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X squared Sun 21 Jan 2007 11:51
<Tom 7> Deleted triplicate.
 
X marks the spot. Twice? Sun 21 Jan 2007 11:51
<Tom 7> Deleted duplicate.
 
split level Sat 20 Jan 2007 21:17
<mm> (SPOILER) Cook: Didn't need the green sphere from the left side to solve it - a red sphere was good enough.
<wowei> (SPOILER) Added speedrun: 508 moves (old: 550).
far away from optimized, but i think, it's cooked
 
bounce dungeon Sat 20 Jan 2007 15:07
<Tom 7> Some parts can be skipped, but there is some cute manipulation in there too.
<Alois> (SPOILER) Added speedrun: 181 moves (old: 237).
Actually, you only need very few of them...
<mm> (SPOILER) Cook: Didn't need to push all of those spheres.
 
Every Which Way But Loose Fri 19 Jan 2007 17:47
<Tom 7> (SPOILER) Added speedrun: 49 moves (old: 51).
Sorry, keep finding improvements...
<Tom 7> (SPOILER) Cook: Well, a little loose...
 
Through the Looking Glass Thu 18 Jan 2007 22:06
<Eric119> (SPOILER) Added speedrun: 41 moves (old: 45).
Employ a trick to make this a bit faster.
<Eric119> (SPOILER) Added speedrun: 45 moves (old: 54).
A la the author's run.
 
1st Thu 18 Jan 2007 19:27
<Tom 7> Deleted because it's a duplicate.
 
Untitled The Hearts Thu 18 Jan 2007 01:49
<Eric119> (SPOILER) Amazing that such a simple level managed to be cooked.
<Tom 7> (SPOILER) Added speedrun: 12 moves (old: 18).
uh...
 
NotsoFunhouse? Tue 16 Jan 2007 13:15
<Eric119> (SPOILER) Added speedrun: 368 moves (old: 384).
I've merged my speedrun with mm's. Mine was 371 moves, incidentally.
<Tom 7> This happens when I run out of disk space on the server, which is unfortunately pretty common since it is an old machine. I fixed it!
<Eric119> Hey, I have a new speedrun for this level too! I tried uploading it earlier and got the same problem. It's still not working.
<mm> Hi Tom, I've tried to upload a new speedrun, but it says: "Upload failed: fail (bug) bad solution." ???
 
Einsteinium Thu 11 Jan 2007 16:08
<LizPf> (SPOILER) Cook: Didn't use several puzzle features
 
NotsoFunhouse? Thu 11 Jan 2007 16:00
<Tom 7> (SPOILER) Added speedrun: 389 moves (old: 391).
Tweaked noname's run.
 
...leads to a shove... Wed 10 Jan 2007 14:18
<Alois> (SPOILER) Added speedrun: 29 moves (old: 59).
Same solution as the previous level...
 
A push... Wed 10 Jan 2007 14:17
<Alois> (SPOILER) Added speedrun: 29 moves (old: 57).
Cook: didn't use the switcher
 
Be the Bee (Flowers 1) Wed 10 Jan 2007 11:01
<Tom 7> I think it'll be a long time before we have an optimal speedrun for this. ;) A very good first level!
 
...leads to a shove... Wed 10 Jan 2007 04:49
<bpotetz> (SPOILER) Added speedrun: 59 moves (old: 109).
This was my solution to "A push"
 
Be the Bee (Flowers 1) Wed 10 Jan 2007 04:42
<bpotetz> (SPOILER) Added speedrun: 1253 moves (old: 1657).
*Still* not optimal. Trippy level.
 
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