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Swiss Cheese Sat 20 Apr 2013 20:27
<Dave> (SPOILER) Added speedrun: 75 moves (old: 111).
 
Swiss Rolls Sat 20 Apr 2013 18:10
<devin> 'Swiss Rolls' uploaded by devin:
A small update.
 
Swiss Milk Sat 20 Apr 2013 16:59
<devin> 'Swiss Milk' uploaded by devin:
More particles to make it harder.
 
No mod cons 15 Sat 20 Apr 2013 15:14
<devin> (SPOILER) Added speedrun: 203 moves (old: 338).
:P
 
We Are The Mods 14 Sat 20 Apr 2013 14:44
<devin> Moved to graveyard:
Not necessary.
 
Swiss Cheese Sat 20 Apr 2013 09:44
<devin> 'Swiss Cheese' uploaded by devin:
Just A Short Level that came to the top of my head.
 
No mod cons 15 Sat 20 Apr 2013 06:09
<Dave> PS. and final note. re cooking the level: refer to earlier comments.
<Dave> If this is only going to about increasing difficulty at every stage then maybe I should stay out of it.
<Dave> I was just thinking the same mechanisms could be reinstated with a more complex underlying structure. However, that takes a more than can be achieved in one mod... just didn't want it getting stuck in a rut. My mistake.
<mm> (SPOILER) Added speedrun: 338 moves (old: 366).
This solution hopefully shows the total cook even better.
<Dave> Moved to graveyard:
Back to 14 then.
<mm> (SPOILER) I'm sorry, I didn't mean to sound harsh! I just think it's a pity that some of the mechanisms don't work anymore and that the concept we've had before got lost.
<mm> (SPOILER) This version number 15 destroys whatever we had elaborated before.
<mm> (SPOILER) Added speedrun: 366 moves (old: 439).
<Dave> Another idea. During development would it be an idea to keep an easy exit open, which can be removed when the time is right, so that everybody can view the intended solution and contribute. We know from before that making this hard is not going to be a problem, but that isn't the whole point of the exercise. Then the process could also work as a kind of tutorial.
 
Tight Target Sat 20 Apr 2013 01:43
<Dave> (SPOILER) Added speedrun: 168 moves (old: 180).
<Dave> Yet another good level... :))
<Dave> (SPOILER) Added speedrun: 180 moves (old: 202).
Different solution
 
No mod cons 15 Fri 19 Apr 2013 23:59
<Dave> OK team. This is not intended to be uncookable, and doesn't bring everything into play. Just researching tighter ways of using what have already, and hopefully provide something that can be added to. I have not idea what Mark is planning with his box, so thought best to leave it alone for now.
<Dave> 'No mod cons 15' uploaded by Dave:
Still playing with ideas...
 
Tight Target Fri 19 Apr 2013 23:16
<Garygoh884> 'Tight Target' uploaded by Garygoh884.
 
No mod cons 6 Fri 19 Apr 2013 21:34
<devin> Moved to graveyard:
not needed.
 
No mod cons 3 Fri 19 Apr 2013 21:30
<devin> Moved to graveyard:
not needed.
 
No mod cons 13 Fri 19 Apr 2013 21:00
<mm> Moved to graveyard.
 
Grab the Dalek Fri 19 Apr 2013 20:54
<Dave> (SPOILER) Added speedrun: 233 moves (old: 241).
 
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