|
 |
 |
Less Knotty (Original by Gary) |
Mon 24 May 2010 19:24 |
 |
<Jim> When I try that, it says I can only delete levels that I uploaded (marked by a key symbol). Even though I was the one that uploaded it, I dont have the key symbol next to it.
<radiant> The same way you leave a comment on a level, except instead of pressing Ctrl+C, just press Delete.
<Jim> I want to move this level to the graveyard, can someone tell me how to do that? |
|
|
BOTZ 39 |
Sat 22 May 2010 23:11 |
 |
<me> This level is a real treat to figure out.
|
|
|
Kick Bots |
Thu 01 Apr 2010 08:48 |
 |
<Carlin> Hi Tom7.
In my opinion, Escape would be still better if the election of levels in the lists of load was not fixed to mouse.
|
|
|
Champagne (mod1) |
Mon 29 Mar 2010 15:05 |
 |
<Carlin> Hi mm :)
The first part of the comment #14006 is for you.
Thank you.
<Carlin> I analized the levels 784 and 1165, suggested by Wowei and Radiant. Thank you for the suggestion.
I will adapt my future levels, turn it more pleasant and entertaing to the users of the Escape.
I know that I cannot please everybody, but I want to create new levels that please most. :)
<Carlin> As I am still apprendice in the Escape, I didn't know about this novelty in the new version of the Escape. Thank you for sharing this information with me.
I will clean not only this level, but all my previous levels ;)
Does anybody can to modify the name of your final levels? Or only the administrators of the Escape can make it?
At once thank you. |
|
|
Champagne |
Sat 27 Mar 2010 19:37 |
 |
<radiant> Carlin: See also "Cheers to escape!" (1165).
Tom: Did the webpage thumbnail generator break? In this level and the next one, where it's supposed to show the player and certain bots, it...isn't.
<mm> Hi Carlin
Since you've uploaded a new version of this level, you could delete this one from the tirage folder - that's what authors usually do when they upload new and better versions of the same level, in order to keep the triage folder kind of "cleen". There is a folder of deleted levels, so you don't have to worry: deleted levels won't just disappear! ;-) |
|
|
House Plant |
Wed 24 Mar 2010 08:31 |
 |
<Carlin> I am now with the mind overloaded whith many commitments and problems to solve, that I am now a little confused and paranoiac.
The best answer for some comments are the silence, and I failed in that.
I want that all users forgive me for I to have uploaded some unjust answers.
<Carlin> I apologize to all the users of the Escape for me to be absent.
I have many ideas in my mind to create new levels, but now I am really without time tu develop new levels. As soon as to remain me an available time, I will go up new levels.
I want to all users a lot of health, peace, prosperity and happiness. |
|
|
Complex - 1 |
Wed 24 Mar 2010 07:36 |
 |
<Carlin> Wolwei, I also am not considered a wise person, but I fear to God, and this is the beginning of the wisdom. I am a simple and humble person, but God gave me an intellect above the average. I only use this intellect to help the people, if possible. I like to execute my commitments, and try to maintain the humility above the honor.
Once again I ask that forgives me. |
|
|
House Plant |
Wed 24 Mar 2010 07:14 |
 |
<Carlin> Tom7, congratulations for you to have created the Escape, and shared this gratuilously.
I know that I am a beginner in the Escape, and my levels are not still very goods, but I hope to contribute with better levels in the future.
I want you a lot of health, prosperity and happiness. |
|
|
Fry in the Pan |
Wed 24 Mar 2010 07:03 |
 |
<Carlin> Once again, I want that you forgive me, if me not have interpreted you correctly.
<Carlin> Wolwey, Thanks for yours comments, they are all corrects.
I will try to follow your advices.
Once again, I want that you forgive me, if me not have you correctly.
Happiness. |
|
|
Complex - 1 |
Wed 24 Mar 2010 06:44 |
 |
<Carlin> Delvin, thanks your comment.
As I wrote in the previous message, for Wowei, I am just considered an apprendice in the Escape, and I hope to create better levels in the future.
I hope you understand me, forgive me, and notice that I am a friendly person, of well and with good intentions.
