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Flying Sphere!?!? No wonder. Fri 28 Nov 2008 00:06
<gary> Thanks, Gil Anthony.
<Gil Anthony> I thought that my 1714 level solved would be a bit more harder but,really Gary you've had so many other levels that I so far haven't completed that this one is so lame I Just can't believe you uploaded it. Gil Anthony
 
Level_Test_001 Wed 26 Nov 2008 03:20
<gary> Your first level is okay.
 
animation.esx Wed 12 Nov 2008 21:52
<gary> Nothing much in this level.
 
Bob 7 II Mon 10 Nov 2008 16:41
<Delvin> ...and that's how it was solved. I assure you, it's much more fun than doing it manually ;)
<Delvin> Looks like a macro writing challenge to me.
<mm> I can't help saying that I'm not motivated to try to solve this level, too much try and error in my opinion.
 
Specific Gravity Sat 08 Nov 2008 05:29
<gary> Tom 7, I finally solved this one!
 
Si Ti Drah ? Fri 07 Nov 2008 23:40
<Gil Anthony> Si Ti Darah ?...harD iT iS ? not really.
 
Bob 4 II Fri 07 Nov 2008 08:14
<Delvin> Well, there's one small change. Previously you could activate a few buttons permanently without blocks when the buttons appeared with good timing, but that's pretty minor in the long run.
<mm> Hm, I can't see any plausible reason for uploading this second version, I know there is a new heart showing up, but this does not change the level at all...?
 
Bob 5 II Thu 06 Nov 2008 22:46
<Gil Anthony> alright I didn't solved the last one but,this one too about 10 min...good for me :-)
 
Workplace:can you get through the day? Thu 06 Nov 2008 12:32
<Selene_Helio> If you are wondering what that thing near the transporter room is it is a coffe machine
 
catch me if you can, dalek Thu 06 Nov 2008 11:06
<gary> Nice level, wowei!
 
Bob 5 II Wed 05 Nov 2008 23:19
<gary> Another excellent level for Bob!
 
Bob 10 Wed 05 Nov 2008 20:51
<gary> They should master other remote-combinations levels to solve this. Is it true?
<wowei> wonderful setup, Bob. Interesting, that the inverse solution doesnt lead to success. Is it a bug? ;)
<gary> Anyway, This is a nice pentomino puzzle, but why is it hard to put all pieces to form a rectangle by hitting the remotes?
 
Maze Tue 04 Nov 2008 23:14
<Gil Anthony> 1701st level solved
 
Art Gallery Mon 03 Nov 2008 23:36
<Gil Anthony> MY 1700th level solved!
 
Bob 7 Sat 01 Nov 2008 20:14
<Tom 7> Not a bad setup, but why we gotta make these kinds of levels so dang long?
<radiant> I was classify this as more of a Tower=of-Hanoi mapping...
 
Bob 8 Fri 31 Oct 2008 23:27
<Gil Anthony> and with that I've completed half of bob's puzzles...not bad for someone like me.
 
Bob 6 Fri 31 Oct 2008 23:25
<Gil Anthony> solved this one too not fast but,fun.
 
Bob 7 Fri 31 Oct 2008 23:08
<Gil Anthony> The Answer gary is yes at least about 4000 moves,so how bad do you want to solve this one.
So far I haven't but,when I got the time I'll knock it out.
 
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