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| Feel the Love |
Thu 07 Jul 2005 16:25 |
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<Max> (SPOILER) This definitely amplifies the love factor of the level, but the heart framers make it even easier and less rigid since they help control bot movement. |
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| bottrap mirror |
Thu 07 Jul 2005 12:47 |
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<Feanor> (SPOILER) Cook: I used the cook that everyone with a brain did. |
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| 9 11 Tribute |
Thu 07 Jul 2005 00:27 |
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<Max> I nominate this for the Sophomoric directory... |
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| Dance Dance Revolution |
Thu 07 Jul 2005 00:26 |
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<Max> Very cute and well-designed!
<Tom 7> (SPOILER) Very cute. I hope you used the new panel tool for this! It would be slightly better if the arrows were in the right DDR order, which is left down up right. ;)
BTW, there is another level that has already used this theme, somewhat less literally....
<John Lewis> 'Dance Dance Revolution' uploaded by John Lewis:
Definitely not hard, but the concept is pretty fun. :-) |
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| 3 Panel Puzzle |
Wed 06 Jul 2005 21:49 |
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<Stephan> (SPOILER) Added speedrun: 138 moves (old: 140).
<John Lewis> (SPOILER) Added speedrun: 140 moves (old: 156). |
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| DOOD! |
Wed 06 Jul 2005 20:22 |
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<John Lewis> (SPOILER) Added speedrun: 248 moves (old: 250). |
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| 3 Panel Puzzle |
Wed 06 Jul 2005 19:56 |
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<dodo> '3 Panel Puzzle' uploaded by dodo:
Not that great, but it's one of my first tries. (3 panels means 3 sections, not 3 of the button-like panels!!) |
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| 9 11 Tribute |
Tue 05 Jul 2005 15:00 |
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<Feanor> I'm Sorry I offended everyone. I honestly intended it to be a respectful tribute to the 343 firefighters who died on 9/ 11. |
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| Reversi |
Tue 05 Jul 2005 00:01 |
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<Tom 7> Yes, that's right. |
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| 9 11 Tribute |
Mon 04 Jul 2005 23:29 |
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<mjn> On second thought, I should not abuse the cook system. This *is* a bit tasteless, though.
<mjn> (SPOILER) Cook: reporting a cook only to show my displeasure |
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| Reversi |
Mon 04 Jul 2005 22:26 |
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<mjn> Wow, this is a cool level.
I don't see any other way to do it, either. (When Ctrl-D in the solution manager doesn't do anything, that means your solution is the exact same as the original/speedrun, right?) |
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| DOOD! |
Mon 04 Jul 2005 20:25 |
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<John Lewis> (SPOILER) Added speedrun: 250 moves (old: 288). |
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| Holey Cheese |
Mon 04 Jul 2005 18:29 |
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<dodo> (SPOILER) Cook: Instead of using the green wire thing, I just pushed one of the grey blocks at the beginning im front of the laser. I then pushed a wire on to the button to reveal the exit.
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| 9 11 Tribute |
Mon 04 Jul 2005 17:29 |
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<Jane> This level is sick and tasteless, and "tribute" is a completely inappropriate word. |
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| DOOD! |
Mon 04 Jul 2005 16:10 |
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<dodo> 'DOOD!' uploaded by dodo. |
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| 9 11 Tribute |
Mon 04 Jul 2005 08:54 |
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<Feanor> '9 11 Tribute' uploaded by Feanor. |
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| Reversi |
Sun 03 Jul 2005 20:58 |
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<Tom 7> Man, hard...
<John Lewis> (SPOILER) Oops...I meant "So far, I haven't found any alternate solutions yet." :-) (ambiguous indefinite pronoun reference mistake...)
<John Lewis> (SPOILER) That's good...I was really worried someone would find a clever alternate solution to this one. Originally, I didn't even have a trap one space below and to the left of the left-most switch. Also, instead of two-way traps, there were gray blocks to fill up the holes (which didn't quite fit in with the color scheme :-)). Therefore, it was possible to push the two green blocks on the bottom left corner, go all the way around to the top and around to the middle bottom area, and finish with one trap left over. (The intended solution uses every single trap.) So...I added in the extra trap on the left side (which made the level even more confusing and caused me to wonder if there was another solution lurking out there). So far, I haven't found any yet. Thanks, Doom! |
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| My Friend |
Sun 03 Jul 2005 20:51 |
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<John Lewis> (SPOILER) Yeah, I noticed the "cook" when I did the 78-move speedrun...I wonder if I should do something about it. |
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| Primes under 60 |
Sun 03 Jul 2005 17:04 |
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<mjn> (SPOILER) Added speedrun: 95 moves (old: 109). |
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