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All mod cons 16 Wed 08 May 2013 03:46
<Dave> 'All mod cons 16' uploaded by Dave:
More stuff and a twist! Happy cooking!
 
All mod cons 10 Tue 07 May 2013 17:40
<mm> Moved to graveyard:
A revair, sta bain!
 
All mod cons 14 Tue 07 May 2013 15:04
<Dave> Moved to graveyard:
Byeee
 
All mod cons 15 Tue 07 May 2013 13:22
<Jim> 'All mod cons 15' uploaded by Jim.
 
All mod cons 15 Tue 07 May 2013 13:21
<Jim> Moved to graveyard:
Small mistake, new 15 coming shortly.
 
All mod cons 13 Tue 07 May 2013 13:13
<Jim> Moved to graveyard:
Not needed.
 
All mod cons 15 Tue 07 May 2013 13:13
<Jim> 'All mod cons 15' uploaded by Jim:
Still trying to force my idea. Feel free to add to this mod or even go back several levels and go an entirely different direction.
 
All mod cons 12 Tue 07 May 2013 06:34
<Dave> Moved to graveyard:
Ta-ta
 
All mod cons 14 Tue 07 May 2013 06:19
<Dave> PS. One day I'll learn how to write a sentence properly ;)
<Dave> 'All mod cons 14' uploaded by Dave:
Just a quickie, it's getting late here. A slightly tighter version of Jim's mod to highlight quicker solution only, so 2 changes only which either be easily be reverted or used as you see fit.
 
All mod cons 11 Tue 07 May 2013 05:15
<Jim> Moved to graveyard:
Not needed.
 
All mod cons 13 Tue 07 May 2013 05:08
<Jim> 'All mod cons 13' uploaded by Jim:
Cook away.
 
All mod cons 8 Tue 07 May 2013 03:59
<mark> Moved to graveyard:
outdated
 
Electric Field (Fix) Mon 06 May 2013 21:53
<devin> Moved to graveyard:
Terminated.
 
Electric Field Mon 06 May 2013 21:52
<devin> Moved to graveyard:
Defeated.
 
Electric Field (Br) Mon 06 May 2013 21:52
<devin> 'Electric Field (Br)' uploaded by devin:
Hopefully I've fixed it ALL of the way.
 
All mod cons 12 Mon 06 May 2013 20:39
<Dave> PS. Other than bringing a new room into play it's pretty much unchanged.
<Dave> Think that might be 12 changes! Had to add a couple extra to stop it being ludicrously cookable, sorry.
 
All mod cons 9 Mon 06 May 2013 20:30
<Dave> Moved to graveyard:
Tot ziens!
 
All mod cons 12 Mon 06 May 2013 20:26
<Dave> 'All mod cons 12' uploaded by Dave:
A bit more stuff to cook with.
 
All mod cons 11 Mon 06 May 2013 17:42
<Jim> 'All mod cons 11' uploaded by Jim.
 
All mod cons 8 testing the water Mon 06 May 2013 12:51
<mark> Moved to graveyard:
Tested the water it drowned,fair thee well.
 
Re-Autoswitch Mon 06 May 2013 10:38
<mm> Silly, sorry, thanks!
 
All mod cons 10 Mon 06 May 2013 10:37
<mm> 'All mod cons 10' uploaded by mm.
 
All mod cons 9 Mon 06 May 2013 02:59
<Dave> Cheers. I think we've now got back all the pieces N7DOT and I put in before, except the timer.

Obviously there is no benefit to a beat the clock section in a level like this, but there are other uses for a timer. This is why I originally tried to force it out of the solution but leave it intact. Probably best left out though, because it is too open to misuse.
 
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