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15th level - Bombs Away Tue 11 Jan 2011 08:19
<mm> (SPOILER) Added speedrun: 125 moves (old: 206).
 
11st level - Heart Collector Tue 11 Jan 2011 08:17
<Zog> (SPOILER) Added speedrun: 205 moves (old: 245).
 
13rd level - Think before YOU LINK Tue 11 Jan 2011 08:16
<mm> (SPOILER) Added speedrun: 177 moves (old: 229).
 
15th level - Bombs Away Tue 11 Jan 2011 07:06
<axeltan> '15th level - Bombs Away' uploaded by axeltan.
 
14th level - Switch Effect Tue 11 Jan 2011 07:06
<axeltan> '14th level - Switch Effect' uploaded by axeltan.
 
13rd level - Think before YOU LINK Tue 11 Jan 2011 07:05
<axeltan> '13rd level - Think before YOU LINK' uploaded by axeltan.
 
12nd level - Think Before YOU ACT Tue 11 Jan 2011 07:05
<axeltan> '12nd level - Think Before YOU ACT' uploaded by axeltan.
 
11st level - Heart Collector Tue 11 Jan 2011 07:05
<axeltan> '11st level - Heart Collector' uploaded by axeltan.
 
6th level - 1 out of 2 Mon 10 Jan 2011 22:40
<Dave> Thanks. Found an old version in a backup and they play fine. Now I see your point!

<radiant> The levels still exist in game data, and are even downloaded if you request quarantine. But if you're using a version of the game updated to SVN r1181 (official release 200912250) or newer, it now looks at certain aspects of level construction to make sure they aren't self-contradictory, and refuses to show levels that are. The prior release (200704130) will still list those levels and keep them in a solvable state, as will a custom source build where you simply don't apply those changes.
<Dave> And, #2 has obviously been lifted from Conflict. I do vaguely remember your malformed series, I was very new to the game at the time. It begs the question, what has happened to them and all the other levels "moved to quarantine" since 2005?
<radiant> That comment was actually addressed to the level creator, about how the backbone was obviously lifted from level 2645--since the level is in quarantine (and doesn't even appear in the level list on the current version) it's a wonder how someone with an ID that high ever would have learned about the level in the first place.
<Dave> (SPOILER) Added speedrun: 151 moves (old: 153).
<Dave> (SPOILER) Added speedrun: 153 moves (old: 161).
Alright then, malformed wins.
 
10th level - Bot Follower Mon 10 Jan 2011 16:59
<Dave> (SPOILER) Added speedrun: 223 moves (old: 229).
 
9th level - Ball Switcher Mon 10 Jan 2011 16:51
<Dave> (SPOILER) Added speedrun: 158 moves (old: 164).
 
6th level - 1 out of 2 Mon 10 Jan 2011 16:41
<Dave> (SPOILER) Added speedrun: 161 moves (old: 166).
Nope, and I still can't...
<radiant> (SPOILER) Added speedrun: 166 moves (old: 173).
 
10th level - Bot Follower Mon 10 Jan 2011 13:46
<radiant> (SPOILER) Added speedrun: 229 moves (old: 237).
<radiant> (SPOILER) Added speedrun: 237 moves (old: 243).
 
9th level - Ball Switcher Mon 10 Jan 2011 12:30
<radiant> (SPOILER) Added speedrun: 164 moves (old: 176).
 
6th level - 1 out of 2 Mon 10 Jan 2011 12:23
<radiant> (SPOILER) Added speedrun: 173 moves (old: 183).
Couldn't leave the level in its malformed state, could you?
 
8th level - Hidden Meaning Mon 10 Jan 2011 10:30
<Dave> (SPOILER) Added speedrun: 309 moves (old: 318).
 
10th level - Bot Follower Mon 10 Jan 2011 10:25
<Dave> (SPOILER) Added speedrun: 243 moves (old: 343).
 
9th level - Ball Switcher Mon 10 Jan 2011 10:20
<Dave> (SPOILER) Added speedrun: 176 moves (old: 181).
 
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