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Neutrality gone Wed 26 Oct 2005 15:27
<mm> 'Neutrality gone' uploaded by mm:
I hope this makes sense.
 
Neutrality gone Wed 26 Oct 2005 15:24
<mm> Moved to graveyard:
Had to find a reason to have that bomb there.
 
Blocks and Bombs: More Explosive Edition Wed 26 Oct 2005 13:50
<mm> (SPOILER) Added speedrun: 89 moves (old: 97).
I guess I discovered another small cook? ;)
<Tom 7> (SPOILER) Added speedrun: 97 moves (old: 103).
same speedrun ;)
<Lukas> 'Blocks and Bombs: More Explosive Edition' uploaded by Lukas:
I just realized that there is a small cook in the first version, so I made this; hope you'll need all bombs this time
 
Blocks and Bombs: Less Explosive Edition Wed 26 Oct 2005 11:37
<Doom> 'Blocks and Bombs: Less Explosive Edition' uploaded by Doom:
I believe that the minimum amount of bombs to complete the original level is 2 plus the one at the bottom, but I made some changes to allow doing it with one bomb.
 
Blocks and Bombs Wed 26 Oct 2005 10:40
<Sam> (SPOILER) Added speedrun: 87 moves (old: 97).
I finally got a speed run in! Sure it won't last long...
<Doom> I think I'll try to make a mod of this.
<Tom 7> (SPOILER) Added speedrun: 97 moves (old: 103).
Nice. Bomb manipulation is giving rise to lots of interesting little puzzles, huh.
 
Letter Series: z Wed 26 Oct 2005 09:17
<Tom 7> Hey Wowei, don't forget to check the "speedrun" box when uploading solutions, unless there's some reason that the solution is interesting to everyone.
 
Blocks and Bombs Wed 26 Oct 2005 08:39
<Lukas> 'Blocks and Bombs' uploaded by Lukas:
Maybe my easiest level
 
turn em out Wed 26 Oct 2005 01:43
<wowei> (SPOILER) Added solution "."
 
Letter Series: z Wed 26 Oct 2005 00:39
<wowei> (SPOILER) Added solution "."
<wowei> (SPOILER) Added solution "."
<wowei> (SPOILER) Added speedrun: 63 moves (old: 65).
 
Again and again Tue 25 Oct 2005 21:19
<mjn> Whoops, you're right; that trap is definitely necessary...
 
Sokobomb 2 Tue 25 Oct 2005 20:57
<Tom 7> (SPOILER) Yeah, that's why I shoulda guessed that I hadn't cooked it after all..
 
Again and again Tue 25 Oct 2005 20:56
<Tom 7> My sense was that the trap is necessary, but feel free to prove me wrong!

Good call on the bookmark thing. Yes, it only prompts to rate on your first solution, and bookmarks are treated like solutions. There are a lot of problems regarding bookmarks when a level is solved, which I need to get around to solving in a sane way soon.
 
Sokobomb 2 Tue 25 Oct 2005 20:14
<Max> (SPOILER) Actually this was inspired by the cooks of the last one...
 
Again and again Tue 25 Oct 2005 19:42
<mjn> This is pretty cool. (Is the last one possible without the trap? Seems like it should be...)

P.S. Bug report: I wasn't prompted to rate this when I solved it. Perhaps because I used a bookmark?
 
Sokobomb 2 Tue 25 Oct 2005 19:01
<Alois> (SPOILER) Added speedrun: 146 moves (old: 154).
It looks like moving bombs together is slower... :)
<Tom 7> (SPOILER) Added speedrun: 154 moves (old: 160).
Of course, doing it at the top is even faster.
<Tom 7> (SPOILER) Added speedrun: 160 moves (old: 172).
Oops, I didn't cook it (somehow I should have guessed), I just had a much faster strategy. Optimized.
<Tom 7> (SPOILER) Added speedrun: 172 moves (old: 304).
Mmm, cooked bombs
 
Memory Hole v3 Tue 25 Oct 2005 17:23
<Max> Haven't we had enough versions of this?!
 
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