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circling the square Mon 24 Apr 2006 23:15
<mjn> (SPOILER) Cook: same way as RAINKING. This is pretty cool, though.
 
the wrong parity Mon 24 Apr 2006 23:10
<mjn> Whoa, impressive. I agree with these ratings, too. One day I shall solve this (still workin' on it intermittently)...
<John Lewis> Wow, someone finally solved it...this has got to be the hardest Escape level yet. I was wondering if it would beat out DT17 as the longest unsolved level...
 
circling the square Mon 24 Apr 2006 20:47
<RAINKING> (SPOILER) Cook: only need 1 bot at the end
 
towers of hanoice (4 discs) Mon 24 Apr 2006 17:55
<Tom 7> I think this is a pretty slick embedding.
 
Suspense Mon 24 Apr 2006 13:08
<Tom 7> (SPOILER) Cook: You can use the grey block to fill the hole at the top rather than resetting the trap with the panel.
 
coloured balls Sun 23 Apr 2006 09:53
<mm> (SPOILER) Cook: Neighter needed electricity nor three lower left panels
<bpotetz> (SPOILER) Added speedrun: 200 moves (old: 216).
Nice puzzle, wowei
 
coloured balls v2 Sat 22 Apr 2006 16:32
<Alois> (SPOILER) Added speedrun: 83 moves (old: 96).
Same solution as the other...
<J> (SPOILER) Added speedrun: 99 moves (old: 115).
Buttons and the green power don't seem necessary in either version 1 or 2 of this board.
 
coloured balls Fri 21 Apr 2006 12:32
<wowei> (SPOILER) Added speedrun: 137 moves (old: 216).
it still has a flaw :(
 
Land of 10000 bots Thu 20 Apr 2006 23:40
<RC> (SPOILER) Added speedrun: 76 moves (old: 78).
Might be able to shave a couple more moves.
 
say hi Wed 19 Apr 2006 19:26
<Aprial> (SPOILER) Cook: some of the bombs are useless, just use at least two of the three bombs to blow up the blue blocks blocking the exit.
 
Maze Runner Tue 18 Apr 2006 18:13
<RC> (SPOILER) Added speedrun: 39 moves (old: 40).
I guess I should send my levels out for testing before I upload it. Thanks to mm and lewis for keeping me on my toes. Working on MazeRunner II.
 
only 5 Mon 17 Apr 2006 18:52
<Aprial> (SPOILER) Cook: Forget the right hand side of this level. Just ignore the first panel you touch and go straight to the exit. Done.
 
Modern Art Gallery Sun 16 Apr 2006 07:05
<jasper> (SPOILER) Cook: lame
 
Blue Cave Sat 15 Apr 2006 19:00
<Doom> (SPOILER) I suppose you never tried to push the four blocks twice, Aprial ;)
<Aprial> (SPOILER) Cook: When you slide the four blue steel blocks at the bottom of the second half of the level, only slide them once. Then, take the teleporter at the top and go to exit.
-Aprial
 
Teleporter Transportation Sat 15 Apr 2006 10:13
<Doom> (SPOILER) Added speedrun: 140 moves (old: 144).
The hearts are very much useless. You can't even take all of them.
 
Handmade 024 Sat 15 Apr 2006 00:01
<Eric119> (SPOILER) Added speedrun: 123 moves (old: 139).
Computer optimized.
 
Handmade 020 Fri 14 Apr 2006 22:51
<Eric119> (SPOILER) Added speedrun: 189 moves (old: 199).
Computer optimized.
 
Handmade 038 Fri 14 Apr 2006 02:24
<Eric119> (SPOILER) Actually, for this level it's easy to see there is only one place you could be when you place the last block.
<Eric119> (SPOILER) Added speedrun: 127 moves (old: 143).
Optimized by a Sokoban computer program. (Of course, the program did not take into account how far you are from the exit when you solve the Sokoban puzzle.)
 
dancing Thu 13 Apr 2006 21:45
<wowei2> (SPOILER) Added solution "Ballett":
let's call the fast solution Techno-dance
<wowei> (SPOILER) ... solo at first until anotherone joins in:

DingDong
someone's knocking at the door
somebody's ringing the bell
open the door and let'im in
(Paul McCartney & the Wings)
 
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