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| Needle or a Haystack |
Wed 21 Jul 2004 20:55 |
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<Max> Sigh... |
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| Mirages |
Wed 21 Jul 2004 20:52 |
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<Max> The best part is how it chases you, almost mockingly, after you've fallen for it. |
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| Obstacle Course |
Wed 21 Jul 2004 20:50 |
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<Max> (SPOILER) Tom: Actually, I'm pretty sure that bringing over the red block (or however many red blocks you want -- the difference is trivial, I think) is the only solution to the green spheres part. At least it is the Intended Solution! If you can do this without a red block, however, than you can have a well-deserved Cook! |
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| Mirages |
Wed 21 Jul 2004 18:00 |
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<Tom 7> I love the gag in this level. |
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| Specific Gravity |
Wed 21 Jul 2004 17:57 |
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<Tom 7> This is my entry in the 'size to difficulty ratio' category. I think there's lots of exploration to be done in this field... |
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| Obstacle Course |
Wed 21 Jul 2004 17:55 |
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<Tom 7> (SPOILER) There seems to be a lot of ways of beating this one. For instance, I beat the green spheres part only bringing over one red block (even though it's clearly possible to bring over several), and I have a suspicion it's possible to do it without any red blocks at all. |
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| Needle or a Haystack |
Wed 21 Jul 2004 17:38 |
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<Tom 7> (SPOILER) They yellow arrow gives it away anyway. ;) Anyway I intend to give even better graphical cues to scrollability, so that will probably make this one moot. Cute idea, though. |
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| Osmosis |
Wed 21 Jul 2004 17:36 |
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<Tom 7> This is a pretty unique concept. Ultimately I felt like I stumbled across my solution by luck rather than ingenuity, though, which is too bad. |
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| Needle or a Haystack |
Fri 16 Jul 2004 15:16 |
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<Max> (SPOILER) This one probably would have been a little cooler if I made it wide enough so that the preview didn't reveal the entire level... Oh well. |
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| Modern Art |
Fri 09 Jul 2004 16:27 |
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<Max> Thanks ;) |
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| Synchronize |
Thu 08 Jul 2004 22:38 |
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<Max> (SPOILER) I never promised you a rose garden. |
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| The End of Escape |
Thu 08 Jul 2004 19:38 |
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<Tom 7> Max: It was intended to be the "last level" in the original shareware Escape. As it turns out it wasn't very hard or very good, so I don't think it was even in the original level collection. |
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| Waltz Waltz Revolution |
Thu 08 Jul 2004 19:37 |
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<Tom 7> (SPOILER) Very funny. |
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| Rollin' |
Thu 08 Jul 2004 18:53 |
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<Max> Bonus style points for the heart. |
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| A House Is Not A Home |
Thu 08 Jul 2004 18:52 |
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<Max> Apparently there's been a fire in this otherwise picturesque house. |
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| Booby-trapped Temple |
Thu 08 Jul 2004 18:50 |
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<Max> I made this one before playing the far superior "Waltz Waltz Revolution". Man! |
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| Learn to Play the Piano |
Thu 08 Jul 2004 18:48 |
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<Max> (SPOILER) It's not very obvious but the lines on the left are supposed to represent a music staff! See, the notes come up when you "play" them! |
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| Skydiving/Cloud Maze |
Thu 08 Jul 2004 18:46 |
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<Max> This one, like Communism, was much cooler in concept than in practice. |
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| Modern Art |
Thu 08 Jul 2004 18:44 |
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<Max> I think this directory should be called "Impure/Broken/Censored". |
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| Forever Blue |
Thu 08 Jul 2004 18:32 |
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<Max> This one took me the longest to solve, I think. |
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| Square 1 |
Thu 08 Jul 2004 18:28 |
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<Max> (SPOILER) I found this one absolutely impossible for months. For some reason I just never noticed that darn red tile! Argh! |
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| I love Gold! |
Thu 08 Jul 2004 18:26 |
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<Max> I like how this one is fairly tough even though it only uses a few kinds of tiles. I actually couldn't solve this one at all initially. Then I took a break for a few weeks and solved it in a few tries. Hm. |
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| Moby |
Thu 08 Jul 2004 18:22 |
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<Max> Pretty cool in spite of being completely exasperating. |
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| Cytobar |
Thu 08 Jul 2004 18:21 |
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<Max> This one made my vision really blurry for some reason... |
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| The End of Escape |
Thu 08 Jul 2004 18:20 |
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<Max> The title of this level made me very worried. |
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