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Double Dungeon Hard Wed 11 Nov 2015 11:54
<wowei> (SPOILER) Added speedrun: 256 moves (old: 276).
 
I'm glad I can really swim. Mon 02 Nov 2015 16:21
<Jim> (SPOILER) Added speedrun: 273 moves (old: 373).
I finished this a little differently, but it is still essentially the same. Very nice mod Mark.
 
Modify Again 1 Mon 02 Nov 2015 06:31
<Tom 7> (admin) Automatically moved to minor leagues.
(Difficulty: 1.0 Style: 1.4)
 
Unscatter deep fried Sun 01 Nov 2015 16:01
<Jim> (SPOILER) Added speedrun: 182 moves (old: 211).
 
I'm glad I can really swim. Sun 01 Nov 2015 16:00
<Jim> (SPOILER) Evidently after 10 plus years, I'm still learning how to play this game. I just discovered that bots won't push you into the exit, that took me by total surprise. As for this level Mark, the end is a complete stumper so far!
<mark> 'I'm glad I can really swim.' uploaded by mark.
 
I'm glad I can really swim Thu 29 Oct 2015 10:52
<mark> Moved to graveyard:
well spotted n7
<N7DOT> You forgot to add your name to the author list, mark! :p
<mark> 'I'm glad I can really swim' uploaded by mark.
 
Grab the Dalek (noname's mod) Tue 27 Oct 2015 19:36
<mark> (SPOILER) I was a little bit quicker than you Jim It took me a year and a half.
Just realised I never scored it at the time so scoring the same as...
 
Modify Again 6 (re-watering) Tue 27 Oct 2015 19:25
<mark> (SPOILER) Added speedrun: 56 moves (old: 94).
 
Holes and Hearts2 Tue 27 Oct 2015 19:24
<mark> (SPOILER) Added speedrun: 363 moves (old: 401).
Nice one Jim
<Jim> 'Holes and Hearts2' uploaded by Jim.
 
Modify Again 6 (re-watering) Sat 24 Oct 2015 21:34
<mom> (SPOILER) added speedrun 58
 
Rewired Insanity Fri 23 Oct 2015 16:46
<Jim> (SPOILER) Added speedrun: 653 moves (old: 733).
I did the bottom part differently. This was a very hard level, I got stumped on about 3 or 4 different things.
 
Devin's A Fri 23 Oct 2015 16:44
<Jim> (SPOILER) Added speedrun: 45 moves (old: 51).
 
Grab the Dalek (noname's mod) Tue 20 Oct 2015 16:07
<Jim> I finally got this one 2 1/2 years later!
 
Modify Again 6 (re-watering) Tue 20 Oct 2015 11:14
<Mom1> (SPOILER) 58 moves
 
Modify Again 4 Sun 18 Oct 2015 02:29
<N7DOT> Moved to graveyard:
cleaning this one out so it won't end up in minor leagues
 
Modify Again 6 (re-watering) Sun 18 Oct 2015 02:28
<N7DOT> 'Modify Again 6 (re-watering)' uploaded by N7DOT:
Branching off the previous one. I say to leave #5 in Triage since this branch removes the requirements of the previous level.
 
Modify Again 2 Fri 09 Oct 2015 06:32
<Tom 7> (admin) Automatically moved to minor leagues.
(Difficulty: 2.0 Style: 2.4)
 
Modify Again 5 Wed 30 Sep 2015 23:21
<N7DOT> (SPOILER) Additional: if we do what I suggested, then this level shouldn't go to the graveyard after those sequels take off.
<N7DOT> (SPOILER) If nobody else has good ideas for changes after a few days, I say to make #6 a watered-down (somewhat) version that doesn't spoil #5, but instead allows the constructions made for this one to be repurposed.
 
Double Dungeon Hard Wed 30 Sep 2015 19:03
<Jim> (SPOILER) Added speedrun: 276 moves (old: 290).
 
Modify Again 5 Wed 30 Sep 2015 13:33
<mm> (SPOILER) Added speedrun: 364 moves (old: 374).
It's already a nice level & so I don't have an idea for an intelligent mod at this moment...
 
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