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| Modular Thinking 12 |
Wed 05 Jun 2013 10:09 |
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<mark> Wow ! This was like a brand new level for me i had forgotten that much about solution and i made 11,nice one.
<mm> 'Modular Thinking 12' uploaded by mm:
I've added a few tiles, hoping that they might be useful for any future mods. |
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| Mods chat level |
Wed 05 Jun 2013 07:26 |
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<Dave> Hi Guys, back up to speed on the DC5 series. Didn't need to use the 'method' on any of them. Obviously don't want a mod forcing the cook but I don't yet see a fix... it's late, long day, maybe tomorrow.
<Dave> Jidark? It does lack a certain je ne sais quoi. What about 'MaD Jirk'?... it also works if Kirima joins in.
<Dave> Been away on business for a couple of days. Middle of nowhere, no internet!!! Got a bit of catching up to do! I'll work through them in order, so I may be a while. |
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| Everybody get together |
Tue 04 Jun 2013 15:44 |
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<mark> Moved to graveyard:
Not needed |
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| over and over |
Tue 04 Jun 2013 15:43 |
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<mark> 'over and over' uploaded by mark:
Hope this hits the spot |
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| I like it like that |
Tue 04 Jun 2013 07:32 |
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<mark> Moved to graveyard:
Not needed,still worth a peek at D |
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| Everybody get together |
Tue 04 Jun 2013 07:29 |
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<mark> 'Everybody get together' uploaded by mark:
Could this be the last song.
(hope so running out of singles) |
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| I like it like this |
Mon 03 Jun 2013 21:35 |
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<Jim> 'I like it like this' uploaded by Jim:
Cook away. |
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| Modular Thinking 11 |
Mon 03 Jun 2013 17:40 |
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<mark> 'Modular Thinking 11' uploaded by mark:
Just a minimal change to solution.And hopefully blue wall might help you with compartment i have no idea about. |
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| I like it like that |
Mon 03 Jun 2013 09:29 |
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<mark> Nothing wrong with solution it did not like the title at first atempt to load.
<mark> 'I like it like that' uploaded by mark:
A new tune maybe a new trick. |
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| Testing |
Mon 03 Jun 2013 09:16 |
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<mark> Moved to graveyard:
Well that worked have to look into solution.
<mark> 'Testing' uploaded by mark:
Just testing it said of my latest mod bad solution or out of disc space |
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| Glad all over |
Mon 03 Jun 2013 09:04 |
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<mark> Fantastic job thanks Dave,
Solution not added time for another song. |
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| The trick is "Catch us if you can" |
Mon 03 Jun 2013 06:41 |
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<mark> Moved to graveyard:
Unworthy |
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| Modular Thinking 5 |
Mon 03 Jun 2013 04:26 |
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<xeno> Moved to graveyard. |
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| Glad all over |
Mon 03 Jun 2013 00:46 |
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<Dave> 'Glad all over' uploaded by Dave. |
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| Glad all over |
Mon 03 Jun 2013 00:46 |
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<Dave> Moved to graveyard:
I have a nagging doubt here.
<Dave> 'Glad all over' uploaded by Dave:
Maybe this version will cut the mustard. |
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| Modular Thinking 10 |
Sun 02 Jun 2013 21:17 |
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<Dave> Think next time I may consider a non-strategic mod and just add some carefully placed shortcut teleports. The move-count is way to high for the difficulty of the level, and half of the playing field hasn't even been used yet. Will also give me a chance to finish the new compartment wall.
<Dave> 'Modular Thinking 10' uploaded by Dave. |
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| Modular Thinking 8 |
Sun 02 Jun 2013 18:05 |
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<Dave> Moved to graveyard:
Tot ziens! |
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| The trick is "Catch us if you can" |
Sun 02 Jun 2013 12:05 |
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<mark> 'The trick is "Catch us if you can"' uploaded by mark:
Does not matter anymore |
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