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| But I'm Afraid of the Dark, Hugbot |
Wed 16 Mar 2005 09:44 |
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<Tom 7> (SPOILER) Yeah, you can push the middle one left as you pass up on their right. And you can get out (actually, I was pretty sure I was supposed to do this because of the redundance of paths at the top).
There is a good reason (bug) why c doesn't work, but I thought I fixed that in the last version. It works in mine, anyway, which is upgradable now.
<jcreed> (SPOILER) Huh. Can you even move any of those wires? I didn't think of them as an intended red herring specifically. The electricity and up-down blocks I did.
In unrelated news, is there a good reason why the "c" key doesn't work in the level selection dialog to zoom to some level whose name starts with "c"?
<Tom 7> (SPOILER) OK, I got it (in exactly 69 moves, no less). I think I was messed up because I thought I needed to move the wire blocks in order to activate some of those panels in the middle (did you intend for that to be a red herring?), but it turns out to be all bots, all the way.
<Tom 7> (SPOILER) I don't doubt there's a short solution, and I even know what I need to do, but I'm getting stuck in the middle part making the right sequence of moves to make everything simultaneously activate.
<jcreed> (SPOILER) Really? I meant this one to be somewhat easy. My solution only has 69 moves. |
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| Ad Misericordiam |
Tue 15 Mar 2005 17:52 |
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<jcreed> Haven't finished it yet, but very nice so far. |
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| But I'm Afraid of the Dark, Hugbot |
Tue 15 Mar 2005 17:42 |
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<Tom 7> Nghh, hard |
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| Ad Misericordiam |
Tue 15 Mar 2005 17:16 |
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<Tom 7> Nice one. Definitely one of those love-hate hugbot scenarios. ;) |
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| Crown Jewels |
Tue 15 Mar 2005 15:32 |
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<Tom 7> Nice, very tight and a good "story." ;)
<jcreed> Wow, that was a good one. I went through two entirely separate phases of "omg this is totally impossible --- oh wait, I can do this"
<jcreed> holy what the |
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| The Warden's Spotted Us, Hugbot |
Mon 14 Mar 2005 21:09 |
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<jcreed> An easy one. |
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| Don't Get Off My Back (v2) |
Mon 14 Mar 2005 12:24 |
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<Tom 7> Cool. I really like this variation. |
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| Don't Get Off My Back |
Mon 14 Mar 2005 11:17 |
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<bpotetz> (SPOILER) OMG you are right! I can't believe I missed that!
I'll call that a cook, and upload a revision.
<jcreed> (SPOILER) Although is there any reason you made yours 18x12? It seems to me that it just gives you one more (unnecessary) square of slack in how far away you can get from Hugbot stranded above the electricity switch. An 18x10 version of this level I wouldn't know how to solve, but 18x11 I can do.
<jcreed> (SPOILER) An excellent "remix"! My solution to this one also works for "Get Off My Back".
<bpotetz> I should be working on a paper deadline, but I couldn't resist this silly mod.
Happy pi day. |
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| You're So Pushy, Hugbot (fixed) |
Sun 13 Mar 2005 22:43 |
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<jcreed> (SPOILER) Yeah, it's still basically easy, but it seems about right with the one additional "turn of the crank" that this version has. Especially since the first one is "for free" in the sense that getting Hugbot back from its hitching-post doesn't laser you immediately.
<Tom 7> That's a bit better. |
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| Dalek Jailbreak |
Sun 13 Mar 2005 22:04 |
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<Tom 7> Is that blue flashing the alarm going off? ;) |
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| You're So Pushy, Hugbot |
Sun 13 Mar 2005 22:01 |
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<jcreed> (SPOILER) Oops! No, that's meant to enable the panel at the top left. Fix uploaded.
<Tom 7> (SPOILER) The crux of this level is very clever, although in general it's not very hard. Nice one. (I assume the panel/grey at the bottom is just a distraction?) |
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| Mummy Guards |
Sun 13 Mar 2005 21:42 |
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<Tom 7> (SPOILER) I do have a soft spot for these sprawling drawing ones, though they tend to be very easy. It's mildly cookable, but it doesn't really matter since it's so easy to do the stuff you need to do once the electricity is off. Also, there doesn't appear to be any reason to free the guards, who generally die anyway because they walk into the pyramids immediately. ;) |
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| Community Service |
Sun 13 Mar 2005 21:35 |
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<Tom 7> Still the mack. |
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| Robot Factory |
Sun 13 Mar 2005 15:48 |
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<jcreed> Cute. |
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