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Modular Thinking 8 Sat 01 Jun 2013 23:41
<Dave> Moved to graveyard.
<Dave> This may be a bit risky from a potential cook perspective. Time will tell.
<Dave> 'Modular Thinking 8' uploaded by Dave.
 
Modular Thinking 6 Sat 01 Jun 2013 21:13
<Dave> Moved to graveyard:
There we go... a betweenie.
 
Modular Thinking 7 Sat 01 Jun 2013 21:05
<Dave> (SPOILER) Added speedrun: 302 moves (old: 308).
Maybe if you don't mention DC5 nobody will notice .=)
<mark> 'Modular Thinking 7' uploaded by mark:
Havent had any of this for a while,
also want a few levels inbetween DC5 mix up.
PS i was merily putting a puzzle in the bottom when i remember the rules. can anyone make it a good one.
 
Mods chat level Sat 01 Jun 2013 00:29
<Dave> (SPOILER) Of course, but rarely, if ever, with any success. Can speedrun on 6 stubbies as I've just proven, but it took me a while to work out that is 3.49 pints (UK - US ones are smaller).
 
Bomb Boy Fri 31 May 2013 23:52
<Dave> (SPOILER) Added speedrun: 87 moves (old: 89).
Good job, Devin.
<mark> (SPOILER) Added speedrun: 89 moves (old: 91).
My final offering.
<mark> (SPOILER) Added speedrun: 91 moves (old: 99).
<mark> (SPOILER) Added speedrun: 99 moves (old: 112).
Real nice !!
<devin> 'Bomb Boy' uploaded by devin:
Just a hard-working level I have made using Garygoh884's style of a level.
 
Mods chat level Fri 31 May 2013 05:13
<mark> (SPOILER) Another day another dollar.
Yesterday started of bad got better ,then failed miserble.
It started when my 1600 had been pushed back to 1598 2 deleted levels.well i found a pocket of levels and did 8,annd with devin's 4 i now looking a healthier 1610.
Thanks J & D i did catch all of the flaws,It was my fault trying to tempt people to go the wrong way.I could have left it simple but i thought throw something else in the mix and you two might get 10 mins fun before realising.
Glad its Friday as i always go out at night for a few beers.(My second favourite Hobby).
Has anyone ever tried to play this game drunk even simple levels dont look possible.
Thanks all.
 
Segment 1 Thu 30 May 2013 22:39
<Dave> (SPOILER) Added speedrun: 30 moves (old: 33).
 
Bits and pieces 1964 Thu 30 May 2013 22:22
<Jim> (SPOILER) Added speedrun: 193 moves (old: 228).
<Jim> (SPOILER) Just in case you try to fix this level at some point Mark, I'll show you another way.
 
Segment 1 Thu 30 May 2013 22:07
<devin> 'Segment 1' uploaded by devin:
Just a little segment for a level i will be making for June or July, I am hoping it will turn out great!
 
Mods chat level Thu 30 May 2013 19:56
<mark> (SPOILER) Yet again another good idea up the swanny,feel stupid all over again.
Its always dangerous bombs and blues,
Sorry for ruining your good secret.
 
Bits and pieces 1964 Thu 30 May 2013 19:55
<Dave> Ha ha! Should've spotted that when I was wondering what the 1964 reference was. :)
<Dave> (SPOILER) Added speedrun: 228 moves (old: 235).
<mark> Moved to graveyard:
Nice cook Dave i actually made this for you. the clue was in the title.
Maybe fix sometime.
<Dave> (SPOILER) Added speedrun: 235 moves (old: 241).
Different cook this time.
<Dave> (SPOILER) Added speedrun: 241 moves (old: 594).
 
Mods chat level Thu 30 May 2013 19:11
<Dave> Don't worry about it, Mark. I once thought the same thing and, if you're anything like me, you will get stalled now and again.

I found once I got to that point that solutions came like buses: One here or there and then you get a session where things just fall into place and you nail a whole bunch of them, then things tick over nicely for a while until you hit the wall again. It's kept going like that, right down to now. About 8 weeks ago, having not solved one for months, two of them fell into place within an hour. Then no more progress until I finally ticked off another one yesterday.

Genius is no substitute for sheer bloody-minded determination, but sometimes you just have to wait until you're in the right mindset.
 
Bits and pieces 1964 Thu 30 May 2013 18:33
<mark> 'Bits and pieces 1964 ' uploaded by mark:
Please dont be cookable
 
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