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| the few move puzzle 37 move left exit |
Sun 26 Jun 2011 22:53 |
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<tyler> 'the few move puzzle 37 move left exit' uploaded by tyler:
37 move left if over 37 move you cannot gop exit your move = 37 the exit door will be sleep long time |
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| severed luck (fixed) |
Sun 26 Jun 2011 20:52 |
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<Dave> (SPOILER) Added speedrun: 561 moves (old: 569).
<Dave> (SPOILER) Added speedrun: 569 moves (old: 570).
Now that's a bit more like a cook... and all to shave 1 move. |
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| D-Map InterNET Security |
Sun 26 Jun 2011 14:57 |
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<Delvin> (SPOILER) Added speedrun: 52 moves (old: 58).
<N7DOT 3> 'D-Map InterNET Security' uploaded by N7DOT 3:
Inventive Title shows the point of the level. Doesn't work in old versions of escape. |
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| Rubik's Floppy |
Sun 26 Jun 2011 10:14 |
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<radiant> (SPOILER) That move sequence isn't a solution to the Pons Asinorum analog position, and it's not actually a solution here either (since the exit doesn't open up). In addition to checking for the right colors, the panels also encode edge parity, even if not in a way that's particularly visible. |
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| The Key Is Red |
Sun 26 Jun 2011 08:06 |
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<noname> (SPOILER) Added speedrun: 49 moves (old: 51). |
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| Island Hop Till You Drop |
Sun 26 Jun 2011 08:06 |
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<noname> (SPOILER) Added speedrun: 206 moves (old: 208). |
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| I don't have one |
Sun 26 Jun 2011 08:06 |
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<noname> (SPOILER) Added speedrun: 133 moves (old: 138). |
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| Giant Happy Sea Turtle |
Sun 26 Jun 2011 08:06 |
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<noname> (SPOILER) Added speedrun: 163 moves (old: 167). |
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| Exercise Regimen |
Sun 26 Jun 2011 08:05 |
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<noname> (SPOILER) Added speedrun: 273 moves (old: 279). |
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| Disarray |
Sun 26 Jun 2011 08:05 |
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<noname> (SPOILER) Added speedrun: 190 moves (old: 192). |
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| Crazy |
Sun 26 Jun 2011 08:04 |
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<noname> (SPOILER) Added speedrun: 176 moves (old: 181). |
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| DJ v2 |
Sun 26 Jun 2011 08:04 |
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<noname> (SPOILER) Added speedrun: 85 moves (old: 87). |
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| Stop right there! |
Sun 26 Jun 2011 08:03 |
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<noname> (SPOILER) Added speedrun: 66 moves (old: 68). |
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| .5 Battles |
Sun 26 Jun 2011 08:01 |
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<noname> (SPOILER) Added speedrun: 97 moves (old: 103). |
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| Sar 2 |
Sun 26 Jun 2011 08:01 |
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<noname> (SPOILER) Added speedrun: 168 moves (old: 170). |
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| Sar 1 |
Sun 26 Jun 2011 08:00 |
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<noname> (SPOILER) Added speedrun: 75 moves (old: 97). |
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| 7 blocks |
Sun 26 Jun 2011 07:59 |
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<noname> (SPOILER) Added speedrun: 374 moves (old: 378). |
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| Boxes and Balls |
Sun 26 Jun 2011 07:59 |
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<noname> (SPOILER) Added speedrun: 128 moves (old: 130). |
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| severed luck (fixed) |
Sun 26 Jun 2011 07:58 |
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<noname> (SPOILER) Added speedrun: 570 moves (old: 573). |
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| hjkl |
Sun 26 Jun 2011 06:45 |
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<Tom 7> (admin) Automatically moved to minor leagues.
(Difficulty: 0.8 Style: 0.8) |
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| Rubik's Floppy |
Sat 25 Jun 2011 23:44 |
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<N7DOT 3> still really good level, though
<N7DOT 3> darn, i just realized that should have been a spoiler! at least the level is easy enough without help... so WARNING! DO NOT READ COMMENT DIRECTLY BELOW IF YOU DON'T LIKE SPOILERS!
sorry, realised it immediately after posting
<N7DOT 3> very nice implementation. however, there are two non-equivalent positions that satisfy the starting position, meaning that from the position given, the sequence L U R D L U results in a solution, while on the actual puzzle, depending on which starting position is chosen, it may or may not result in a solution, and so although the machinism may be flawless, it isn't a full implementation. |
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