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| Modular Thinking 9 |
Sun 02 Jun 2013 18:03 |
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<Dave> (SPOILER) Added speedrun: 421 moves (old: 521). |
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| The trick is "Catch us if you can" |
Sun 02 Jun 2013 17:50 |
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<Dave> (SPOILER) Added speedrun: 342 moves (old: 744).
Nope... |
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| Mods chat level |
Sun 02 Jun 2013 12:19 |
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<mark> (SPOILER) I quit with this level now . why did i have to have multiple copies in my levels then stick out the wrong one. |
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| The trick is "Catch us if you can" |
Sun 02 Jun 2013 12:05 |
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<mark> 'The trick is "Catch us if you can"' uploaded by mark:
Does not matter anymore |
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| The trick is "Catch us if you can" |
Sun 02 Jun 2013 12:02 |
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<mark> Moved to graveyard:
put wrong level up
what an ass |
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| Mods chat level |
Sun 02 Jun 2013 10:37 |
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<mark> (SPOILER) DJ's in the house will know my
"Achy breaky heart"
"jerk it out" lyrics.
"glad all over"
Just a little cryptic for credit |
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| The trick is "Catch us if you can" |
Sun 02 Jun 2013 10:06 |
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<mark> 'The trick is "Catch us if you can"' uploaded by mark:
50 - 50 on the credit |
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| Modular Thinking 9 |
Sun 02 Jun 2013 09:57 |
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<mark> 'Modular Thinking 9' uploaded by mark:
More usage of the xeno bot box. |
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| Modular Thinking 7 |
Sun 02 Jun 2013 01:20 |
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<mark> Moved to graveyard:
Nice one Dave in more ways than one,still not quite sure why that panel works the way it does.
I will mess around in editor tommorow and have a look.
New level nearly ready for release . |
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| Modular Thinking 8 |
Sat 01 Jun 2013 23:54 |
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<Dave> 'Modular Thinking 8' uploaded by Dave:
Try again |
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| Modular Thinking 8 |
Sat 01 Jun 2013 23:41 |
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<Dave> Moved to graveyard.
<Dave> This may be a bit risky from a potential cook perspective. Time will tell.
<Dave> 'Modular Thinking 8' uploaded by Dave. |
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| Modular Thinking 6 |
Sat 01 Jun 2013 21:13 |
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<Dave> Moved to graveyard:
There we go... a betweenie. |
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| Modular Thinking 7 |
Sat 01 Jun 2013 21:05 |
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<Dave> (SPOILER) Added speedrun: 302 moves (old: 308).
Maybe if you don't mention DC5 nobody will notice .=)
<mark> 'Modular Thinking 7' uploaded by mark:
Havent had any of this for a while,
also want a few levels inbetween DC5 mix up.
PS i was merily putting a puzzle in the bottom when i remember the rules. can anyone make it a good one. |
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| Mods chat level |
Sat 01 Jun 2013 00:29 |
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<Dave> (SPOILER) Of course, but rarely, if ever, with any success. Can speedrun on 6 stubbies as I've just proven, but it took me a while to work out that is 3.49 pints (UK - US ones are smaller). |
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| Bomb Boy |
Fri 31 May 2013 23:52 |
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<Dave> (SPOILER) Added speedrun: 87 moves (old: 89).
Good job, Devin.
<mark> (SPOILER) Added speedrun: 89 moves (old: 91).
My final offering.
<mark> (SPOILER) Added speedrun: 91 moves (old: 99).
<mark> (SPOILER) Added speedrun: 99 moves (old: 112).
Real nice !!
<devin> 'Bomb Boy' uploaded by devin:
Just a hard-working level I have made using Garygoh884's style of a level. |
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| Mods chat level |
Fri 31 May 2013 05:13 |
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<mark> (SPOILER) Another day another dollar.
Yesterday started of bad got better ,then failed miserble.
It started when my 1600 had been pushed back to 1598 2 deleted levels.well i found a pocket of levels and did 8,annd with devin's 4 i now looking a healthier 1610.
Thanks J & D i did catch all of the flaws,It was my fault trying to tempt people to go the wrong way.I could have left it simple but i thought throw something else in the mix and you two might get 10 mins fun before realising.
Glad its Friday as i always go out at night for a few beers.(My second favourite Hobby).
Has anyone ever tried to play this game drunk even simple levels dont look possible.
Thanks all.
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| Segment 1 |
Thu 30 May 2013 22:39 |
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<Dave> (SPOILER) Added speedrun: 30 moves (old: 33). |
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| Bits and pieces 1964 |
Thu 30 May 2013 22:22 |
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<Jim> (SPOILER) Added speedrun: 193 moves (old: 228). |
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