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Collapses (v3) Thu 23 Jun 2005 20:14
<John Lewis> (SPOILER) Cook: Again, didn't use the rightmost green panel...
<John Lewis> (SPOILER) Added speedrun: 171 moves (old: 230).
 
Sisyphus Thu 23 Jun 2005 20:11
<John Lewis> (SPOILER) Added speedrun: 182 moves (old: 223).
 
Sore Loser Thu 23 Jun 2005 20:11
<John Lewis> (SPOILER) Added speedrun: 123 moves (old: 148).
 
Rampage City Skyline Thu 23 Jun 2005 20:11
<John Lewis> (SPOILER) Cook: Didn't use the right panel at the bottom.
<John Lewis> (SPOILER) Added speedrun: 184 moves (old: 242).
 
Crazy Thu 23 Jun 2005 20:10
<John Lewis> (SPOILER) Added speedrun: 184 moves (old: 189).
 
Button Blocker: The Challenge (v3) Thu 23 Jun 2005 19:16
<Max> (SPOILER) Although I am frustratingly able to get all of the hearts only teleporting once -- I just get trapped on the last one!
<Max> This should be the definitive version of Button Blocker -- I can't imagine tightening it up anymore without losing the main point of the level.
 
Scramble (v2) Thu 23 Jun 2005 16:36
<Alois> (SPOILER) Added speedrun: 99 moves (old: 105).
 
Peel and Stanels v2 Thu 23 Jun 2005 03:28
<brini> (SPOILER) Added speedrun: 41 moves (old: 66).
 
Peel and Stanels Thu 23 Jun 2005 03:26
<brini> (SPOILER) Added speedrun: 41 moves (old: 65).
 
Treehouse (v2) Thu 23 Jun 2005 03:18
<brini> (SPOILER) Added solution "Untitled."
 
I don't care Wed 22 Jun 2005 23:29
<Stephan> (SPOILER) Added speedrun: 185 moves (old: 191).
 
Laser Democracy in the Heartland Wed 22 Jun 2005 23:17
<Dorothy> (SPOILER) Added solution "Another solution":
A longer way, but solved it.
 
Pac-thing Wed 22 Jun 2005 17:31
<Tom 7> Interesting. I didn't think I changed anything for the case when there are no traps. My solution stopped verifying, too, so I should check to see what happened.

nLogic's original solution on the server still works, though, so this level is still solvable.
<Max> One of the recent rule changes must have affected something in this level, because this level no longer counts as solved for me; my original solution doesn't work anymore.
 
Holey Transporter! (v4) Wed 22 Jun 2005 17:07
<Max> Much more rigid than its predecessors -- unfortunately, I wasn't able to cook this one again ;). A pretty cool, straightforward and easy puzzle.
 
Collapses (v3) Wed 22 Jun 2005 16:57
<Max> Just a possible bug note: when I tried to upload this new version (after deleting v2), it gave me an error -- I think it was "bad lev" 404 or something -- and said it failed. After trying again, it gave me another error saying there was already a level with the exact same title. So I updated levels, and it turns out it had actually uploaded after all.
<Max> 'Collapses (v3)' uploaded by Max.
 
Collapses (v2) Wed 22 Jun 2005 16:50
<Max> Moved to graveyard:
Oops, this version actually makes John's cook even easier to execute! The next version definitely eradicates this strain of cooks -- fortunately without altering the level very much.
 
gravel pit Wed 22 Jun 2005 14:04
<littlekenny> (SPOILER) Added speedrun: 242 moves (old: 244).
<Doom> (SPOILER) Added speedrun: 244 moves (old: 380).
 
I don't care Wed 22 Jun 2005 12:31
<Milton> (SPOILER) Added speedrun: 191 moves (old: 209).
 
gravel pit Wed 22 Jun 2005 12:30
<keyth> 'gravel pit' uploaded by keyth.
 
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