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revenge of the computers 1 Wed 05 Sep 2007 18:40
<mm> Thanks wowei, I know you've told me but I just couldn't believe it would ever be possible...Today I'm still kind of proud to finally have found the solution - and once more I'm asking myself why I've been so very stupid! (-; Now there's still revenge No 2 waiting for me...
 
Button Blocker: The Ultimate Challenge Wed 05 Sep 2007 18:34
<mm> Congratulation, wowei! I bet it's a superbe level and I know exactly how excited you must feel now!
 
revenge of the computers 1 Wed 05 Sep 2007 17:21
<wowei> Congrats, your highness! Didn't I tell you, you'll make it? :-)
 
Button Blocker: The Ultimate Challenge Wed 05 Sep 2007 17:18
<wowei> Wow, it's only wonderful!

Well, you probably all know, how euphoric you can be after you finally solved a riddle, that you almost had given up a long time ago.

But the pure logic in this one really is only very fascianting. Love it!
 
revenge of the computers 1 Tue 04 Sep 2007 17:21
<mm> Tataaaaa: I got it! And now I think it's such a great level! No more frustration, finally... :-)
 
Hugbot Wedding Ceremony Sun 02 Sep 2007 09:45
<Tom 7> (SPOILER) Great. This seemed impossible at first.
Of course I knew about this stable configuration, but there's a difference between pushing and moving that made me think it wouldn't work here...
 
Blocked and Unblocked Sun 02 Sep 2007 09:12
<Tom 7> (SPOILER) I think this is easier than was intended?
 
Rocken arond the Christmas tree..... Sun 02 Sep 2007 08:55
<Tom 7> (SPOILER) Added speedrun: 56 moves (old: 117).
... but there is no reason for this one to be 45x45!
 
Who locked me and Anthony out? Hugbots!!!!!! Dalaks!!!!!!!!!!!! Sun 02 Sep 2007 08:54
<Tom 7> (SPOILER) Added speedrun: 143 moves (old: 304).
A trivial as they are, these "drawing" levels always make me smile.
 
esukeipu da nyu! Sun 02 Sep 2007 08:44
<Tom 7> Easy but well made.
 
The Power of Laser Beams (bug) Sun 02 Sep 2007 08:39
<Tom 7> A corner case indeed! ;) There are actually several problems like this when objects go off the screen, but this test case shows a particularly ugly one. Thanks!
 
Remote Fun Sat 01 Sep 2007 13:28
<Muchacha> that's interesting but short=)
 
Remotes Can Make Levels Too Long Sun 26 Aug 2007 14:47
<Tom 7> um...
 
long way to flying island Sun 26 Aug 2007 12:52
<Kacper> (SPOILER) Cook: Didn't need to use the panels at the end.
 
1 Sun 26 Aug 2007 12:48
<Kacper> (SPOILER) Cook: Didn't need to use the trap.
 
david&ces8@.n Sun 26 Aug 2007 12:41
<Kacper> (SPOILER) Cook: What was the bomb above the panel for?
 
Puzzle for 3+ Sun 26 Aug 2007 12:14
<Kacper> (SPOILER) Cook: I didn't use the bomb.
 
Don't tell me it's lame!!!! I worrked hard!!!! (That means yo... Sun 26 Aug 2007 06:44
<wowei> ejg, you didn't work at all. Better study some levels, before publishing your crap.
 
Unavaible Exits (Fixed) Sat 25 Aug 2007 20:26
<Kacper> (SPOILER) Added speedrun.Old:20
 
Bodyguards Sat 25 Aug 2007 19:06
<Kacper> Explain to me why not a difficulty of 0.
 
Unavaible Exits (Fixed) Sat 25 Aug 2007 18:01
<Kacper> What the... I messed the level up
 
hooray for hugbots v.2 Sat 25 Aug 2007 15:05
<Tom 7> (SPOILER) Added speedrun: 389 moves (old: 466).
not much of a run either
<Tom 7> (SPOILER) Added speedrun: 466 moves (old: 488).
Wasn't running
 
Mid-Construction Dungeon Fri 24 Aug 2007 21:10
<amg> (SPOILER) Cook: you can chose two ways.
 
Unavaible Exits Fri 24 Aug 2007 01:00
<Roadkilled F> (SPOILER) Cook: Accidental Walk out
At the bottom
 
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