DOT
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