I want you a lot of health, prosperity and happiness.
<Carlin> Wowei, Thank you for you having answere my message.
Messages writings sometimes hide the true feelings.
If I wandered when interpreting yours messages, forgive me.
Now I know that you have potential to be a good virtual friend, and I want to become worthy of your virtual friendship.
I am only an apprendice, with some months of Escape.
I uploaded dozens of leves because I was on vacation, whith time and creativity. A lot of ideas in my mind, and I created and uploaded my levels...
I know that you are an expert in the Escape, and I will thank yours advices and suggestions.
Once again, I apologize to you if I caused You some indisposition or sadness.
I always want to you a lot of health, prosperity and happiness. |
|
|
Tile Connector 2010 |
Sat 20 Mar 2010 13:10 |
 |
<mm> Lovely implementation of the original puzzle! :-) |
|
|
Fry in the Pan |
Sat 20 Mar 2010 08:47 |
 |
<wowei> Okay there are a lot of games, where there is the most fun in getting surprised because of some hidden information or where there is the main challenge in surviving random sceneries.
Personally I like Escape, just because it is _not_ one these, and thanks goodness, Tom7 didn't put in a timer or anything similar.
But hell, sometimes it is fun trying to hide something in here. And there have been many many approaches trying to do so. Some smart ones others not so much.
Look f.e. at noname's "Guesswork" (lev784), it is smart and fun and only solvable by using the editor. And now imagine other approaches, where there are a handful of 'good' panels surrounded with hundreds of 'wrong' ones and then judge for yourself!
Now here: Rotating the colours for a few tiles in a more or less randomly order sure can be fun, but imho the fun disappears all of a sudden, when there are dozens of them which feels almost like many hundreds. |
|
|
Complex - 1 |
Sat 20 Mar 2010 08:32 |
 |
<wowei> Carlin, why are you feeling attacked, when I'm telling you reasons, I don't like this level at all. I was hoping to see some more interesting and logical challenging levels by you again. And later on I was glad I could.
You've built many dozens of levels now. Some were really nice and others were boring only. And as always - and it already has been pointed out here so many times: It is a matter of taste only, some like this and others that.
Disrespect? Intolerance? Arrogance? Do you even know, what you are blubbering about? Please don't worry, I'll probably never think you have any potential at all to be a wise person. |
|
|
Fry in the Pan |
Tue 16 Mar 2010 13:10 |
 |
<Carlin> Unitentionally to offend, but your comment is a fine candidate to be the worst comment ever. Maybe the more ridicule so far. Randomnes and tries of hiding the information dont subistitute a clear and nice concept, but it increases more options of possibilities of the Escape levels. You solved that in 2970 movements, and I solved in 2545 movements. That because I am not interested im participating in the speedroom in my own levels, for its leave then more competitive for the other users. I will play this level again, yes. Me not me stress and I not lose the patience whith great challenges, after all is the objective of games of that gender.
Will you be wiser in yours comments of here forward? I wait that yes.
I am of the good, and with good intentions. My objective is to collaborate creating levels and leave then available to the users of the Escape.
I request that you have more patience and tolerance with me. I will improve and I will create better levels with the time. I consider that a pastime.
Have more respect for me, and gratitude for the levels that you liked and played.
I want everything of good to you. |
|
|
Complex - 1 |
Tue 16 Mar 2010 13:01 |
 |
<Delvin> No. Wowei (and mm!) aren't alone. There's a recurring theme in many of your levels. More tedious than it needs to be. I get bored at this after arranging one corner. The same point could've been made with less than half the space used. As it is, this becomes a bit of a grind...
<Carlin> Wolwei, at first me thought that you seemed to have the potential to be a wise person, but I felt in your comment a certain disrespect, intolerance, arrogance, precipitation and ingratitude. Characteristics of who decided to follow the way of fools.
I hope you begin behaving as wise person.
God blessing you, and that you are happy. |
|
|
Bob 15 |
Wed 10 Mar 2010 23:23 |
 |
<radiant> This is the first time I've found the "I" key to be useful in game. |
|
|
|
 |
 |