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Bot Exploding and Block Dissapearing Bug (1024x768 resolution... Sat 20 Sep 2008 11:04
<Tom 7> What's the lowest visible tile when at at that resolution? (I can't change my monitor resolution easily.) The block and bot are destroyed by the bomb, if I understand correctly, which is the intended behavior.

You're right to notice weird animation at the edges of the screen, though. I didn't do a careful job of showing partially off-screen animations. It's on the list but a very low priority.
<gary> This bug will occur when you use a 1024x768 resolution in the maximized window. Does anyone seen this bug before?
 
Memoryless Hole (v3) Fri 12 Sep 2008 20:51
<John Lewis> One of the best mods of any level, ever. Awesome job, Brian!

80 levels left to go...
 
Magic Trick (v4) Mon 01 Sep 2008 21:56
<gary> Another very fine level for John Lewis. Nice one!
 
Magic Trick (v3) Mon 01 Sep 2008 10:05
<mm> Excellent magic trick, John!
 
The Hugbot Outpost Revised Sun 31 Aug 2008 11:11
<John Lewis> Wait, I take that back - someone rated "Avalanche 2" tonight.
 
Dalek Moves Sun 31 Aug 2008 10:03
<gary> An OK level, but it looks like it's tight...
 
The Hugbot Outpost Revised Sun 31 Aug 2008 03:03
<John Lewis> I'm not sure if noname has completed them all yet - Botkoban 3 and Avalanche 2 are still without ratings, and noname has consistently rated levels in the past...either way, I bet he's come closer than anybody else so far!

(Speaking of which: 92 remaining in triage.)
 
jump like easter-bunny Sat 30 Aug 2008 22:43
<John Lewis> This level is simply awesome. :)
 
The Hugbot Outpost Revised Sat 30 Aug 2008 22:00
<mm> Hi John, my holy number is 50 and I've been just stuck with that number for months. Whenever I'm finally able to get one of those levels solved, for sure someone will come up with a new evil level I just can't "get rid of"...

I bet noname's got them all done?! Noname, do you???
<John Lewis> Awesome level, Gary!

100 to go in triage...I've been playing major catchup over the past month.
 
buttons are here Fri 22 Aug 2008 02:18
<gary> Only 2 two moves? How could it be that you place a player on the exit without deaths? It should be minor leagues?
 
Obstacle Course Thu 21 Aug 2008 19:15
<wowei> Great cook kriebie
 
Botkoban 4 Thu 21 Aug 2008 03:27
<Gil Anthony> once you get the right formation it's easy but,make sure you mind every move.
Gil Anthony
 
Dance, Monkeyboy! Tue 19 Aug 2008 12:22
<Ratfink> This level is not very entertaining (at least not for me). 13306 moves and several minutes of holding the down arrow key.
 
Obstacle Course (mod) Tue 19 Aug 2008 05:03
<gary> That's a very fine level, but it is complex without a red block for the last part.
<Gil Anthony> The green balls area is the best part because,it's simple yet tricky and no not yet.
 
Avalanche (mod) Mon 11 Aug 2008 09:59
<John Lewis> Solved (with the power of Cntrl-0)!
 
Nice Cote d'Azur International Airport (NCE) Sun 10 Aug 2008 21:35
<Mom1> Congrats Wowie!!! When you get them you go all the way huh? I'm still struggling but I know I'll get ther eventually :>
<wowei> Tom, I really dont wish it for you, but I hope for us, that you will miss a flight again soon. ;)
<wowei> Nevertheless this is an absolutely great idea by Tom.
 
Avalanche (mod) Sun 10 Aug 2008 15:10
<wowei> wow, what a speedrun
 
Red Locker Room Thu 07 Aug 2008 17:36
<mm> Finally got this one, well done, Gary!
 
Tutorial 21: Bombs Mon 04 Aug 2008 11:25
<Helen> Have completed them all apart from Tutorial 21: Bombs. Seem to have blown up too many bombs at the beginning? Anyway can't seem to complete this one.
 
Four Square (v3) Sun 03 Aug 2008 08:23
<mm> Great mod, John, and super fast speedrun, wowei...!
 
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