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Mods chat level Fri 13 Dec 2013 08:11
<mark> Dave woke up to your comments on bugs and hacks,as for a bug i don't think it is it's just a bit slow.If you put the transponders where you say and also leave the original two where they are it won't let you move.
As for hacks i'm not that smart.
I knew my solution was way off the mark but i must admit i do like your shortcut at the end.
When i'd finished making the level i was so tired(partly still hungover) i could not think straight enough to solve nicely.
As for orthagonal d maps i'd never even heard of the word till you mentioned it last week.
Hope you don't think i was trying to mislead with all the lines as i thought the puzzle was ok without them,but if i did not hook them all up together all the remotes kept disappearing and it looked scruffy and too obvious.
I never set out to make a level like this it just evolved as i was making it.
Glad you liked it.

Ps did not understand am i doing a radiant,maybe is it because i have not solved fireworks?
Actually i have not solved that many of radiants,they must be i think the toughest set of fun levels out there.
I know how a lot of them are done because of the editor but it does not mean i can solve them.

 
Don't blow the candles Fri 13 Dec 2013 05:35
<Dave> (SPOILER) Added speedrun: 483 moves (old: 880).
Mark, I use orthagonals when I'm not trying to hide the problem! Anyway, that was fun. This is my first solve, raw rith warts n' all. That bug though (see feedback) is really wierd, not seen it before. Would love to do a better speedrun but I've got to be up early. Goodnight all.
<Dave> (SPOILER) Are you doing a radiant on us?
<Dave> (SPOILER) I don't know it's what you intended or if you hacked, but there is clearly a VERY big bug in the program! How on earth did that never show up before?
 
What's the day? Thu 12 Dec 2013 20:55
<devin> (SPOILER) I got a move count of 35.
 
Mods chat level Wed 11 Dec 2013 17:57
<mm> :-) I'm glad I've got this right! So once more (without "spoiler": Happy Birthday to you, Mark, have a lot of fun tonight and I'm wishing you all the best for the next 45 years!
<mark> Yes that is correct Kirima,thankyou very much i'm in the middle of a new level so i shall save you a slice of cake.

It started of as another simple level with no real puzzle to it,but then i got an idea how to make it more interesting.

I'll be hungover tommorow that's for sure so i'll get back to work on it in a couple of days.

Going out in ten minutes i'll do my best not to get to drunk.

Thanks again, hope everyone has as much fun as me.
<mm> (SPOILER) I'm not sure if I got this right, so if ever: Happy Birthday! ;-)
 
What's the day? Wed 11 Dec 2013 11:44
<Jim> (SPOILER) Added speedrun: 42 moves (old: 43).
Here's the 42 solution
 
Mods chat level Wed 11 Dec 2013 07:37
<mark> Here is your 43 run,there is less because my lowest was 42.(I deleted all solutions except original)can't find it now.

<Dave> One school year but 1 calendar year and 4 months, I still need a 43 run. Don't do anything I wouldn't (this is a pretty non-restrictive request)!

Cheers, Dave.
<mark> Hi Dave that's the second time.was about to post speedrun 52 told me i had record only for it not to be by the time i pressed enter.
Got to go to bed now 5.30 in the morning stayed up to post new level on the right day.
I see you made 44
 
What's the day? Wed 11 Dec 2013 00:53
<Dave> (SPOILER) Added speedrun: 44 moves (old: 45).
Very funny!
 
Rouge-Like Re-whatever harder Tue 10 Dec 2013 19:04
<Jim> (SPOILER) Added speedrun: 960 moves (old: 2109).
I finally got around to solving all these Rouge ones now, I did this a lot simpler way.
 
Exit 1 again again Mon 09 Dec 2013 21:24
<Jim> (SPOILER) Finally got this one.
 
"The Accidental Puzzle" / "Exit Gone" Mon 09 Dec 2013 19:45
<Dave> (SPOILER) ... I mean the speedrun doesn't justify anoother mod.
<Dave> (SPOILER) Added speedrun: 149 moves (old: 277).
This doesn't justify another mod :)
<Jim> (SPOILER) Where's the detour signs so I know where the next exit is? Darn transportation department!
 
Exit 1 again again Mon 09 Dec 2013 05:29
<mark> (SPOILER) Added solution "solution 2":
Not worth a mod as it only makes it more obvious.
 
"The Accidental Puzzle" / "Exit 1" Mon 09 Dec 2013 04:39
<Dave> (SPOILER) Nice one Mark. Best I've done so far is 135, but it's a total spoiler.
<Dave> (SPOILER) Added solution "Another way":
N7, this is not a proper speedrun. But now you've cracked the exit 1 conundrum, it is only fair to show you another way. Hope it's not too big a spoiler. :)
 
Level comments: escape.spacebar.org/f/a/escape/level/3724 Sun 08 Dec 2013 23:11
<N7DOT> (SPOILER) Finally got to exit #1!
 
Exit 1 Sun 08 Dec 2013 18:51
<Jim> (SPOILER) Nice one Mark.
<N7DOT> (SPOILER) oops, forgot to say that I meant the bottom hugbot in the bot rampage area! of course the top hugbot is usable...
<N7DOT> (SPOILER) in addition, it is now impossible to get the hugbot out. is this intentional?
 
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