« homeBrowsing all comments (spoilers: on | off) (info: on | off) next 25
spiral? Mon 22 Jan 2007 23:46
<mlc> (SPOILER) Cook: no need to use the arrow block and switcher thingies
 
split level Mon 22 Jan 2007 18:31
<Eric119> (SPOILER) Added speedrun: 429 moves (old: 508).
This doesn't actually take advantage of the shortcuts available.
 
Monday Mon 22 Jan 2007 15:11
<Tom 7> Wow, why am I having so much trouble with this one?
 
split level 2 Mon 22 Jan 2007 12:46
<Tom 7> Jorty: If you'd like to delete the previous (cooked) version of this, you can do so by pressing 'del' when it's selected on the 'load a level' screen. Usually we delete the old version when we upload a bugfix. (But, it's up to you.)
 
Newark Liberty Airport (EWR) Sun 21 Jan 2007 18:22
<mm> (SPOILER) Ha, I finally solved "gate b" - thanks for all your help! I really thought "gate b" was impossible - I guess because I totally missunderstood one important "mechanism". That was stupid! Sorry. It's a great gate, I like this one more than the others because it had not been obvious (for me) of course, but also because I think it's very tight for it's complexity.
 
bounce dungeon Sun 21 Jan 2007 14:57
<bpotetz> (SPOILER) Added speedrun: 159 moves (old: 181).
I skipped some stuff. Still, sort of fun for an easier level.
 
X squared Sun 21 Jan 2007 11:51
<Tom 7> Deleted triplicate.
 
X marks the spot. Twice? Sun 21 Jan 2007 11:51
<Tom 7> Deleted duplicate.
 
split level Sat 20 Jan 2007 21:17
<mm> (SPOILER) Cook: Didn't need the green sphere from the left side to solve it - a red sphere was good enough.
<wowei> (SPOILER) Added speedrun: 508 moves (old: 550).
far away from optimized, but i think, it's cooked
 
bounce dungeon Sat 20 Jan 2007 15:07
<Tom 7> Some parts can be skipped, but there is some cute manipulation in there too.
<Alois> (SPOILER) Added speedrun: 181 moves (old: 237).
Actually, you only need very few of them...
<mm> (SPOILER) Cook: Didn't need to push all of those spheres.
 
Every Which Way But Loose Fri 19 Jan 2007 17:47
<Tom 7> (SPOILER) Added speedrun: 49 moves (old: 51).
Sorry, keep finding improvements...
<Tom 7> (SPOILER) Cook: Well, a little loose...
 
Through the Looking Glass Thu 18 Jan 2007 22:06
<Eric119> (SPOILER) Added speedrun: 41 moves (old: 45).
Employ a trick to make this a bit faster.
<Eric119> (SPOILER) Added speedrun: 45 moves (old: 54).
A la the author's run.
 
1st Thu 18 Jan 2007 19:27
<Tom 7> Deleted because it's a duplicate.
 
Untitled The Hearts Thu 18 Jan 2007 01:49
<Eric119> (SPOILER) Amazing that such a simple level managed to be cooked.
<Tom 7> (SPOILER) Added speedrun: 12 moves (old: 18).
uh...
 
NotsoFunhouse? Tue 16 Jan 2007 13:15
<Eric119> (SPOILER) Added speedrun: 368 moves (old: 384).
I've merged my speedrun with mm's. Mine was 371 moves, incidentally.
<Tom 7> This happens when I run out of disk space on the server, which is unfortunately pretty common since it is an old machine. I fixed it!
<Eric119> Hey, I have a new speedrun for this level too! I tried uploading it earlier and got the same problem. It's still not working.
<mm> Hi Tom, I've tried to upload a new speedrun, but it says: "Upload failed: fail (bug) bad solution." ???
 
Einsteinium Thu 11 Jan 2007 16:08
<LizPf> (SPOILER) Cook: Didn't use several puzzle features
 
« homeBrowsing all comments (spoilers: on | off) (info: on | off) next 25