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Fry in the Pan Tue 16 Mar 2010 13:10
<Carlin> Unitentionally to offend, but your comment is a fine candidate to be the worst comment ever. Maybe the more ridicule so far. Randomnes and tries of hiding the information dont subistitute a clear and nice concept, but it increases more options of possibilities of the Escape levels. You solved that in 2970 movements, and I solved in 2545 movements. That because I am not interested im participating in the speedroom in my own levels, for its leave then more competitive for the other users. I will play this level again, yes. Me not me stress and I not lose the patience whith great challenges, after all is the objective of games of that gender.
Will you be wiser in yours comments of here forward? I wait that yes.
I am of the good, and with good intentions. My objective is to collaborate creating levels and leave then available to the users of the Escape.
I request that you have more patience and tolerance with me. I will improve and I will create better levels with the time. I consider that a pastime.
Have more respect for me, and gratitude for the levels that you liked and played.
I want everything of good to you.
 
Complex - 1 Tue 16 Mar 2010 13:01
<Delvin> No. Wowei (and mm!) aren't alone. There's a recurring theme in many of your levels. More tedious than it needs to be. I get bored at this after arranging one corner. The same point could've been made with less than half the space used. As it is, this becomes a bit of a grind...
<Carlin> Wolwei, at first me thought that you seemed to have the potential to be a wise person, but I felt in your comment a certain disrespect, intolerance, arrogance, precipitation and ingratitude. Characteristics of who decided to follow the way of fools.
I hope you begin behaving as wise person.

God blessing you, and that you are happy.
 
tower of hanoi V2 Fri 12 Mar 2010 06:44
<Tom 7> (admin) Automatically moved to minor leagues.
(Difficulty: 2.0 Style: 1.6)
<Sulnudu> (SPOILER) Cook: Still possible to move directly from the bottom row to the top row, although you now have to shuffle a few stones in the corridors. No Towers of Hanoi operations needed at all, though.
 
Bob 15 Wed 10 Mar 2010 23:23
<radiant> This is the first time I've found the "I" key to be useful in game.
<John Lewis> (SPOILER) Added speedrun: 2418 moves (old: 2880).
It's great to be back!
<Bob Owen> 'Bob 15' uploaded by Bob Owen.
 
Wire Yard Sat 06 Mar 2010 20:42
<devin> Moved to graveyard.
 
Wire Cord Sat 06 Mar 2010 20:42
<devin> Moved to graveyard.
 
Tile Connector 2010 Sat 06 Mar 2010 20:30
<radiant> 'Tile Connector 2010' uploaded by radiant:
Find a set of 24 paths that combine to connect each of the non-trap tiles to its mate, without using any square more than once. When you're in the grid, the current tile's mate will be replaced by a teleport.
 
Tile Connector 2010 Sat 06 Mar 2010 20:26
<radiant> Moved to graveyard:
It turns out the original solution I had to this was considered a cook, leaving 12 squares untouched. A fixed version is available upstream, so I'll obligingly follow.
<radiant> 'Tile Connector 2010' uploaded by radiant:
Find a set of 23 paths that combine to connect each tile (except traps and holes) to its mate without entering any square more than once. The teleport in the grid represents your next destination at any given time.
 
Bob 14 Fri 05 Mar 2010 10:19
<Bob Owen> 'Bob 14' uploaded by Bob Owen.
 
House Plant Wed 03 Mar 2010 16:15
<wowei> (SPOILER) Added speedrun: 958 moves (old: 1384).
 
Bob 13 Tue 02 Mar 2010 15:15
<mm> (SPOILER) Added speedrun: 4285 moves (old: 4347).
 
Intoleration-To Tue 02 Mar 2010 11:42
<wowei> (SPOILER) Added speedrun: 363 moves (old: 395).
 
Bob 13 Tue 02 Mar 2010 06:20
<Bob Owen> 'Bob 13' uploaded by Bob Owen.
 
Intoleration-To Tue 02 Mar 2010 03:49
<radiant> (SPOILER) Added speedrun: 395 moves (old: 533).
probably improvable
 
House Plant Mon 01 Mar 2010 07:26
<mm> (SPOILER) Added speedrun: 1384 moves (old: 2168).
<Carlin> 'House Plant' uploaded by Carlin.
 
Intoleration-To Sun 28 Feb 2010 14:53
<devin> 'Intoleration-To' uploaded by devin:
New Level by me again yay!
 
Archipelago Sun 28 Feb 2010 05:38
<radiant> (SPOILER) Added speedrun: 569 moves (old: 777).
Wasn't expecting to cut so much off with a first solve, but fine.
 
happy new year! Sat 27 Feb 2010 17:04
<princesa> (SPOILER) Cook: very easy not please
 
Sunstone (mod) Sat 27 Feb 2010 09:54
<wowei> (SPOILER) Added speedrun: 173 moves (old: 181).
 
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