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Bustin' Out |
Thu 08 Mar 2007 07:56 |
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<Tom 7> Also, I agree: it's nice to see some good levels! |
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Bustin' Out |
Thu 08 Mar 2007 01:56 |
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<mjn> Man, lots of good stuff today... |
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Shark Tank 02 |
Thu 08 Mar 2007 00:24 |
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<mjn> Hey, these are pretty cool! |
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Number Series: 2 |
Wed 07 Mar 2007 21:21 |
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<mjn> Gotcha again, I think! |
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Number Series: 2 |
Wed 07 Mar 2007 20:41 |
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<John Lewis> Coincidentally, this level comes exactly 400 levels after "Number Series: 1." Enjoy and have fun! |
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revenge of the computers 3 |
Wed 07 Mar 2007 18:38 |
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<wowei> ummm, kirima, sorry, i meant navigate the last bomb to the LEFT
sorry pieguy i forgot to mention, THIS IS a great level!
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Red Rover |
Sat 03 Mar 2007 08:52 |
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<John Lewis> Hooray for solving levels with Cntrl-0! (and for getting my old player file back :)) |
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revenge of the computers 3 |
Fri 02 Mar 2007 18:46 |
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<mjn> Awesome level.
<noname> pieguy: Yeah, I know about this.
Anyway, just solved the second room.
<pieguy> noname: if it helps, you can step both on and off the force floor in any direction
<noname> pieguy: I tried, but got stuck at the second room.
<bpotetz> Another very fun & interesting level, pieguy. Nice work. We're all pretty happy to see you are not gone.
<pieguy> i'm impressed, noname. have you taken a look at level 10? it's one of the few levels i solved by hand myself. |
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l\e |
Wed 28 Feb 2007 18:22 |
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<Tom 7> Uh... |
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revenge of the computers 3 |
Wed 28 Feb 2007 11:55 |
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<Henri> So simple-looking, yet surprisingly tricky. Wonderful level.
<noname> I have to say that I solved the pgchip version of this level, as well as levels 7 and 8 of computer.dat, shortly after the levels came out, but never bothered to report the scores until a moment ago.
<John Lewis> I was wondering when this would come. {evil laugh} Thanks for uploading this one, David...it's definitely one of your more devious computer-generated puzzles. :)
<Tom 7> Hooray! |
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Black and white easy edition |
Mon 19 Feb 2007 13:19 |
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<Tom 7> tee hee.
<mm> It's NOT - no, really NOT ok to "STEAL" other people's IDEAS! |
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Weird current |
Sun 04 Feb 2007 13:01 |
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<Henri> This behaviour has been known pretty much since transponders were added in the game. I don't remember the official response but at least it doesn't affect gameplay...
I guess this didn't go wasted because of the doubling thing, though. |
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Test level for Tom7 |
Sun 04 Feb 2007 07:40 |
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<mm> Oh, I seem to have deleted this one - even though the message I got told me I hadn't been able to do so...???
<mm> I didn't want to upload this one twice - but got the massage: upload failed cause the title exists already. So I've change the title - did the upload again -> and found out that both levels had been uploaded. I guess this is why there have been all those two identical levels lately?
So then I've tried to delete this one - but got the message the this also failed??? Tom, could you please delete both of them. |
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moving the rockies |
Thu 01 Feb 2007 20:13 |
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<mm> Wow, this was a lot of moving the rockies! And a lot of planning. I wonder if anyone will beat the original solution! :-) Nice level, but I think it could be a little smaller (without ruining it's concept of course). |
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beginner challenge |
Sat 27 Jan 2007 12:47 |
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<Tom 7> These appear to be duplicates. Which one would you like me to delete? |
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