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Two Sides Fri 23 Jun 2006 15:59
<Tom 7> Harder than it looks, but suspiciously familiar...
 
4-Digit Sudoku (build your own) Fri 23 Jun 2006 15:26
<Tom 7> (SPOILER) Well, that's one way to "check" the 3rd condition! =)
 
Secret Square Fri 23 Jun 2006 08:14
<Tom 7> (SPOILER) Oops, right, 2 digits doesn't make sense. I don't know what I was thinking. I guess 4 digits is the smallest su doku that'll work that isn't completely trivial (though 4-digit puzzles are quite easy). I'd like to see an embedding...
 
Symmetry2 Thu 22 Jun 2006 22:40
<Eric119> (SPOILER) Added speedrun: 277 moves (old: 355).
Cook: Only need to reveal one electric button.
 
Secret Square Thu 22 Jun 2006 21:55
<Eric119> (SPOILER) What is 2-digit sudoku, as 2 is not a perfect square?

4-digit sudoku is certainly a challenge. There's no simple way to test whether steel is grey or not. Nevertheless I'm sure it's possible to do sudoku, but the solution likely wouldn't fit within Escape level size constraints.
 
Remote Control Thu 22 Jun 2006 20:01
<Max> Not bad for a first level. Keep making them!
 
Letter series: e Thu 22 Jun 2006 19:25
<Doom> Pretty tough level for it's size, but maybe a bit too much trial and error for my tastes. All those panels just aren't very clear.
<Kato> Wow!! That took a while to figure out! Nice Level.
 
Secret Square Wed 21 Jun 2006 10:06
<SPAM> Cool!

When I played Escape the first time, I thought it wouldn't be too hard to create Sudoku puzzles. I also had an simple strategy (though it also used a huge board), but then I recognized there was a number of maximum bots, so I can't check if the solution is right...
<Tom 7> (SPOILER) Wow, 'd' key is so useless for this. ;) I did figure it out, and it wasn't really that hard.

The puzzle itself is pretty loose, though. I have tried to do a su doku embedding before (my best strategy required a HUGE board). I like this technique better, though I think there aren't enough colors to represent anything more than 2-digit su doku. And it's not clear how to check the final su doku condition, being that every sub-square has exactly one of each digit.

So, who can do a faithful su doku with 2 or 4 digits?
<Max> (SPOILER) WARNING: SPOILER HINT!!!

The puzzle was inspired by Sudoku...
 
Kato's new groove Tue 20 Jun 2006 20:07
<Max> A good level for novices...
 
Make your own Puzzle! Tue 20 Jun 2006 19:57
<Max> Nice!
 
Letter series: e Tue 20 Jun 2006 19:30
<Max> Tricky! This is definitely a quality Letter Series level.
 
The long road home Tue 20 Jun 2006 00:27
<Tom 7> Heh, you actually got me pretty good with this one.
 
I'm glad I can swim Mon 19 Jun 2006 07:23
<mm> (SPOILER) Clever speedrun - not cooked in my opinion.
 
Remote Control Sun 18 Jun 2006 12:55
<wowei> hey that definetely is no spam, SPAM ;-D
<Tom 7> (SPOILER) I think this was a nice first level. I had trouble with the parity problem when heading towards the top left, so I started by setting up the blue link once, then pressing the button, then carrying through with the solution more-or-less the way you did it. (But the walk back-and-forth above the bot is much slicker.)
 
I'm glad I can swim Sat 17 Jun 2006 20:30
<RC> (SPOILER) Added speedrun: 116 moves (old: 159).
Solved completely different. Cooked?
 
As We Begin, So Shall We Go v2 Thu 15 Jun 2006 04:15
<bpotetz> (SPOILER) When I played this, I did not need most of the blocks. In fact, they were mostly a nuisance. I did not regard this as a cook, though. It's just not a rigid level (like many multi-bot levels). That doesn't mean you shouldn't upload a mod, though. If you think the mod would be sufficiently new & interesting, then you definitely should.
<mm> (SPOILER) My speedrun "might" be a cook - 'cause I did solve the level in a totally different way. But I would not consider it to be a cook. Even if I did not "use" all the blocks the way I should have used them, they were still necessary - but in a totally different way. So what? Is this a cook? It obviously is, because I did not solve the level in the intended way - and still it isn't, because I did use the blocks. So what?

I've been thinking about making a mod before uploading my speedrun - but I just couldn't figure out what exactly my cook could be or would indicate?

Got it? (;
 
magic pool 2 Wed 14 Jun 2006 16:52
<mm> Clever (:
 
magic pool 3 Tue 13 Jun 2006 19:53
<bpotetz> (SPOILER) Added speedrun: 128 moves (old: 138).
These are pretty cool
 
As We Begin, So Shall We Go v2 Tue 13 Jun 2006 19:17
<mm> (SPOILER) Added speedrun: 164 moves (old: 208).
This level is really tricky! (:
 
Make your own Puzzle! Tue 13 Jun 2006 13:47
<Lukas> (SPOILER) Added speedrun: 737 moves (old: 779).
Hmm... Does this work also?
 
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