Comments
(turn spoilers off) |
|
13964 |
Tile Connector 2010 |
radiant (1469) |
Sat 06 Mar 2010 20:26 |
|
|
Moved to graveyard:
It turns out the original solution I had to this was considered a cook, leaving 12 squares untouched. A fixed version is available upstream, so I'll obligingly follow. |
|
13963 |
Tile Connector 2010 |
radiant (1469) |
Fri 05 Mar 2010 23:40 |
|
|
'Tile Connector 2010' uploaded by radiant:
Find a set of 23 paths that combine to connect each tile (except traps and holes) to its mate without entering any square more than once. The teleport in the grid represents your next destination at any given time. |
|