|
|
 |
 |
| Seven Bots for Seven Buttons |
Sat 13 Nov 2010 16:12 |
 |
<mm> Great level, Dave! :-) |
|
| |
| Six bots for Seven Buttons |
Sat 13 Nov 2010 16:08 |
 |
<mm> 'Six bots for Seven Buttons' uploaded by mm:
I hope you'll enjoy this mod! |
|
| |
| Seven Bots for Seven Buttons |
Sat 13 Nov 2010 14:10 |
 |
<wowei> (SPOILER) Added speedrun: 543 moves (old: 628).
THis is a great level, Dave. i didnt notice all of its strong contents in the previous version because of cooks.
Might be that the idea of iportance of bot-ordering bringing to this context shown here is brand new, but for sure it is clever and very nice presented too.
there is a little shortcut in the end still. a minor cook only.
<Dave> 'Seven Bots for Seven Buttons' uploaded by Dave:
Adjustment made |
|
| |
| Seven Bots for Seven Buttons |
Fri 12 Nov 2010 19:07 |
 |
<Dave> Moved to graveyard:
Needs a bit of a tweak
<wowei> (SPOILER) Added speedrun: 298 moves (old: 576). |
|
| |
| SokoPaint |
Fri 12 Nov 2010 17:31 |
 |
<wowei> (SPOILER) Added speedrun: 193 moves (old: 220). |
|
| |
| Seven Bots for Seven Buttons |
Thu 11 Nov 2010 21:54 |
 |
<Dave> 'Seven Bots for Seven Buttons' uploaded by Dave. |
|
| |
| SokoPaint |
Thu 11 Nov 2010 14:04 |
 |
<Dave> (SPOILER) Added speedrun: 220 moves (old: 240).
<Dave> (SPOILER) Added speedrun: 240 moves (old: 248).
<Dave> (SPOILER) Added speedrun: 248 moves (old: 253).
<Dave> (SPOILER) Added speedrun: 253 moves (old: 325).
<Dave> (SPOILER) Added speedrun: 325 moves (old: 331).
<N7DOT 3> 'SokoPaint' uploaded by N7DOT 3:
Paint the walls with color galore!
Math Problem:
If (x/x!)=x*(pi)+1, what is x?
(pi is still 3.14159..., of course!)
|
|
| |
| pi=3.14159265358979323846264338327950288419716939937510... (I... |
Thu 11 Nov 2010 13:00 |
 |
<Dave> (SPOILER) Added speedrun: 57 moves (old: 59).
<Dave> (SPOILER) Added speedrun: 59 moves (old: 143).
<N7DOT 3> 'pi=3.14159265358979323846264338327950288419716939937510... (I Hope I didn't mess up!)' uploaded by N7DOT 3:
I made one to follow e.
Math problem:
If x!=2x, What does x equal? (comment the answer as a spoiler, as it spoils the math problem!) |
|
| |
| e=2.7182818284590452353602874713526624977572... (It goes on f... |
Thu 11 Nov 2010 01:46 |
 |
<radiant> (SPOILER) Added speedrun: 45 moves (old: 49).
<Dave> I should have something new (i.e. not a mod for once) up this weekend which I hope will relieve your boredom. Looking forward to pi, feigenbaums, etc...
<Jim> (SPOILER) Added speedrun: 49 moves (old: 87).
<Dave> (SPOILER) Added speedrun: 87 moves (old: 93).
<N7DOT 3> 'e=2.7182818284590452353602874713526624977572... (It goes on forever... I hope I didn't mess up!)' uploaded by N7DOT 3:
I was bored so I made this.
it also looks like an a.
New!!! Math Problem below!
If (x!)/x=2^(x-1), what does x equal? |
|
| |
| Bot Slide Long (192) |
Wed 10 Nov 2010 06:48 |
 |
<mm> (SPOILER) Added speedrun: 59 moves (old: 60).
<Dave> (SPOILER) And you thought my hugbots were lazy!
<Delvin> Just a fyi, I'd rather not see yet another remake of this - There's a heavy trial and error component and the concept of requiring an optimal solution for no good reason is generally frowned upon. These are pretty much the reasons why all of the earlier variations have such a low style rating as well. Yet another remake won't make it any better. |
|
| |
|
|
 |
 |