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| Bar Code |
Fri 16 Mar 2007 13:59 |
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<Tom 7> Nice visually, but unfortunately not much of a puzzle... |
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| Shuffle |
Thu 15 Mar 2007 13:14 |
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<yenko> (SPOILER) (note: speedrun of 1215 moves didn't break record; not added)
good puzzle
<Tom 7> (SPOILER) Added speedrun: 1167 moves (old: 1229).
Wow, can't believe that's a record... |
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| Around the Block |
Wed 14 Mar 2007 13:32 |
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<John Lewis> (SPOILER) Added speedrun: 970 moves (old: 1004).
Hoping this is it... |
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| Shuffle |
Wed 14 Mar 2007 01:00 |
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<Eric119> (SPOILER) Added speedrun: 1229 moves (old: 1409).
Initial completion. Wasn't paying much attention to being optimal. |
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| Reverse Sokoban |
Tue 13 Mar 2007 23:08 |
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<John Lewis> Hey everyone, I'm sorry for being negative...didn't mean to come across the wrong way there. :)
<John Lewis> And now, this level gets a style rating of 2. Good gravy... |
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| Just Enough |
Tue 13 Mar 2007 19:55 |
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<John Lewis> And a difficulty rating of 3. That easy, huh?
<John Lewis> Wow. I'm really dying to know who gave this a style rating of 0. |
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| Shuffle |
Tue 13 Mar 2007 19:21 |
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<John Lewis> Note: I'll probably be deleting this level soon to make some adjustments, but I just wanted to upload it to receive some initial feedback. Please let me know what you think! |
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| Reverse Sokoban |
Tue 13 Mar 2007 15:44 |
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<John Lewis> (SPOILER) Technically, yes - visually, not so much. Normally in an Escape sokoban level, the panels would function as the "targets"...so I thought, why not make a level where the objective is to avoid the panels? :)
<Tom 7> (SPOILER) Cute encoding, but basically it works out to be exactly sokoban, right? But maybe the reverse of sokoban really is sokoban... |
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| Newark Liberty Airport (EWR) |
Mon 12 Mar 2007 06:24 |
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<mm> Got it! What a superbe level and fascinating challenge! :-) |
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| revenge of the computers 3 |
Sun 11 Mar 2007 19:49 |
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<mm> This level is wonderful! But compared to number 1 & 2 it's quite easy - that's my personal opinion 'cause I have no idea at all how to solve the others: I don't even have a glimpse of an idea or clue!
Wowei, I did leave a tiny hint on the rouge-like-like page, hope it'll help!
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| Rouge-Like-Like |
Sun 11 Mar 2007 19:31 |
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<mm> (SPOILER) Ok, wowei, here is my hint for you: I bet as a professional escapist you already know whatever you have to know to solve this - it's not required to "re-invent" the wheel.
I hope this makes sense and will help!
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| Breaking into Jail |
Fri 09 Mar 2007 23:31 |
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<Eric119> (SPOILER) Added speedrun: 326 moves (old: 328).
Micro-optimization. |
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| Doctor Who and Dalek |
Fri 09 Mar 2007 23:01 |
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<John Lewis> (SPOILER) Added speedrun: 93 moves (old: 123).
Somehow I'm guessing that this won't last for long... |
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| Bustin' Out |
Fri 09 Mar 2007 21:11 |
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<mm> (SPOILER) Added speedrun: 139 moves (old: 144).
Nice level :-) |
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| Breaking into Jail |
Fri 09 Mar 2007 19:56 |
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<John Lewis> Not sure why someone would want to break into a jail, but a great easy level nonetheless! :)
<mjn> (SPOILER) Added speedrun: 328 moves (old: 407).
Cook? You can use the grays from the jail... |
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| Bustin' Out |
Thu 08 Mar 2007 07:56 |
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<Tom 7> Also, I agree: it's nice to see some good levels!
<Tom 7> (SPOILER) Added speedrun: 144 moves (old: 151).
Tweaked mine a little.
<Tom 7> (SPOILER) Added speedrun: 151 moves (old: 152).
Wow, just happened to beat the record... |
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| Bustin' Out |
Thu 08 Mar 2007 01:56 |
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<mjn> Man, lots of good stuff today... |
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| Shark Tank 02 |
Thu 08 Mar 2007 00:24 |
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<mjn> Hey, these are pretty cool! |
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