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Dalek Timer - Take 2 |
Sun 26 Jul 2015 08:37 |
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<mark> (SPOILER) Added speedrun: 87 moves (old: 107).
Excellent mod N7DOT and great first level WillSherwood, hope you make some more soon.
The first take I did it by brute force,this was very different really had to get to understand the timers.
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Dalek Timer |
Thu 23 Jul 2015 21:53 |
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<N7DOT> (SPOILER) looks like it's been cooked, alright. mark's solution does not use one of the items available.
not that that means it's any easier, though. |
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Have we escaped yet?The Movie |
Wed 22 Jul 2015 14:54 |
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<WillSherwood> (SPOILER) Cook: didnt have to go all the way down |
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Bomb Ditty |
Wed 22 Jul 2015 02:30 |
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<WillSherwood> (SPOILER) Cook: just blew up the last bit of the wire to be able to activate the orange switch |
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Double Dungeon Hard |
Mon 20 Jul 2015 15:50 |
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<carolyn> (SPOILER) Added speedrun: 290 moves (old: 311).
Good one Mark. |
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playground |
Mon 20 Jul 2015 01:19 |
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<swagger> (SPOILER) Cook: didnt even have to mess with the bombs
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Dalek Balancing |
Sat 18 Jul 2015 21:54 |
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<carolyn> (SPOILER) Added speedrun: 161 moves (old: 205).
Didn't use the dalek. |
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Robot Finds Exit |
Sat 18 Jul 2015 13:51 |
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<swagger> (SPOILER) Cook: press Y to reveal underlying floor plan and simply walk to that button |
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Dalek Balancing |
Sat 11 Jul 2015 06:22 |
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<lsy> (SPOILER) Added speedrun: 622 moves (old: 641).
lsy |
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Rouge-Like-Like-Hugbots |
Tue 30 Jun 2015 05:40 |
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<lsy> (SPOILER) Added speedrun: 543 moves (old: 1511).
lsy |
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Devin's A |
Fri 26 Jun 2015 23:10 |
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<devin> Nice take on one of my old levels!
<mark> A mini series of mods of Devin's letter series,starting off easy and then getting harder.
Something for everyone to enjoy. |
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Splitsville v4 |
Tue 23 Jun 2015 09:28 |
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<mark> (SPOILER) Nice solve mm, ignore last comment not deserved.
<mark> Thanks for the praise CJ.
<carolyn> (SPOILER) Added speedrun: 201 moves (old: 221).
Nice mod Mark, I love all your levels. |
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A good path |
Thu 28 May 2015 18:28 |
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<wowei> (SPOILER) nice little idea, but unfortunetely you missed a cook here. |
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There is one way |
Wed 20 May 2015 01:45 |
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<devin> (SPOILER) For some reason I thought too much on this. |
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Binary Clock |
Sat 09 May 2015 15:43 |
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<mark> (SPOILER) Ctrl+0 solved this for me or 8 mins 40 secs of holding right. |
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SuperEasy Shancy AbitFromAll |
Sat 09 May 2015 15:34 |
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<mark> (SPOILER) Added speedrun: 707 moves (old: 751).
Like it Jim nice. |
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SuperEasy Shancy AbitFromEveryone |
Fri 08 May 2015 14:32 |
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<mm> (SPOILER) My solution is identical to the original.
<carolyn> (SPOILER) Would rate this higher, but unfortunately I can still solve this the easier way. |
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SuperEasy Shancy Again (Kirima's 2nd mod).esx |
Thu 07 May 2015 20:38 |
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<mark> (SPOILER) Added speedrun: 626 moves (old: 634).
This was my original solution to Jim's level.
Got a better mod in the pipeline but can't solve it yet. |
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SuperEasy Shancy Again (Kirima's mod) |
Thu 07 May 2015 18:26 |
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<mm> (SPOILER) Silly me...! |
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SuperEasy Shancy Again mod (Carolyn) |
Thu 07 May 2015 15:09 |
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<mark> Nice one CJ I did do it a different way. I did use the same trick as you but used the rest differently.
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SuperEasy Shancy AnotherGo |
Wed 06 May 2015 19:17 |
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<carolyn> (SPOILER) Definitely a fun level, almost impossible to stop all the cooks though. I didn't upload mine, will attempt my own mod. |
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