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| Mini mods 10 |
Thu 02 May 2013 08:59 |
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<mark> 'Mini mods 10' uploaded by mark:
I liked that one Dave,was a bit tricky.
Try this. |
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| now |
Thu 02 May 2013 08:40 |
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<Pat> (SPOILER) Added speedrun: 30 moves (old: 34). |
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| Rolling Bones |
Thu 02 May 2013 08:25 |
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<devin> 'Rolling Bones' uploaded by devin:
Simple but this time it's not complex. |
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| Grab the Dalek - Which path? |
Thu 02 May 2013 05:15 |
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<Dave> (SPOILER) Hi Mark, just to let you know, the position you have illustrated here was of no assistance. Neither was Jim's original, or noname's hint (it could've been but I did it a bit differently).
You will need to find a better way of saving resources, but the 'let's see how many blocks we can save for the end game' approach worked for me.
Good luck.
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| Grab the Dalek (noname's mod) |
Thu 02 May 2013 03:58 |
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<Dave> (SPOILER) Added solution "A different method." |
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| now |
Thu 02 May 2013 03:34 |
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<mark> (SPOILER) Added speedrun: 34 moves (old: 39). |
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| Grab the Dalek (noname's mod) |
Thu 02 May 2013 00:56 |
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<Jim> (SPOILER) I have what you have Gary, seems like it should be right but I have never been able to work out the ending. |
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| now |
Thu 02 May 2013 00:56 |
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<Dave> (SPOILER) Added speedrun: 39 moves (old: 76). |
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| No mod cons 25b |
Thu 02 May 2013 00:22 |
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<Jim> 'No mod cons 25b' uploaded by Jim:
Dave, I brought back this level with using 1 less trap. I'm not sure if it can be cooked further or not. |
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| now |
Wed 01 May 2013 23:14 |
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<N7DOT> 'now' uploaded by N7DOT:
Hello! see if you can spot what's new ;) |
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| Self_Key |
Wed 01 May 2013 21:18 |
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<Dave> (SPOILER) Added speedrun: 67 moves (old: 69). |
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| Mini mods 7 |
Wed 01 May 2013 19:24 |
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<mm> Moved to graveyard:
Not needed anymore. |
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| Mini mods 9 |
Wed 01 May 2013 19:22 |
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<mm> (SPOILER) Added speedrun: 533 moves (old: 582).
No cook, but my solution differs pretty much from the original. |
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| Re-Autoswitch |
Wed 01 May 2013 18:30 |
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<Dave> (SPOILER) Added speedrun: 173 moves (old: 175).
Reclaimed. For now... |
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| Mini mods 7 |
Wed 01 May 2013 18:01 |
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<Dave> (SPOILER) Added speedrun: 289 moves (old: 349). |
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| Mini mods 8 |
Wed 01 May 2013 17:50 |
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<Dave> (SPOILER) Added speedrun: 416 moves (old: 424). |
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| Mini mods 9 |
Wed 01 May 2013 17:49 |
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<Dave> 'Mini mods 9' uploaded by Dave:
More toys. |
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| Jumping! |
Wed 01 May 2013 16:04 |
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<Jim> (SPOILER) I loved the intended solution, I don't think I would ever have discovered how to do on the right side. |
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| Mini mods 6 |
Wed 01 May 2013 15:20 |
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<mark> Moved to graveyard:
not needed
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| No mod cons 27 fix |
Wed 01 May 2013 10:44 |
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<mm> (SPOILER) Added speedrun: 1511 moves (old: 1689).
IMO (too) this should be kept, as it's the only one that had not been cooked yet. |
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| Mini mods 8 |
Wed 01 May 2013 08:25 |
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<noname> 'Mini mods 8' uploaded by noname:
Just keep it going. |
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| No mod cons 27c |
Wed 01 May 2013 06:26 |
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<mark> Ps without having all the modern stuff it does not leave you much to do in a small mod.
It might be great for making a whole level for some of the past masters of this game, but for me i dont think i'm smart enough to do it.
<mark> I really like playing these levels, it gives you something to check in for whether it be a new mod or just comments.
Think having bots on levels is great because of the possibilites they open up.
They dont have to be running round freely ,just pressing a switch brings a whole new dimension to the game. |
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| Grab the Dalek - Which path? |
Wed 01 May 2013 05:34 |
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<mark> (SPOILER) Added solution "Will this help?":
left speed record ticked silly me
<mark> (SPOILER) (note: speedrun of 412 moves didn't break record; not added)
I still cant do noname,s mod yet but this might help you to help me Jim.
i have 3 spare bits is this enough.
Sorry if this is to much of a spoiler but i do want to finish this level one day. |
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