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Red Lazer Room 2 Sat 07 Jun 2014 12:45
<mark> (SPOILER) Added speedrun: 245 moves (old: 247).
Only just scraped in.
Nice fix Jim.
 
27th level - disable the security (V2) Fri 06 Jun 2014 19:00
<Jim> (SPOILER) Added speedrun: 526 moves (old: 712).
Nice Mod Mark.
 
Mods chat level Thu 05 Jun 2014 22:32
<mark> (SPOILER) Thats an easy , medium and hopefully hard level Something for everyone to play.
I'm down to my last 230 levels to go and there either to big and repetitive or to hard.
So I was going to mod some more of the minor leauge levels but I found the random level maker in editor.
Having fun making and solving my own so you can enjoy as well.

Ps just seen your speedrun RLR mm very nice.
Pps RLR is not as hard as it first seems many different solves for it.
 
Red Lazer Room Thu 05 Jun 2014 20:55
<Jim> (SPOILER) THis one has me stumped so far Mark, nice level!
 
Less Hearts & Bombs randalyn Thu 05 Jun 2014 11:21
<mark> (SPOILER) Yes Jim I have added a speedrun before rating a level it shows shortest solution and 0/0 players solved.
 
Less Hearts randayln Thu 05 Jun 2014 03:40
<N7DOT> Oops, meant to comment on *my* newest version of this, the one without one of the bombs. Silly me!
<N7DOT> It means that 1 out of 1 people who have rated this level have also solved it.

I'll probably remove this one or something, because as I previously said: this level just doesn't seem capable of breaking the difficulty 5 barrier, and there's no point in modifying if it can't.
 
Less Hearts & Bombs randalyn Thu 05 Jun 2014 00:43
<Jim> (SPOILER) FYI - I'm still not sure after all these years how everything works here. I had the speedrun but I didn't rate it yet it only shows 1 player solved it. So does that mean someone else rated it but didn't solve it or what?
<Jim> (SPOILER) Added speedrun: 158 moves (old: 170).
I've done so many of this series now, that I feel my evaluation of the difficulty of them wouldn't be an accurate rating.
 
Less Hearts randayln Wed 04 Jun 2014 13:22
<mark> (SPOILER) Ps nice solution mm nice to see you back
<mark> (SPOILER) Yes Jim I spent ages on trying to stop the "way 2" but wanting it to look like thats what you had to do.(always got a face full of lazer)
I only took out the heart and put in the panel last minute.
Without that change "way 3" I don't think is possible.(but i've been wrong many times)
Anyhow I'm done with this level, its just a shame when you use bombs and blue it's a recipe for cooking.
I don't like the mess of it any more so will delete soon.
<Jim> (SPOILER) I did this via the "way 3" method, the "way 2" method was the one I tried and couldn't get to work. If there was a way to force that solution, I think that would have been the best one.
<mark> (SPOILER) Added solution "way 3":
By removing the heart I forgot about this.
<mark> (SPOILER) Added solution "way 2":
I was trying to tempt you to go this way but it was possible anyhow.
<mark> (SPOILER) I got the cook I was tempting you this way but one heart too many, doh.
Any fresh ideas or mods great but for me any level with a timer on I mainly leave alone.
<N7DOT> (SPOILER) Cook: Not sur if I should upload 177 move solution... It's not really easier, just solves it in a completely different fashion (and new too, I suppose, but not worth a mod). If it is worth a mod, I would enforce the solution with a timer since that makes it so that the player has to figure out what solution type has to be used :o
<N7DOT> (SPOILER) This level plan seems to be doomed to never surpass a rating of 5. Well, maybe if you turned the broken bots to grey blocks and had some things changed up.
<Jim> (SPOILER) Well, I did cook this, but I'm not sure its worth a mod.
 
26th level - roll to the door Mon 02 Jun 2014 11:33
<Jim> (SPOILER) Added speedrun: 627 moves (old: 850).
Nice level Axel.
 
Get Movin' Mon 02 Jun 2014 02:32
<Eric119> (SPOILER) Added speedrun: 476 moves (old: 540).
Computer-generated.
 
Dial a Challenge Sun 01 Jun 2014 02:40
<N7DOT> Unfortunately this level is broken anyway (nobody tried using more than two bots yet?) so I'll be sending this to the graveyard.
<Jim> (SPOILER) Now that I see the easier way, I agree this should only be rated a 5. It figures that I would overlook the more obvious.
 
The Hearts by randalyn again Sat 31 May 2014 23:16
<N7DOT> (SPOILER) Didn't add speedrun: 173 (old: 179)

Now the lowest known move count possible is actually 173, unlike last time when I accidentally claimed beating the level in this number of moves.

(Sorry for spamming comments)
 
The Heart's Demands Sat 31 May 2014 23:14
<N7DOT> (SPOILER) Added speedrun: 173 moves (old: 179).
didn't go around the blue island
 
The Hearts by randalyn again Sat 31 May 2014 23:05
<N7DOT> (SPOILER) Added speedrun: 233 moves (old: 236).
Not the fastest this level can be done (see below) but it's the fastest solution that does not solve the modification I made.
 
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