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| revenge of the computers 1 |
Wed 05 Sep 2007 18:40 |
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<mm> Thanks wowei, I know you've told me but I just couldn't believe it would ever be possible...Today I'm still kind of proud to finally have found the solution - and once more I'm asking myself why I've been so very stupid! (-; Now there's still revenge No 2 waiting for me... |
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| Button Blocker: The Ultimate Challenge |
Wed 05 Sep 2007 18:34 |
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<mm> Congratulation, wowei! I bet it's a superbe level and I know exactly how excited you must feel now! |
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| revenge of the computers 1 |
Wed 05 Sep 2007 17:21 |
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<wowei> Congrats, your highness! Didn't I tell you, you'll make it? :-) |
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| Button Blocker: The Ultimate Challenge |
Wed 05 Sep 2007 17:18 |
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<wowei> Wow, it's only wonderful!
Well, you probably all know, how euphoric you can be after you finally solved a riddle, that you almost had given up a long time ago.
But the pure logic in this one really is only very fascianting. Love it! |
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| revenge of the computers 1 |
Tue 04 Sep 2007 17:21 |
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<mm> Tataaaaa: I got it! And now I think it's such a great level! No more frustration, finally... :-) |
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| Hugbot Wedding Ceremony |
Sun 02 Sep 2007 09:45 |
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<Tom 7> (SPOILER) Great. This seemed impossible at first.
Of course I knew about this stable configuration, but there's a difference between pushing and moving that made me think it wouldn't work here... |
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| Blocked and Unblocked |
Sun 02 Sep 2007 09:12 |
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<Tom 7> (SPOILER) I think this is easier than was intended? |
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| Rocken arond the Christmas tree..... |
Sun 02 Sep 2007 08:55 |
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<Tom 7> (SPOILER) Added speedrun: 56 moves (old: 117).
... but there is no reason for this one to be 45x45! |
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| Who locked me and Anthony out? Hugbots!!!!!! Dalaks!!!!!!!!!!!! |
Sun 02 Sep 2007 08:54 |
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<Tom 7> (SPOILER) Added speedrun: 143 moves (old: 304).
A trivial as they are, these "drawing" levels always make me smile. |
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| esukeipu da nyu! |
Sun 02 Sep 2007 08:44 |
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<Tom 7> Easy but well made. |
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| The Power of Laser Beams (bug) |
Sun 02 Sep 2007 08:39 |
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<Tom 7> A corner case indeed! ;) There are actually several problems like this when objects go off the screen, but this test case shows a particularly ugly one. Thanks! |
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| Remote Fun |
Sat 01 Sep 2007 13:28 |
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<Muchacha> that's interesting but short=) |
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| Remotes Can Make Levels Too Long |
Sun 26 Aug 2007 14:47 |
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<Tom 7> um... |
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| long way to flying island |
Sun 26 Aug 2007 12:52 |
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<Kacper> (SPOILER) Cook: Didn't need to use the panels at the end. |
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| 1 |
Sun 26 Aug 2007 12:48 |
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<Kacper> (SPOILER) Cook: Didn't need to use the trap. |
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| david&ces8@.n |
Sun 26 Aug 2007 12:41 |
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<Kacper> (SPOILER) Cook: What was the bomb above the panel for? |
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| Puzzle for 3+ |
Sun 26 Aug 2007 12:14 |
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<Kacper> (SPOILER) Cook: I didn't use the bomb. |
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| Don't tell me it's lame!!!! I worrked hard!!!! (That means yo... |
Sun 26 Aug 2007 06:44 |
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<wowei> ejg, you didn't work at all. Better study some levels, before publishing your crap. |
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| Unavaible Exits (Fixed) |
Sat 25 Aug 2007 20:26 |
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<Kacper> (SPOILER) Added speedrun.Old:20 |
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| Bodyguards |
Sat 25 Aug 2007 19:06 |
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<Kacper> Explain to me why not a difficulty of 0. |
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| Unavaible Exits (Fixed) |
Sat 25 Aug 2007 18:01 |
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<Kacper> What the... I messed the level up |
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| hooray for hugbots v.2 |
Sat 25 Aug 2007 15:05 |
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<Tom 7> (SPOILER) Added speedrun: 389 moves (old: 466).
not much of a run either
<Tom 7> (SPOILER) Added speedrun: 466 moves (old: 488).
Wasn't running |
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| Mid-Construction Dungeon |
Fri 24 Aug 2007 21:10 |
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<amg> (SPOILER) Cook: you can chose two ways. |
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| Unavaible Exits |
Fri 24 Aug 2007 01:00 |
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<Roadkilled F> (SPOILER) Cook: Accidental Walk out
At the bottom |
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