|
|
|
Small fun 8 |
Fri 14 Nov 2014 22:55 |
|
<Dave> (SPOILER) Added speedrun: 28 moves (old: 30).
Not getting roasted on seven consecutive levels is an achievement in itself.
<Jim> (SPOILER) Added speedrun: 30 moves (old: 59).
Sorry Mark, I know how hard it is to make a cook-proofed level. I also have been enjoying your small fun levels, thanks for making them all.
<mark> (SPOILER) Oh well that ruined a good solution it's funny it's always the last things that I add that ruin the level .
I had so many different solutions but not that, I will try and do somthing a little different with it after the weekend.
<mm> (SPOILER) Added speedrun: 59 moves (old: 123).
I'm sorry for this cook! |
|
|
Small fun 7 |
Sun 02 Nov 2014 16:43 |
|
<mm> Mark, your "small fun" levels are lovely! :-)
|
|
|
Disintegratable Instructions |
Sat 01 Nov 2014 13:40 |
|
<N7DOT> (SPOILER) Yep, I was worried that would happen. Bot 1 gets two spaces away from the bot which is used as a marker.
I can see a way to check for that, but it woud involve lots more remotes - but it might make the entire bot mechanism (which I like) to be pointless. I'll keep thinking about it, and set this one aside in the graveyard for now.
<N7DOT> (SPOILER) 11 steps is supposed to be the maximum with only the values 1, 0, an -1 for the total as acceptable. Extending to +/-2 allows over 1000 steps (apparently) which is probably too large to implement. I'll check your solution now, and if it is okay then I'll let you know.
<Dave> (SPOILER) OK, got it now. How far can the sequence be extended?
<Dave> (SPOILER) Added speedrun: 40 moves (old: 41).
One of a number of similar solutions that probably shouldn't work. Didn't fully understand the original though, so I can't be of much assistance. |
|
|
Small fun 5 |
Wed 22 Oct 2014 17:02 |
|
<Dave> (SPOILER) Added solution "Old Speed Record 1":
Re-upload of Jim's old speedrun.
<Dave> (SPOILER) Added speedrun: 63 moves (old: 69).
I liked this one mark, so simple but actually the first of the series to really catch me out. Originally solved the same way as Jim, only spotted this method when I watched the original solution. |
|
|
Secret Code |
Tue 21 Oct 2014 01:35 |
|
<N7DOT> Well, we've passed Level 4000 now. Anybody want to bet on when level 5000 is made? :p |
|
|
Small fun 4 |
Mon 20 Oct 2014 17:41 |
|
<Jim> (SPOILER) Added speedrun: 83 moves (old: 94).
Another good one. |
|
|
Small fun 2 |
Sat 18 Oct 2014 18:23 |
|
<Jim> Nice mini puzzles Mark, this was the hardest of the three for me. |
|
|
Small fun 3 |
Fri 17 Oct 2014 23:27 |
|
<N7DOT> (SPOILER) Very clever little levels :) I dont think I'll e able to grasp the bot ones, but I was able to at least solve this one. |
|
|
Never Meet (test version) |
Fri 17 Oct 2014 05:01 |
|
<Dave> (SPOILER) Added speedrun: 273 moves (old: 277).
...or four. Method (c) N7. |
|
|
Slide Rule |
Sat 11 Oct 2014 21:44 |
|
<mark> (SPOILER) Added speedrun: 563 moves (old: 585).
Nice level John, hope your going to make some more.
Really like your levels like "Magic trick" and "Prophecy" |
|
|
There Is No Way To Die In This!!!! |
Fri 10 Oct 2014 04:00 |
|
<Dave> (SPOILER) (note: speedrun of 110 moves didn't break record; not added)
Added slow-run: 110 moves:
Triple Nelson anyone? |
|
|
Mac |
Thu 09 Oct 2014 17:31 |
|
<Ilya> I forgot this when I published this... ONLY USE THIS WITH THE DEFAULT SIZE OF THE ESCAPE WINDOW!!!!!!!!!!!!!!!!!!! (Because if you don't, it will look wrong. |
|
|
gpbrphfd |
Fri 03 Oct 2014 20:00 |
|
<onlyon2014> (SPOILER) Added speedrun: 46 moves (old: 48).
too easy
<Ilya> gpbrphfd stands for "green panel button red panel heartframer door" |
|
|
Crazy Level |
Thu 02 Oct 2014 22:57 |
|
<N7DOT> Welcome to escape! You may want to make your levels a bit more challenging or engaging, as these two pose no puzzle and they are fairly empty (although difficult levels that actively utilize lots of empty space are often fairly good, as long as that empty space is not more than needed.)
So with that said, I hope you will be able to contribute some fresh new ideas with your next levels :) |
|
|
Evil Automatic Door 2 |
Mon 29 Sep 2014 18:29 |
|
<Jim> (SPOILER) Added solution "Another way":
This was a longer solution, but uploaded it to show you another way of solving this one. Both solutions took me quite a long time to find. |
|
|
Through The Dust |
Sun 28 Sep 2014 09:53 |
|
<onlyon2014> (SPOILER) Added speedrun: 212 moves (old: 228).
we I hit the board again...lol
<N7DOT> (SPOILER) Added speedrun: 228 moves (old: 286).
Escape chose to upload the slower solution I had, so here's my faster one :P |
|
|
|
|
|