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Mods chat level |
Sun 09 Jun 2013 19:35 |
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<Dave> Nice job Mark! The ratings are a realistic comment on the series at this stage, and not about the job you did :) Even though I started with a pretty good idea of how to attack it, it still took a while.
I think that has formally answered the question about whether we should stop at this point with a very loud and resounding NO. I would have been extremely surprised if 13 didn't have a cook of this nature, it was never intended as a fait accompli, which is why made no comment on the subject of stopping.
Will leave 13 up just for now to see if anybody wants to keep it as an intermediate level. Onward...
The respite from all the 'mods' yestertday did give me a chance to finally knock off The Wrong Parity. Pen and paper solution took about 5 hours in the end, would have been quicker if I hadn't completely missed the whopper of a clue in the title! Two more to go before I finally have no choice but to make an attempt at Block Cipher. Also finally downloaded the SDL libraries, so I may have a tinker with the source code. How's your triage quest going? |
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Increased Insecurity |
Sun 09 Jun 2013 01:03 |
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<noname> It should be "occurred". I guess a claim for misspelling must itself contain some mispeling. |
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Mods chat level |
Sat 08 Jun 2013 17:41 |
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<Dave> I half agree. If it was a brand new level I would totally agree.
I can only speak for myself, but I tend to leave the redundant bits in as a matter of historical interest. The level has developed organically and they show the process. Clearly in both levels the red bot is out of play, and in the Red Balloon, the three remotes are out of play because they no longer do anything worthwhile. The same applies to the bomb, the space has to filled with something so why not leave it there. Everything else is used, in fact some of the other mechanisms have developed more purpose.
The trick to Jim's mod will also be needed in my version. In most other respects the intended solutions are very different, even though the Red Balloon solution is backwards compatible.
<Dave> I did wonder why you posted there. Continued from 3563:
Ctrl-0 only works on the directory you viewing at the time. You just need to come out of triage, go into Minor Leagues and run it again.
Are you stuck on Jim's DC5 mod or mine? |
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The trick is "Catch us if you can" |
Sat 08 Jun 2013 15:08 |
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<Dave> That depends whether you are trying to look for solutions in your player file or import them from somewhere else. In the former case you just need the name of your player file (e.g. mm.esp). If after you enter Escape seems to stop responding for a minute then ctrl-0 is working.
In the last two mods it shouldn't be possible to get the red bot. |
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Mods chat level |
Sat 08 Jun 2013 01:59 |
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<Dave> PPS. I'm not sure that one tapestry 950 years ago qualifies Bayeux as a 'tapestry town'. It's a bit like classifying Coventry as a place where the women ride naked on horseback...
<Dave> Thanks noname. I have been having a play around with computer.dat this morning. On reflection, I think you a right that 5 and 10 are probably the only levels worth implementing (6 is clearly practically impossible). The force floors in 10 only ever move ice blocks which reduces the problem considerably and it certainly looks like it can be done, but my prototype mechanism is very cumbersome and certainly nowhere near worthy of upload.
PS. Mark, you're forgetting me for a start. I may be a Londoner but I live about as far away from there as you can get (Strictly speaking: I live as far away from a spot in the Sahara just outside Tangiers as you can get whilst being confined to the surface of the Earth). :)
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Play Escape v2.0 |
Fri 07 Jun 2013 17:42 |
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<Dave> I keep pressing ctrl-0. I know it wont acheive anything but it's very therapeutic. |
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Mods chat level |
Fri 07 Jun 2013 03:48 |
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<Dave> PS. I do know how to spell Antarctica :)
<Dave> Jim, I thought you were American, that's why I put your name up. 'Blue Bayou' was the giveaway, no BrE speaker would use the word 'bayou' (to be honest, I didn't even know what it meant until I looked it up). So, we've got 4 continents covered in the Mods levels, 3 to go, but I don't hold out much hope for Antartica!
<Dave> I've never been to the States (flight transfers excepted) but somehow I feel I know that town...
<Dave> After reading Kirima's comment, we have a new series series theme: Eurovision :=) No danger of running out of level titles...
Got a vague idea where Gary and noname are but I have no idea where Jim is from though. |
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The Red Balloon |
Thu 06 Jun 2013 05:33 |
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<noname> What a level!
Basically the same solution as Dave... |
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Mods chat level |
Wed 05 Jun 2013 21:49 |
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<Dave> Yep, got it. Not seeing the wood for the trees again. I really thought Jim had pulled of a different trick.
<Dave> Wasn't me. I was busy working on a mod of my own which is now on hold. Mark would've commented. My guess: noname.
<mark> I do agree with you mm i sure this can be fixed love to see Dave do it.
I have been through every emotion with level from elation to dejection.
Before i posted this level in the first place it was uncookable but to obvious and i thought the trick deserved more.
I actually hated myself for being so stupid for a couple of days when it was cooked for the second time.
Anyway the secret is well and truly out but i think it does deserve a level.
Instead of being the "MaD Jirks" i think Dave should think we are the Dam Jerks.
<mark> This is what i realised yesterday after it was to late.
There's always going to be a shelf or ledge to rest on unless everything goes , then we have no misdirection.
Or we could just coat everything yellow.
Ps i like your bot work mm. |
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Modular Thinking 12 |
Wed 05 Jun 2013 10:09 |
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<mark> Wow ! This was like a brand new level for me i had forgotten that much about solution and i made 11,nice one. |
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Mods chat level |
Wed 05 Jun 2013 07:26 |
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<Dave> Hi Guys, back up to speed on the DC5 series. Didn't need to use the 'method' on any of them. Obviously don't want a mod forcing the cook but I don't yet see a fix... it's late, long day, maybe tomorrow.
<Dave> Jidark? It does lack a certain je ne sais quoi. What about 'MaD Jirk'?... it also works if Kirima joins in.
<Dave> Been away on business for a couple of days. Middle of nowhere, no internet!!! Got a bit of catching up to do! I'll work through them in order, so I may be a while. |
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I like it like that |
Mon 03 Jun 2013 09:29 |
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<mark> Nothing wrong with solution it did not like the title at first atempt to load. |
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Glad all over |
Mon 03 Jun 2013 09:04 |
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<mark> Fantastic job thanks Dave,
Solution not added time for another song. |
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Modular Thinking 10 |
Sun 02 Jun 2013 21:17 |
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<Dave> Think next time I may consider a non-strategic mod and just add some carefully placed shortcut teleports. The move-count is way to high for the difficulty of the level, and half of the playing field hasn't even been used yet. Will also give me a chance to finish the new compartment wall. |
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Modular Thinking 8 |
Sat 01 Jun 2013 23:39 |
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<Dave> This may be a bit risky from a potential cook perspective. Time will tell. |
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