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pathways Wed 09 Jan 2008 16:22
<RAINKING> (SPOILER) Added speedrun: 527 moves (old: 591).
 
The art of Dalek programming Wed 09 Jan 2008 14:49
<Alois> 'The art of Dalek programming' uploaded by Alois.
 
B-E-A-UTIFUL Wed 09 Jan 2008 05:53
<RC> (SPOILER) Added speedrun: 98 moves (old: 103).
 
Small 10 Wed 09 Jan 2008 05:25
<RC> (SPOILER) Added speedrun: 46 moves (old: 48).
nice
 
pathways Wed 09 Jan 2008 03:21
<gary> (SPOILER) Added speedrun: 591 moves (old: 657).
<Josh> 'pathways' uploaded by Josh.
 
grid bug Tue 08 Jan 2008 00:47
<Eric119> (SPOILER) Added solution "Slowrun":
More interesting than speedrunning it...
 
Small Area to Push Mon 07 Jan 2008 13:34
<Alois> (SPOILER) Added speedrun: 344 moves (old: 351).
 
4 stars Mon 07 Jan 2008 05:55
<gary> (SPOILER) Added speedrun: 90 moves (old: 92).
 
grid bug Sun 06 Jan 2008 22:21
<John Lewis> (SPOILER) Added speedrun: 282 moves (old: 284).
 
bang! Sun 06 Jan 2008 22:19
<John Lewis> (SPOILER) Added speedrun: 118 moves (old: 130).
 
mushroom Sun 06 Jan 2008 22:10
<John Lewis> (SPOILER) Added speedrun: 95 moves (old: 101).
 
4 stars Sun 06 Jan 2008 22:08
<John Lewis> (SPOILER) Added speedrun: 92 moves (old: 100).
 
bang! Sun 06 Jan 2008 21:24
<miles> 'bang!' uploaded by miles.
 
grid bug Sun 06 Jan 2008 21:24
<miles> 'grid bug' uploaded by miles.
 
mushroom Sun 06 Jan 2008 21:23
<miles> 'mushroom' uploaded by miles.
 
4 stars Sun 06 Jan 2008 21:23
<miles> '4 stars' uploaded by miles.
 
OneLeft (Full Implementation) Sun 06 Jan 2008 21:14
<mm> Great work, noname! (-:
<John Lewis> (SPOILER) Added speedrun: 754 moves (old: 770).
A very nice embedding!
 
N queens (4 <= N <= 8) Sun 06 Jan 2008 20:05
<wowei> Wonderful embedding of a chessboard-riddle. It even comes with boardsize-setup and so it's a whole machine. like it.
 
Small Area to Push Sun 06 Jan 2008 20:00
<wowei> (SPOILER) Added speedrun: 351 moves (old: 354).
 
OneLeft (Full Implementation) Sun 06 Jan 2008 19:52
<wowei> Great embedding of the real peg-solitaire. OCTweak's approach has a bit too much trial-and-error in guessing which legal moves are implemented and which are not.

Of course OCTweak DID a great job also, cause the remotes hadnt been invented those days.
 
Weird Bot Properties Sun 06 Jan 2008 18:25
<Tom 7> Nope, this is the correct behavior. There is an asymmetry with hugbots and daleks (the only asymmetry in the game, I think): When they are diagonal from the player, they prefer to move horizontally rather than vertically. So the one on the right sticks to the buttons as it keeps trying to move left, but the bottom one instead moves horizontally to align itself with you.
<Tom 7> Moved to graveyard:
(bug report)
<Kacper> 'Weird Bot Properties' uploaded by Kacper:
Is it a bug???: When the bots are pressing the wire activator then when you move, the bottom bot moves with you but the side bot doesn't. The same is with hugbots.Is that correct??
 
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