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Again and again Tue 25 Oct 2005 21:19
<mjn> Whoops, you're right; that trap is definitely necessary...
<Tom 7> My sense was that the trap is necessary, but feel free to prove me wrong!

Good call on the bookmark thing. Yes, it only prompts to rate on your first solution, and bookmarks are treated like solutions. There are a lot of problems regarding bookmarks when a level is solved, which I need to get around to solving in a sane way soon.
<mjn> This is pretty cool. (Is the last one possible without the trap? Seems like it should be...)

P.S. Bug report: I wasn't prompted to rate this when I solved it. Perhaps because I used a bookmark?
 
Memory Hole v3 Tue 25 Oct 2005 17:23
<Max> Haven't we had enough versions of this?!
 
who dunit Tue 25 Oct 2005 17:14
<Max> It looks like you designed this series by pressing "random" with blue blocks and filling in the rest with broken and mild distractions...
 
Again and again Tue 25 Oct 2005 10:09
<Tom 7> Lovely!
<John Lewis> Nice level. Actually, I was planning on doing something similar a while back, but it didn't work...
 
Rouge-Like Tue 25 Oct 2005 06:06
<mm> clever speedrun
 
Sokobomb Tue 25 Oct 2005 01:03
<Tom 7> I had a (very different) level in development with exactly this title.. ;)
 
Bomb Boundaries Mon 24 Oct 2005 19:03
<Max> Nice mod!
 
Bomb timing Mon 24 Oct 2005 17:24
<John Lewis> Finally got it! This is a tight and fun level.
 
Neutrality gone Mon 24 Oct 2005 17:13
<Max> It'd be nice if there were a reason to have that bomb there, though...
<Max> Nice, a sophistocated first level... Keep 'em coming!
 
Just Another Hugbot Gauntlet Mon 24 Oct 2005 14:01
<Tom 7> OMG complaining is my best weapon! I got it right after that!
<Tom 7> Man this level is annoying.
 
Bomb timing Mon 24 Oct 2005 00:28
<Max> Tricky! An original use for bombs...
<Tom 7> Tight! This was pretty tricky for me (the left part, mainly). Nice work.
 
Ad Misericordiam Sat 22 Oct 2005 22:44
<Tom 7> If we told you, it wouldn't be a puzzle!

For what it's worth, I recall having trouble with this one, mainly the bot manipulation.
<jek> how do i do it
 
Robotic Secret Service Fri 21 Oct 2005 20:51
<John Lewis> Nice!
<Tom 7> Ah, got it. Yes, very good.
<Tom 7> Damn, I don't think this is easy at all.
 
Bomb Squad (fix) Fri 21 Oct 2005 06:58
<Lukas> Cool!
<Doom> Not a lot harder than the first one. But you'll need all blocks now.
 
Bomb Squad Wed 19 Oct 2005 18:13
<Max> Oh yeah, duh!
 
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