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| Collapses (v3) |
Thu 23 Jun 2005 20:14 |
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<John Lewis> (SPOILER) Cook: Again, didn't use the rightmost green panel...
<John Lewis> (SPOILER) Added speedrun: 171 moves (old: 230). |
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| Sisyphus |
Thu 23 Jun 2005 20:11 |
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<John Lewis> (SPOILER) Added speedrun: 182 moves (old: 223). |
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| Sore Loser |
Thu 23 Jun 2005 20:11 |
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<John Lewis> (SPOILER) Added speedrun: 123 moves (old: 148). |
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| Rampage City Skyline |
Thu 23 Jun 2005 20:11 |
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<John Lewis> (SPOILER) Cook: Didn't use the right panel at the bottom.
<John Lewis> (SPOILER) Added speedrun: 184 moves (old: 242). |
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| Crazy |
Thu 23 Jun 2005 20:10 |
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<John Lewis> (SPOILER) Added speedrun: 184 moves (old: 189). |
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| Button Blocker: The Challenge (v3) |
Thu 23 Jun 2005 19:16 |
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<Max> (SPOILER) Although I am frustratingly able to get all of the hearts only teleporting once -- I just get trapped on the last one!
<Max> This should be the definitive version of Button Blocker -- I can't imagine tightening it up anymore without losing the main point of the level. |
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| Scramble (v2) |
Thu 23 Jun 2005 16:36 |
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<Alois> (SPOILER) Added speedrun: 99 moves (old: 105). |
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| Peel and Stanels v2 |
Thu 23 Jun 2005 03:28 |
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<brini> (SPOILER) Added speedrun: 41 moves (old: 66). |
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| Peel and Stanels |
Thu 23 Jun 2005 03:26 |
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<brini> (SPOILER) Added speedrun: 41 moves (old: 65). |
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| Treehouse (v2) |
Thu 23 Jun 2005 03:18 |
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<brini> (SPOILER) Added solution "Untitled." |
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| I don't care |
Wed 22 Jun 2005 23:29 |
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<Stephan> (SPOILER) Added speedrun: 185 moves (old: 191). |
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| Laser Democracy in the Heartland |
Wed 22 Jun 2005 23:17 |
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<Dorothy> (SPOILER) Added solution "Another solution":
A longer way, but solved it. |
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| Pac-thing |
Wed 22 Jun 2005 17:31 |
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<Tom 7> Interesting. I didn't think I changed anything for the case when there are no traps. My solution stopped verifying, too, so I should check to see what happened.
nLogic's original solution on the server still works, though, so this level is still solvable.
<Max> One of the recent rule changes must have affected something in this level, because this level no longer counts as solved for me; my original solution doesn't work anymore. |
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| Holey Transporter! (v4) |
Wed 22 Jun 2005 17:07 |
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<Max> Much more rigid than its predecessors -- unfortunately, I wasn't able to cook this one again ;). A pretty cool, straightforward and easy puzzle. |
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| Collapses (v3) |
Wed 22 Jun 2005 16:57 |
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<Max> Just a possible bug note: when I tried to upload this new version (after deleting v2), it gave me an error -- I think it was "bad lev" 404 or something -- and said it failed. After trying again, it gave me another error saying there was already a level with the exact same title. So I updated levels, and it turns out it had actually uploaded after all.
<Max> 'Collapses (v3)' uploaded by Max. |
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| Collapses (v2) |
Wed 22 Jun 2005 16:50 |
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<Max> Moved to graveyard:
Oops, this version actually makes John's cook even easier to execute! The next version definitely eradicates this strain of cooks -- fortunately without altering the level very much. |
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| gravel pit |
Wed 22 Jun 2005 14:04 |
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<littlekenny> (SPOILER) Added speedrun: 242 moves (old: 244).
<Doom> (SPOILER) Added speedrun: 244 moves (old: 380). |
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| I don't care |
Wed 22 Jun 2005 12:31 |
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<Milton> (SPOILER) Added speedrun: 191 moves (old: 209). |
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| gravel pit |
Wed 22 Jun 2005 12:30 |
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<keyth> 'gravel pit' uploaded by keyth. |
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