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| Pattern |
Tue 15 Jul 2008 23:30 |
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<Gil Anthony> thx for the level we hadn't any for a while.
Gil Anthony
<radiant> (SPOILER) Added speedrun: 445 moves (old: 470).
No need for the yellow block! |
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| Zebra |
Tue 15 Jul 2008 09:27 |
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<tyler> (SPOILER) ftfrf |
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| Back_and_forth |
Mon 14 Jul 2008 10:01 |
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<ejg> (SPOILER) added Speedrun: 261 (old 301) |
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| Tutorial 20: Transponders |
Sun 13 Jul 2008 21:15 |
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<Mom1> (SPOILER) Max: As you can see at the beginning, you can use the transponder to block something that you may need to. Hope this is helpful:) |
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| PUA Tactic:Ignore the TARGET 3 |
Sun 13 Jul 2008 20:29 |
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<Max> (SPOILER) Cook: ran around until it worked |
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| Tutorial 20: Transponders |
Sat 12 Jul 2008 19:24 |
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<Max> please help me this is impossible |
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| D B-u-t S N D 'D'| |
Sat 12 Jul 2008 11:00 |
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<tyler> (SPOILER) Cook: 77u |
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| block hell2 |
Fri 11 Jul 2008 21:44 |
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<gary> (SPOILER) Cook: The bottom part has remained unused. |
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| Modern Art |
Fri 11 Jul 2008 15:06 |
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<Boris> This level is very stupid! |
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| It's a Hold-up! (mod by ejg) |
Mon 07 Jul 2008 12:16 |
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<ejg> Good job John! I had no idea you could trap the Dalak! |
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| Burning Escape Gas $18.95 |
Sun 06 Jul 2008 20:55 |
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<gary> So boring... is this long? I think Tom 7 will move this to minor leagues. |
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| It's a Hold-up! (mod by ejg) |
Sun 06 Jul 2008 00:18 |
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<John Lewis> (SPOILER) Added speedrun: 146 moves (old: 221).
Actually, there's a simpler way...
<mm> Gary, your speedrun is funny :-) |
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| 445544445455544544554544545544r554454545544454545544545445445... |
Fri 04 Jul 2008 21:11 |
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<John Lewis> (SPOILER) Cook: DIdn't use the bottom right section. |
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| It's a Hold-up! |
Fri 04 Jul 2008 02:36 |
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<gary> (SPOILER) Cook: Hugbot was unused.
<mm> (SPOILER) Added speedrun: 104 moves (old: 106).
Didn't free the bot. |
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| A Tale of Two Robotic Hearts |
Tue 01 Jul 2008 09:19 |
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<Mom1> Well I FINALLY got all of these now all I need is to get smart enough to figure out what I gotta do to get the Jumps!!! |
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| Epsilon One |
Sun 29 Jun 2008 14:11 |
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<Gil Anthony> I did it...usually your puzzles usually leave me feeling that i'm either not very bright, Lazy or both....but, I solved this one.Keep your good work coming Gary.The fact that their are few new levels may speak to the problem for others trying to best yours'.GIL |
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| And then there were Five? |
Thu 26 Jun 2008 22:12 |
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<Mom1> (SPOILER) Added speedrun: 1447 moves (old: 1547).
Really didn't expect to get a speedrun on this one :) |
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| Grand Prix |
Thu 26 Jun 2008 20:35 |
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<Mom1> (SPOILER) Added speedrun: 476 moves (old: 999999).
Well I have all the grand prix done |
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| Grand Prix (v2) |
Thu 26 Jun 2008 20:20 |
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<Mom1> (SPOILER) Added speedrun: 510 moves (old: 541).
I'm stumped with the rest of my triage levels so I'm doing some deleted ones :) |
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| Grandmother's Castle Escape (v3) |
Tue 24 Jun 2008 20:11 |
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<mm> (SPOILER) Hi Noname, thanks! BTW: I wouldn't consider our solutions as "cooks" - per definition (as far as I understand it) a cook kind of spoils or destroys (AND shortens) the intended original way to solve a level and though the level itself becomes ambiguous - but here that's not the case. Right? Or am I wrong...? |
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| The Hugbot Outpost Revised |
Tue 24 Jun 2008 09:21 |
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<mm> (SPOILER) Added speedrun: 243 moves (old: 260).
Great level, Gary! :-) |
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| Grandmother's Castle Escape (v3) |
Sat 21 Jun 2008 23:25 |
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<noname> (SPOILER) Nice cooks, mm and wowei. |
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