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the new 2017 escape is on sale Tue 17 May 2016 01:18
<Edvaldo2016> (SPOILER) Added speedrun: 62 moves (old: 64).
Infantil e facil.
<lsy> (SPOILER) Added speedrun: 64 moves (old: 66).
lsy
 
Level1 Wed 11 May 2016 09:03
<SlimShady> 'Level1' uploaded by SlimShady:
testing
 
the new 2017 escape is on sale Tue 10 May 2016 12:03
<Gil Anthony> 'the new 2017 escape is on sale' uploaded by Gil Anthony:
how about some new level escape fans?????
 
Ridiculously Simple Wed 04 May 2016 11:50
<mark> (SPOILER) Added speedrun: 35 moves (old: 40).
<N7DOT> 'Ridiculously Simple' uploaded by N7DOT:
Because there's not been a level uploaded in a long time, might as well upload one. I'm on an alternate user because I'm not currently at home at the moment.
 
Tutorial 2: Holes Thu 28 Apr 2016 04:30
<Reuben> (SPOILER) Cook: v
 
Small fun 9 - version B Wed 09 Mar 2016 01:41
<Jim> (SPOILER) I'm glad you enjoyed this level. Very nice speedrun Wowie, I think you should change your name to The Optimizer!
 
15th prime number Mon 07 Mar 2016 16:21
<Jim> (SPOILER) I feel your frustration N7! You really need to be old like me, I still use the old version of escape on an old computer, and everything works great. The new version that only allows 1 save is crazy, it takes so much longer to solve any hard level because of that limitation. I'm not sure why Tom can't fix that, or at least make the old version of Escape available again.
 
Small fun 9 - version B Mon 07 Mar 2016 12:14
<wowei> (SPOILER) Added speedrun: 115 moves (old: 137).
hell, this one was hard again. I went for the same old, green, red hering on and on.

it's a great puzzle again, Jim and Mark
 
15th prime number Sun 06 Mar 2016 04:11
<N7DOT> (SPOILER) ---------------------------------------
----- warning: venting below -------
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Right now I'm really frustrated over this level, not because of the level being bad, but cause I'm really angry at escape abruptly overwriting my progress IMMEDIATELY after I had finally gotten to where I wanted to be - I was going to bookmark, but when I was finishing, I accidentally hit enter instead of arrow keys (laptop layout problems...) and then without realizing it overwrote it as I pressed the final key.

What's worse is there's no way to express my anger right now and so it's just making me extremely uncomfortable since it feels like trying to let it out through writing just would make me sound stupid and I can't let it out in any other way without either waking everyone up or hurting myself... and it feels like anything could set that off which makes it feel just horrible...

It now feels as if it's literally impossible to do what I managed, which is making me even more irritated.

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The level itself seems pretty clever, I have yet to solve it (in part due to the issues mentioned in the venting above).
<Jim> Mark, this was an incredibly hard level. It took us one week in edit with making many modifications to even solve it that way. I would rate it a level nine to even be even able to solve it in edit. For anyone who wants to solve, that is a good challenge. It took us an additional two weeks to solve after that. We still couldn't believe that it could be accomplished. Fantastic level Mark!
<Jim> Mark, thanks for the information, but we decided it would be easier if we went through our 800 moves over the phone.
<mark> Hello Jim I have left you a message in the feedback section hope it might help you.
<Jim> Both my brother and I have been working on this level. He wants to show me his latest bookmark so he sent me an attachment file called level4084.esx. How do I open this, my computer asks me what program I want to use to open it?
 
Unscatter lemonade Sat 27 Feb 2016 02:23
<Jim> (SPOILER) In solving these, I only did the 1st and last ones, using the last solution to solve all the middle version. Therefore, in my humble opinion, all the middle versions should be deleted.
 
Modify Again 6 (re-watering) Sun 21 Feb 2016 23:53
<N7DOT> Moved to graveyard:
well nothing ever happened with this one
 
Unscatter lemonade Sun 21 Feb 2016 23:23
<N7DOT> Should we keep this one or plain lemonade or neither? I think only keeping two or three versions of the level is worth it (to avoid tiring out newer players, weakening the series) and the first/last ones should definitely be kept. I personally think that if this one goes then so should plain lemonade, but I want to know what others think.
 
Unscatter fried lemonade Sun 21 Feb 2016 23:16
<N7DOT> Moved to graveyard:
Just a cleanup for future users (just in case), since Unscatter deep fried executes the idea behind this one better, and playing the same level over and over can get tiring. Basically, removing a distraction.
 
Smallish fun 2 Sun 21 Feb 2016 23:09
<N7DOT> (SPOILER) Wow. That was way harder than it seems like it should have been. In retrospect, it's obvious, but I was really starting to feel as if it was impossible, even though I know the fact it was uploaded shows it couldn't be.
<N7DOT> (SPOILER) Added speedrun: 197 moves (old: 199).
No idea where I shaved off the two moves.
 
Smallish fun 1 Sun 21 Feb 2016 20:51
<N7DOT> (SPOILER) Added speedrun: 92 moves (old: 162).
Not sure what to rate. All I know is that the rigidity is really low and it doesnt seem that hard.
<N7DOT> (SPOILER) Added speedrun: 162 moves (old: 168).
 
Smallish fun 2 Sat 20 Feb 2016 16:10
<mark> 'Smallish fun 2' uploaded by mark.
 
Smallish fun 1 Sat 20 Feb 2016 16:10
<mark> 'Smallish fun 1' uploaded by mark.
 
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