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| Bug: Panel vs. Heart Framer Animation |
Sat 16 Jul 2005 17:12 |
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<Max> Actually, the heart framer has nothing to do with this problem! Sorry for the misleading title. |
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| Narcoleptic Exit |
Fri 15 Jul 2005 19:12 |
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<Tom 7> Oops, deleted the wrong level. |
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| Bug: Exit Animation |
Fri 15 Jul 2005 17:21 |
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<Tom 7> Good find!
That will be easy to fix. |
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| Narcoleptic Exit |
Fri 15 Jul 2005 16:51 |
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<John Lewis> Very funny! |
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| Vignette: Panel Changes Destination |
Thu 14 Jul 2005 23:21 |
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<Max> Nevermind, this is a pretty half-baked idea anyway and can't really be executed the way I imagined it. Sorry about that! |
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| The Jail House |
Thu 14 Jul 2005 20:45 |
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<Main> ah shoot, i cant believe i didn't spell my name right on this level :/
<Main> hmm, i wonder how the person "cooked" it? |
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| Hardest IQ Carrier (EXPERTS ONLY!!!!!!!!) |
Thu 14 Jul 2005 15:31 |
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<Paul> Yikes! |
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| The Jail House |
Thu 14 Jul 2005 14:50 |
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<Max> Self-destructing spaceships and castles, duh!
<Tom 7> Where else does one escape from, Max? |
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| Mixed Sides |
Wed 13 Jul 2005 23:18 |
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<Max> Very cool concept! I'll have to give this a serious try tomorrow.
<Tom 7> Damn! I separated the blocks without counting the number of gray ones, so I screwed myself. ;) This is a nice puzzle, though, which I will attempt again soon... |
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| Internal Clock |
Wed 13 Jul 2005 03:55 |
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<Doom> My first attempt was about 44 moves too slow, second was 27 moves too slow. But I will get it ;)
<Tom 7> If you figured the route out on your own, then I rescind my complaint. =) |
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| My Fair Weather Friend |
Tue 12 Jul 2005 22:08 |
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<Max> He may not be as good a friend as the hugbot, but he's still a friend!
<John Lewis> It would have been that easy if it wasn't a *dalek* in the center!!
<Max> Well, it's not much harder than the original, so don't worry! But, yeah, for serious. |
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| Internal Clock |
Tue 12 Jul 2005 21:49 |
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<John Lewis> No, the level was computer-generated, but the route I figured out on my own. Makes me wonder if there's more step=savers out there...
<Max> Man, a computer-enforced speedrun is pretty rough! |
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| My Fair Weather Friend |
Tue 12 Jul 2005 21:35 |
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<John Lewis> You've got to be kidding me. |
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| Internal Clock |
Tue 12 Jul 2005 21:02 |
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<Tom 7> Man, cut us some slack, will ya? ;) |
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| My Friend |
Tue 12 Jul 2005 17:16 |
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<Max> Fun and harder than it looks. |
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| Jumps (mjn's variation v2) |
Tue 12 Jul 2005 16:26 |
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<Max> Nice mod, mjn! Very tricky, even though I am extremely familiar with the basics of this level by now ;). |
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| Reversi |
Tue 12 Jul 2005 14:32 |
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<Milton> As far as I can tell, the original solution is going to be the final speedrun. |
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| DJ v2 |
Mon 11 Jul 2005 17:41 |
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<Tom 7> Yeah, this level is totally cookable, but it was a long time ago.. |
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