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| Assembly Square |
Sat 27 Feb 2010 00:57 |
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<noname> (SPOILER) Added speedrun: 203 moves (old: 222).
Found by computer. Took only a few seconds of runtime. Probably not optimal, as my program terminates once it finds a solution. |
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| Lucky 7 |
Fri 26 Feb 2010 22:54 |
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<radiant> 'Lucky 7' uploaded by radiant:
Unlike the CC version, it checks for overage on the black too, not that it matters with this setup. |
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| Assembly Square |
Fri 26 Feb 2010 16:17 |
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<radiant> (SPOILER) Added speedrun: 222 moves (old: 241).
A bit different placement this time. I haven't compiled an exhaustive list, but variations of the original placement account for at least 216 possible solutions, which brings the solution density up on the order of 2^-60. Still not attractive brute-force odds, but it's progress. |
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| Sunstone |
Fri 26 Feb 2010 14:59 |
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<radiant> (SPOILER) Added speedrun: 115 moves (old: 117). |
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| Towers of hanoi 8 blocks sideways |
Thu 25 Feb 2010 06:27 |
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<Tom 7> (admin) Automatically moved to minor leagues.
(Difficulty: 1.5 Style: 2.3) |
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| Sunstone |
Thu 25 Feb 2010 01:57 |
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<radiant> (SPOILER) Added speedrun: 117 moves (old: 127). |
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| Sunstone (mod) |
Wed 24 Feb 2010 12:56 |
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<radiant> 'Sunstone (mod)' uploaded by radiant:
Keep an eye on that fuse! |
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| Sunstone |
Wed 24 Feb 2010 12:09 |
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<radiant> (SPOILER) Added speedrun: 127 moves (old: 135).
<mm> (SPOILER) Added speedrun: 135 moves (old: 157).
<mm> (SPOILER) Added speedrun: 157 moves (old: 191). |
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| Still Crossing |
Wed 24 Feb 2010 06:51 |
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<Tom 7> (admin) Automatically moved to minor leagues.
(Difficulty: 2.6 Style: 2.0) |
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| Sunstone |
Wed 24 Feb 2010 04:18 |
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<Gary> 'Sunstone' uploaded by Gary:
Hi. I'm back here. I have been away for 2 months because I've found that it has been boring. Great update, Tom. |
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| tower of hanoi V2 |
Sat 20 Feb 2010 14:45 |
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<radiant> (SPOILER) Added speedrun: 661 moves (old: 965).
<Gil Anthony> 'tower of hanoi V2' uploaded by Gil Anthony. |
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| Towers of hanoi 8 blocks sideways |
Sat 20 Feb 2010 05:37 |
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<Sulnudu> (SPOILER) Cook: Considering the name, I assume it's supposed to be solved as Towers of Hanoi. However, the blocks can simply be moved from bottom to top...
<radiant> (SPOILER) Added speedrun: 609 moves (old: 627).
<radiant> (SPOILER) Added speedrun: 627 moves (old: 777).
<Gil Anthony> 'Towers of hanoi 8 blocks sideways' uploaded by Gil Anthony:
an oversite on my part makes this level eazy! |
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| botz battles |
Wed 17 Feb 2010 23:58 |
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<Gil Anthony> Ok, nice, it has three different solutions. |
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| The Key of the Problem - 2 |
Wed 17 Feb 2010 11:53 |
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<radiant> (SPOILER) Added speedrun: 502 moves (old: 511). |
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| X Core |
Mon 15 Feb 2010 19:18 |
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<radiant> (SPOILER) Added speedrun: 288 moves (old: 296). |
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| The Key of the Problem - 3 |
Mon 15 Feb 2010 12:02 |
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<wowei> (SPOILER) Added speedrun: 583 moves (old: 598). |
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| The Key of the Problem - 2 |
Mon 15 Feb 2010 12:02 |
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<wowei> (SPOILER) Added speedrun: 511 moves (old: 567). |
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| Fan |
Sun 14 Feb 2010 15:13 |
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<wowei> (SPOILER) Added speedrun: 685 moves (old: 753).
<wowei> (SPOILER) Added speedrun: 753 moves (old: 877). |
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