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Dalek Timer - Take 2 Sun 26 Jul 2015 08:37
<mark> (SPOILER) Added speedrun: 87 moves (old: 107).
Excellent mod N7DOT and great first level WillSherwood, hope you make some more soon.
The first take I did it by brute force,this was very different really had to get to understand the timers.
 
Dalek Timer Thu 23 Jul 2015 21:53
<N7DOT> (SPOILER) looks like it's been cooked, alright. mark's solution does not use one of the items available.

not that that means it's any easier, though.
 
Have we escaped yet?The Movie Wed 22 Jul 2015 14:54
<WillSherwood> (SPOILER) Cook: didnt have to go all the way down
 
Bomb Ditty Wed 22 Jul 2015 02:30
<WillSherwood> (SPOILER) Cook: just blew up the last bit of the wire to be able to activate the orange switch
 
Double Dungeon Hard Mon 20 Jul 2015 15:50
<carolyn> (SPOILER) Added speedrun: 290 moves (old: 311).
Good one Mark.
 
playground Mon 20 Jul 2015 01:19
<swagger> (SPOILER) Cook: didnt even have to mess with the bombs
 
Dalek Balancing Sat 18 Jul 2015 21:54
<carolyn> (SPOILER) Added speedrun: 161 moves (old: 205).
Didn't use the dalek.
 
Robot Finds Exit Sat 18 Jul 2015 13:51
<swagger> (SPOILER) Cook: press Y to reveal underlying floor plan and simply walk to that button
 
Dalek Balancing Sat 11 Jul 2015 06:22
<lsy> (SPOILER) Added speedrun: 622 moves (old: 641).
lsy
 
Rouge-Like-Like-Hugbots Tue 30 Jun 2015 05:40
<lsy> (SPOILER) Added speedrun: 543 moves (old: 1511).
lsy
 
Devin's A Fri 26 Jun 2015 23:10
<devin> Nice take on one of my old levels!

<mark> A mini series of mods of Devin's letter series,starting off easy and then getting harder.
Something for everyone to enjoy.
 
Splitsville v4 Tue 23 Jun 2015 09:28
<mark> (SPOILER) Nice solve mm, ignore last comment not deserved.
<mark> Thanks for the praise CJ.
<carolyn> (SPOILER) Added speedrun: 201 moves (old: 221).
Nice mod Mark, I love all your levels.
 
A good path Thu 28 May 2015 18:28
<wowei> (SPOILER) nice little idea, but unfortunetely you missed a cook here.
 
There is one way Wed 20 May 2015 01:45
<devin> (SPOILER) For some reason I thought too much on this.
 
Binary Clock Sat 09 May 2015 15:43
<mark> (SPOILER) Ctrl+0 solved this for me or 8 mins 40 secs of holding right.
 
SuperEasy Shancy AbitFromAll Sat 09 May 2015 15:34
<mark> (SPOILER) Added speedrun: 707 moves (old: 751).
Like it Jim nice.
 
SuperEasy Shancy AbitFromEveryone Fri 08 May 2015 14:32
<mm> (SPOILER) My solution is identical to the original.
<carolyn> (SPOILER) Would rate this higher, but unfortunately I can still solve this the easier way.
 
SuperEasy Shancy Again (Kirima's 2nd mod).esx Thu 07 May 2015 20:38
<mark> (SPOILER) Added speedrun: 626 moves (old: 634).
This was my original solution to Jim's level.
Got a better mod in the pipeline but can't solve it yet.
 
SuperEasy Shancy Again (Kirima's mod) Thu 07 May 2015 18:26
<mm> (SPOILER) Silly me...!
 
SuperEasy Shancy Again mod (Carolyn) Thu 07 May 2015 15:09
<mark> Nice one CJ I did do it a different way. I did use the same trick as you but used the rest differently.
 
SuperEasy Shancy AnotherGo Wed 06 May 2015 19:17
<carolyn> (SPOILER) Definitely a fun level, almost impossible to stop all the cooks though. I didn't upload mine, will attempt my own mod.
 
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