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Let's Just Be Friends Wed 27 Apr 2005 09:23
<Tom 7> (admin) Moved to graveyard.
 
Letter Series: n Wed 27 Apr 2005 02:15
<Doom> (SPOILER) Added speedrun: 11 moves (old: 13).
 
Let's Just Be Friends Wed 27 Apr 2005 02:12
<Doom> How about moving it into the very funny category instead :D
 
Let's Just Be Friends (v2) Wed 27 Apr 2005 02:11
<Doom> (SPOILER) Added speedrun: 116 moves (old: 122).
<Max> (SPOILER) I love the heart-breaking moment when all the lasers appear for the first time!
 
Rainbow Lines Wed 27 Apr 2005 00:46
<Doom> 'Rainbow Lines' uploaded by Doom.
 
Let's Just Be Friends (v2) Wed 27 Apr 2005 00:35
<mjn> 'Let's Just Be Friends (v2)' uploaded by mjn.
 
Let's Just Be Friends Wed 27 Apr 2005 00:32
<mjn> Oh my god, I can't *believe* I forgot to change that...

(please delete)
<Stephan> (SPOILER) Added speedrun: 2 moves (old: 122).
Cooked?
 
Timing is everything Wed 27 Apr 2005 00:13
<Stephan> (SPOILER) Not to difficult, but fairly rigid.
<Stephan> 'Timing is everything' uploaded by Stephan.
 
Let's Just Be Friends Wed 27 Apr 2005 00:08
<mjn> 'Let's Just Be Friends' uploaded by mjn.
 
Bridge Out Redux Tue 26 Apr 2005 23:35
<Tom 7> This level is actually still solvable, but the solution that it was uploaded with doesn't verify any more. I think it was mainly intended as a bug expo.
<Tom 7> (admin) Moved to quarantine.
<Tom 7> (SPOILER) This is indeed a bug. Thank you for finding it!
I'll fix it on the server right away, and in clients soon.
<Joshua Bone> That HAS to be a bug...
<Stephan> (SPOILER) This level works because heart framers don't seem to trigger on/off of adjacent panels when player walks through. Is this a bug, or a feature?
<Stephan> 'Bridge Out Redux' uploaded by Stephan.
 
Do Exits Dream of Electric Daleks? (v2) Tue 26 Apr 2005 21:45
<Tom 7> (SPOILER) Added speedrun: 20 moves (old: 36).
Another solution based on the same theme, but much faster.
<Tom 7> (SPOILER) OCTweak: Well, I can see why you might think that, but it's not the way Escape works. It's safe to stand on anything (except for bots, or in the path of a laser). Lots of levels take advantage of this by putting the player on a wall, or in electricity, or whatever. Note how the daleks themselves start in the black "outer space"!
<OCTweak> (SPOILER) The solution takes advantage of a bug ?
In my opinion, if I stand up in a hole, I should die or not ?
<Max> Well you got me with this one...
 
Tutorial 14: Steel Tue 26 Apr 2005 17:54
<Max> You asked for it ;)
<Tom 7> Well, I can't claim that wasn't a proper dare. ;) OK, you got me!
<mjn> (SPOILER) Oh, man! You literally beat me to that by like 30 seconds.

Nice trick with the two rows--that totally never occurred to me.
 
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