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Steel Ladder (easy) |
Mon 09 Nov 2009 22:29 |
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<radiant> Even though it's easier, it has a high enough style rating to avoid being washed away. Levels need either a difficulty average above 3.0 OR a style average above 2.5.
<N7DOT> Weird... Wl was minor leagued but not this one... WL was harder than this... ??? |
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Mission 79 : Avoid The Mamarazzi (fixed) |
Thu 05 Nov 2009 23:56 |
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<gary> I think that this is solved with the input function. |
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Fix The Bathroom |
Thu 05 Nov 2009 15:51 |
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<devin> got bored |
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Silver Links |
Wed 04 Nov 2009 19:36 |
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<devin> this level seems like radiants quintiple file |
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Mission 78 : Avoid The Paparazzi |
Wed 04 Nov 2009 19:24 |
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<devin> I just hope somebody mods it and make it better |
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Silver Links |
Tue 03 Nov 2009 13:38 |
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<SPAM> Actually, my speedrun is 60 moves, but for some reason I can't load it up (something with bookmarks and non-validating solution, though it's neither nor, I think). |
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Steel Ladder (easy) |
Sun 01 Nov 2009 17:40 |
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<N7DOT> John Lewis... That is quick... I just uploaded it. |
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Sky Ladder (hard) |
Sun 01 Nov 2009 17:38 |
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<N7DOT> Note: Someone Else Solved it, But They aren't registered... Oh well. I don't take claim to the solve. |
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Oscillation? (mod) |
Sat 31 Oct 2009 22:50 |
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<radiant> He's saying that your Ctrl-0-able speedrun to the "easy mode" mods gave him, for the first time, a solve on a level consensus rated 6 in difficulty (or, for that matter, on anything above 4).
<gary> Hmm... I'm not sure what he's talking about.
<mm> ???
<devin> Difficulty 0:Finished 1:Cake Walk 2:Lots Beaten 3:Some Beaten 4: 1-15 beaten 5:0 Beaten 6:1 Beaten |
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59 Strikes |
Mon 26 Oct 2009 09:17 |
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<gary> This was done with the input function, too. |
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The Non-Way To Die |
Sun 25 Oct 2009 14:27 |
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<N7DOT> If you zoom out you can. See the Escape text file in the Escape File folder to see how. I suggest to stay away from making "step on the correct dot" levels where the only thing we do is step on the panels and see what happens. Let's not see more of these. |
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Four Squared |
Sun 25 Oct 2009 10:25 |
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<devin> im going to upload a fixed version gimme a sec |
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All Together Now |
Sat 24 Oct 2009 05:46 |
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<radiant> Also happy birthday to me. |
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Fake But Real? |
Tue 20 Oct 2009 18:17 |
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<mm> argh... :-( |
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Stepping Floor v5.0 |
Tue 20 Oct 2009 18:15 |
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<devin> Well, it dose'nt look exiting but I get your point.
<radiant> Pretty sure the editor already does that with its blank 18x10 level.
<devin> well can somebody give me a pre-level so i can edit it into something?
<John Lewis> Devin, I used to think the same thing as well, until I discovered that style is also about originality, fun, and cleverness as well.
Take pieguy's "revenge" levels, for instance - upon first glance, they don't look all that exciting, right? Yet they are some of the most cleverly constructed levels in this game. :)
<devin> im afraid that people get style messed up with how it looks
<devin> mhmm
<mm> Dear Devin
I really do like the way you're inquisitively working on new levels! But I need to let you know: normally, after uploading a new level, we'd wait for some FEEDBACK! Before uploading a new version of the level.
Hm. I don't know how to explain this to you... But my impression is: you're uploading NEW VERSIONS of your levels BEFORE getting any feedback.
I like your new levels! But I'd love you to let us give you some feedback before uploading new versions of your levels.
Got it?
I can't explain it any better, I'm sorry!
MM |
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