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I like it like this Mon 03 Jun 2013 21:35
<Jim> 'I like it like this' uploaded by Jim:
Cook away.
 
Modular Thinking 11 Mon 03 Jun 2013 17:40
<mark> 'Modular Thinking 11' uploaded by mark:
Just a minimal change to solution.And hopefully blue wall might help you with compartment i have no idea about.
 
I like it like that Mon 03 Jun 2013 09:29
<mark> Nothing wrong with solution it did not like the title at first atempt to load.
<mark> 'I like it like that' uploaded by mark:
A new tune maybe a new trick.
 
Testing Mon 03 Jun 2013 09:16
<mark> Moved to graveyard:
Well that worked have to look into solution.
<mark> 'Testing' uploaded by mark:
Just testing it said of my latest mod bad solution or out of disc space
 
Glad all over Mon 03 Jun 2013 09:04
<mark> Fantastic job thanks Dave,
Solution not added time for another song.
 
The trick is "Catch us if you can" Mon 03 Jun 2013 06:41
<mark> Moved to graveyard:
Unworthy
 
Modular Thinking 5 Mon 03 Jun 2013 04:26
<xeno> Moved to graveyard.
 
Glad all over Mon 03 Jun 2013 00:46
<Dave> 'Glad all over' uploaded by Dave.
 
Glad all over Mon 03 Jun 2013 00:46
<Dave> Moved to graveyard:
I have a nagging doubt here.
<Dave> 'Glad all over' uploaded by Dave:
Maybe this version will cut the mustard.
 
Modular Thinking 10 Sun 02 Jun 2013 21:17
<Dave> Think next time I may consider a non-strategic mod and just add some carefully placed shortcut teleports. The move-count is way to high for the difficulty of the level, and half of the playing field hasn't even been used yet. Will also give me a chance to finish the new compartment wall.
<Dave> 'Modular Thinking 10' uploaded by Dave.
 
Modular Thinking 8 Sun 02 Jun 2013 18:05
<Dave> Moved to graveyard:
Tot ziens!
 
The trick is "Catch us if you can" Sun 02 Jun 2013 12:05
<mark> 'The trick is "Catch us if you can"' uploaded by mark:
Does not matter anymore
 
The trick is "Catch us if you can" Sun 02 Jun 2013 12:02
<mark> Moved to graveyard:
put wrong level up
what an ass
<mark> 'The trick is "Catch us if you can"' uploaded by mark:
50 - 50 on the credit
 
Modular Thinking 9 Sun 02 Jun 2013 09:57
<mark> 'Modular Thinking 9' uploaded by mark:
More usage of the xeno bot box.
 
Modular Thinking 7 Sun 02 Jun 2013 01:20
<mark> Moved to graveyard:
Nice one Dave in more ways than one,still not quite sure why that panel works the way it does.
I will mess around in editor tommorow and have a look.
New level nearly ready for release .
 
Modular Thinking 8 Sat 01 Jun 2013 23:54
<Dave> 'Modular Thinking 8' uploaded by Dave:
Try again
 
Modular Thinking 8 Sat 01 Jun 2013 23:41
<Dave> Moved to graveyard.
<Dave> This may be a bit risky from a potential cook perspective. Time will tell.
<Dave> 'Modular Thinking 8' uploaded by Dave.
 
Modular Thinking 6 Sat 01 Jun 2013 21:13
<Dave> Moved to graveyard:
There we go... a betweenie.
 
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