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Heart Crash Mon 26 May 2014 15:45
<N7DOT> (SPOILER) Added speedrun: 32 moves (old: 35).
don't know how to rate this yet.
 
amazing by Geraldine yet again Mon 26 May 2014 14:53
<mark> (SPOILER) Added speedrun: 193 moves (old: 211).
Nice one thanks Jim.
I was waiting for you to solve before posting this.A simpler ending to the original.
<Jim> (SPOILER) Nice speed run Mark, I ended up doing it the way N7DOT did. Its amazing to me that there were so many ways to do the first one.
<mark> (SPOILER) Added speedrun: 211 moves (old: 275).
Nice one N7DOT .......
I think I may have been searching for the impossible for too long before I came with this.
 
amazing by Geraldine again Mon 26 May 2014 01:27
<Jim> (SPOILER) Congrats on solving. It is my opinion that if you solved this different from anyone else and can force your solution, then its a a mod worth making.
<N7DOT> (SPOILER) ... I managed to solve this without moving the two farthest left green blocks, which were moved in both of your solutions. I don't know if it's worth making a modification - probably not. I'll give some time before doing anything to give response time.
<N7DOT> (SPOILER) Finally solved it :D I had to completely change what I was trying to do. If the original path I was attempting is possible, then any level made forcing that solution would be one of the hardest levels ever. There are quite a few branches that reach towards that goal, but they all seem to be doomed to result in the same failures in the end. I would be very surprised if such is possible.
<N7DOT> (SPOILER) I know, I know... I'll try again, hopefully I can make some progress.
 
Improv 5.3 Sun 25 May 2014 21:21
<Jim> (SPOILER) Added speedrun: 581 moves (old: 591).
For once, we did this the same way, another great mod Mark. I really had to think about this, lots of fun!
 
amazing by Geraldine again Sun 25 May 2014 21:08
<Jim> (SPOILER) N7, don't assume anything is impossible.
 
Improv 5.2 Sun 25 May 2014 01:20
<mark> Jim that was great took me a fair few hours. Found a harder solution so mod on it's way.
 
Seems Messy Sun 25 May 2014 00:19
<N7DOT> crap, wrong level uploaded >_<
 
amazing by Geraldine again Sat 24 May 2014 23:29
<mark> (SPOILER) Added speedrun: 201 moves (old: 203).
Slightly different ending.

Yes N7DOT all five panels activated.
<N7DOT> (SPOILER) I keep forgetting the moves at the beginning tht waste the smallest number of blocks >_<

Also, just four panels? It seems like all five need to be activated, and I have not been able to find any way to have even four blocks usable for activating panels (and the ways that did inevitably lead to the opening being covered before more than one block could be inserted)
<N7DOT> (SPOILER) Well then, it sounds like either I have been following the hardest possible (or impossible) solution that uses a different method to have all the panels activated.
<mark> (SPOILER) In both mine and Jim's solution all four panels are pressed.
Jim's before the electric mine aftewards.

Nice solve Jim two both equally hard solutons.
 
Improv 5 Sat 24 May 2014 21:35
<N7DOT> Thanks for the complements!
 
amazing by Geraldine again Sat 24 May 2014 21:32
<N7DOT> (SPOILER) So close but yet so far...


POSSIBLE SPOILER??????
###

I would assume that only one block is used in the bottom right panel area, since it seems impossible to prevent the dalek from pushing the green block on the left in front of the opening.

###
 
Tom7's new server Sat 24 May 2014 18:47
<N7DOT> (SPOILER) Added speedrun: 370 moves (old: 376).
A little bit better yellow section (260).
 
Improv 5 Sat 24 May 2014 18:42
<Jim> (SPOILER) I loved this level N7DOT, it took me a long time to spot the critical move.
 
Tom7's new server Sat 24 May 2014 18:31
<N7DOT> (SPOILER) Added speedrun: 376 moves (old: 399).
Improved yellow section (panel covered on move 266) and also saved four moves from the red section by not having to go around the yellow block.
<Tom 7> Hehe, thanks for the credit. :)
 
amazing by Geraldine again Fri 23 May 2014 23:52
<Jim> (SPOILER) Added solution "Untitled":
Real nice level Mark, I did it a slightly longer way but uploaded so you could see a different way to do it. I was trying it your way but I never found that solution.
 
Tom7's new server Fri 23 May 2014 18:39
<Jim> (SPOILER) Added speedrun: 399 moves (old: 521).
Nice use of the blocks Mark.
 
Improv 5 Thu 22 May 2014 08:11
<mark> (SPOILER) Added speedrun: 373 moves (old: 456).
Nice level N7DOT
 
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