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Flying Sphere!?!? No wonder. |
Fri 28 Nov 2008 00:06 |
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<gary> Thanks, Gil Anthony.
<Gil Anthony> I thought that my 1714 level solved would be a bit more harder but,really Gary you've had so many other levels that I so far haven't completed that this one is so lame I Just can't believe you uploaded it. Gil Anthony |
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Level_Test_001 |
Wed 26 Nov 2008 03:20 |
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<gary> Your first level is okay. |
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animation.esx |
Wed 12 Nov 2008 21:52 |
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<gary> Nothing much in this level. |
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Bob 7 II |
Mon 10 Nov 2008 16:41 |
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<Delvin> ...and that's how it was solved. I assure you, it's much more fun than doing it manually ;)
<Delvin> Looks like a macro writing challenge to me.
<mm> I can't help saying that I'm not motivated to try to solve this level, too much try and error in my opinion. |
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Specific Gravity |
Sat 08 Nov 2008 05:29 |
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<gary> Tom 7, I finally solved this one! |
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Si Ti Drah ? |
Fri 07 Nov 2008 23:40 |
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<Gil Anthony> Si Ti Darah ?...harD iT iS ? not really. |
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Bob 4 II |
Fri 07 Nov 2008 08:14 |
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<Delvin> Well, there's one small change. Previously you could activate a few buttons permanently without blocks when the buttons appeared with good timing, but that's pretty minor in the long run.
<mm> Hm, I can't see any plausible reason for uploading this second version, I know there is a new heart showing up, but this does not change the level at all...? |
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Bob 5 II |
Thu 06 Nov 2008 22:46 |
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<Gil Anthony> alright I didn't solved the last one but,this one too about 10 min...good for me :-) |
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Workplace:can you get through the day? |
Thu 06 Nov 2008 12:32 |
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<Selene_Helio> If you are wondering what that thing near the transporter room is it is a coffe machine |
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catch me if you can, dalek |
Thu 06 Nov 2008 11:06 |
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<gary> Nice level, wowei! |
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Bob 5 II |
Wed 05 Nov 2008 23:19 |
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<gary> Another excellent level for Bob! |
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Bob 10 |
Wed 05 Nov 2008 20:51 |
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<gary> They should master other remote-combinations levels to solve this. Is it true?
<wowei> wonderful setup, Bob. Interesting, that the inverse solution doesnt lead to success. Is it a bug? ;)
<gary> Anyway, This is a nice pentomino puzzle, but why is it hard to put all pieces to form a rectangle by hitting the remotes? |
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Maze |
Tue 04 Nov 2008 23:14 |
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<Gil Anthony> 1701st level solved |
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Art Gallery |
Mon 03 Nov 2008 23:36 |
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<Gil Anthony> MY 1700th level solved! |
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Bob 7 |
Sat 01 Nov 2008 20:14 |
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<Tom 7> Not a bad setup, but why we gotta make these kinds of levels so dang long?
<radiant> I was classify this as more of a Tower=of-Hanoi mapping... |
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Bob 8 |
Fri 31 Oct 2008 23:27 |
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<Gil Anthony> and with that I've completed half of bob's puzzles...not bad for someone like me. |
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Bob 6 |
Fri 31 Oct 2008 23:25 |
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<Gil Anthony> solved this one too not fast but,fun. |
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Bob 7 |
Fri 31 Oct 2008 23:08 |
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<Gil Anthony> The Answer gary is yes at least about 4000 moves,so how bad do you want to solve this one.
So far I haven't but,when I got the time I'll knock it out. |
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