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"No mod cons 25b" by The mods |
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Comments (turn spoilers off) | ||||
17275 | No mod cons 25b | Dave (2400) | Fri 03 May 2013 00:14 | SPOILER |
Thanks for bringing this series back. I thought we needed to keep a version without the 'yellow' bug. Will have a crack at 25c later. | ||||
17273 | No mod cons 25b | Jim (2369) | Thu 02 May 2013 21:52 | |
Moved to graveyard: Not needed. |
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17264 | No mod cons 25b | mm (690) | Thu 02 May 2013 18:41 | SPOILER |
Added solution "Slowrun": Sure I can do this. |
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17262 | No mod cons 25b | Jim (2369) | Thu 02 May 2013 18:18 | SPOILER |
Can you show me that in a speedrun MM so I can attempt to fix it? The way I solved it, I think I couldn't turn off yellow right away. | ||||
17261 | No mod cons 25b | mm (690) | Thu 02 May 2013 18:07 | SPOILER |
Turning yellow "off" right away is still possible, so in fact all the yellow stuff still remains redundant here. | ||||
17246 | No mod cons 25b | Jim (2369) | Thu 02 May 2013 00:22 | |
'No mod cons 25b' uploaded by Jim: Dave, I brought back this level with using 1 less trap. I'm not sure if it can be cooked further or not. |
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