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mom1 first (harder) Thu 11 Mar 2021 07:37
<noname> 'mom1 first (harder)' uploaded by noname:
While looking back at Mom1's levels, somehow I found that I first solved the original of this level in a hard way. Hence a mod.
 
Sphere Animation Bug Thu 11 Mar 2021 07:27
<noname> Moved to graveyard:
Delete as this is a bug report.
<noname> 'Sphere Animation Bug' uploaded by noname:
See the spheres appear at their destinations before moving.
 
Four-Six-Two Thu 11 Mar 2021 07:20
<noname> (SPOILER) Added speedrun: 329 moves (old: 330).
 
10blocks Thu 11 Mar 2021 07:20
<noname> (SPOILER) Added speedrun: 296 moves (old: 300).
 
tedious Thu 11 Mar 2021 07:19
<noname> (SPOILER) Added speedrun: 270 moves (old: 279).
 
stillraining Thu 11 Mar 2021 07:19
<noname> (SPOILER) Added speedrun: 212 moves (old: 222).
 
rainydayboredom Thu 11 Mar 2021 07:19
<noname> (SPOILER) Added speedrun: 734 moves (old: 803).
 
noideawhattocallit Thu 11 Mar 2021 07:19
<noname> (SPOILER) Added speedrun: 738 moves (old: 856).
 
just peachy Thu 11 Mar 2021 07:18
<noname> (SPOILER) Added speedrun: 370 moves (old: 386).
 
happy halloween Thu 11 Mar 2021 07:18
<noname> (SPOILER) Added speedrun: 153 moves (old: 155).
 
easyagain Thu 11 Mar 2021 07:18
<noname> (SPOILER) Added speedrun: 149 moves (old: 154).
 
another easy one Thu 11 Mar 2021 07:17
<noname> (SPOILER) Added speedrun: 310 moves (old: 320).
 
will and alex present Sat 12 Dec 2020 09:50
<noname> (SPOILER) Added speedrun: 123 moves (old: 133).
 
cracked and dalek Sat 12 Dec 2020 09:48
<noname> (SPOILER) Added speedrun: 67 moves (old: 70).
 
Steel Fun Sat 12 Dec 2020 09:42
<noname> (SPOILER) Added speedrun: 549 moves (old: 555).
Optimal solution found by separating the level into several parts and feeding each of them to my solver.
 
Logical Traps Sat 12 Dec 2020 09:09
<noname> (SPOILER) Added speedrun: 304 moves (old: 318).
In this speedrun, the runs for the first two rooms and the transport room are optimal.
 
Don't Turn Sat 12 Dec 2020 08:56
<noname> (SPOILER) Added speedrun: 472 moves (old: 475).
Used the optimal solution to Don't Turn 2 to improve this speedrun. Unfortunately, I don't think my solver can tackle this, since the extra steel block means one might need 100 times more runtime to do this, and I don't have that much time for my solver...
 
Don't Turn 2 - Less Shoving Required Sat 12 Dec 2020 08:50
<noname> (SPOILER) Added speedrun: 423 moves (old: 426).
Optimal.
 
It Sat 12 Dec 2020 08:47
<noname> (SPOILER) Added speedrun: 74 moves (old: 76).
Optimal.
 
Chasing Geraldine Sat 12 Dec 2020 08:47
<noname> (SPOILER) Added speedrun: 74 moves (old: 76).
Optimal solution found by separating the level into three parts and feeding each part separately to my solver.
 
patterns Sat 12 Dec 2020 08:44
<noname> (SPOILER) Added speedrun: 34 moves (old: 35).
Optimal.
 
Robot Prison Break Sat 12 Dec 2020 08:44
<noname> (SPOILER) Added speedrun: 101 moves (old: 113).
Optimal.
 
Hoola is back for more Sat 12 Dec 2020 08:43
<noname> (SPOILER) Added speedrun: 166 moves (old: 279).
Optimal, as promised.
 
Puzzle Sun 18 Oct 2020 00:01
<sw8n> (SPOILER) Cook: pushed corner out of 2nd to last area, allowing access into last area. author is me from the past so not sure if it was intended lol
 
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