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Pattern Tue 15 Jul 2008 23:30
<Gil Anthony> thx for the level we hadn't any for a while.

Gil Anthony
<radiant> (SPOILER) Added speedrun: 445 moves (old: 470).
No need for the yellow block!
 
Zebra Tue 15 Jul 2008 09:27
<tyler> (SPOILER) ftfrf
 
Back_and_forth Mon 14 Jul 2008 10:01
<ejg> (SPOILER) added Speedrun: 261 (old 301)
 
Tutorial 20: Transponders Sun 13 Jul 2008 21:15
<Mom1> (SPOILER) Max: As you can see at the beginning, you can use the transponder to block something that you may need to. Hope this is helpful:)
 
PUA Tactic:Ignore the TARGET 3 Sun 13 Jul 2008 20:29
<Max> (SPOILER) Cook: ran around until it worked
 
Tutorial 20: Transponders Sat 12 Jul 2008 19:24
<Max> please help me this is impossible
 
D B-u-t S N D 'D'| Sat 12 Jul 2008 11:00
<tyler> (SPOILER) Cook: 77u
 
block hell2 Fri 11 Jul 2008 21:44
<gary> (SPOILER) Cook: The bottom part has remained unused.
 
Modern Art Fri 11 Jul 2008 15:06
<Boris> This level is very stupid!
 
It's a Hold-up! (mod by ejg) Mon 07 Jul 2008 12:16
<ejg> Good job John! I had no idea you could trap the Dalak!
 
Burning Escape Gas $18.95 Sun 06 Jul 2008 20:55
<gary> So boring... is this long? I think Tom 7 will move this to minor leagues.
 
It's a Hold-up! (mod by ejg) Sun 06 Jul 2008 00:18
<John Lewis> (SPOILER) Added speedrun: 146 moves (old: 221).
Actually, there's a simpler way...
<mm> Gary, your speedrun is funny :-)
 
445544445455544544554544545544r554454545544454545544545445445... Fri 04 Jul 2008 21:11
<John Lewis> (SPOILER) Cook: DIdn't use the bottom right section.
 
It's a Hold-up! Fri 04 Jul 2008 02:36
<gary> (SPOILER) Cook: Hugbot was unused.
<mm> (SPOILER) Added speedrun: 104 moves (old: 106).
Didn't free the bot.
 
A Tale of Two Robotic Hearts Tue 01 Jul 2008 09:19
<Mom1> Well I FINALLY got all of these now all I need is to get smart enough to figure out what I gotta do to get the Jumps!!!
 
Epsilon One Sun 29 Jun 2008 14:11
<Gil Anthony> I did it...usually your puzzles usually leave me feeling that i'm either not very bright, Lazy or both....but, I solved this one.Keep your good work coming Gary.The fact that their are few new levels may speak to the problem for others trying to best yours'.GIL
 
And then there were Five? Thu 26 Jun 2008 22:12
<Mom1> (SPOILER) Added speedrun: 1447 moves (old: 1547).
Really didn't expect to get a speedrun on this one :)
 
Grand Prix Thu 26 Jun 2008 20:35
<Mom1> (SPOILER) Added speedrun: 476 moves (old: 999999).
Well I have all the grand prix done
 
Grand Prix (v2) Thu 26 Jun 2008 20:20
<Mom1> (SPOILER) Added speedrun: 510 moves (old: 541).
I'm stumped with the rest of my triage levels so I'm doing some deleted ones :)
 
Grandmother's Castle Escape (v3) Tue 24 Jun 2008 20:11
<mm> (SPOILER) Hi Noname, thanks! BTW: I wouldn't consider our solutions as "cooks" - per definition (as far as I understand it) a cook kind of spoils or destroys (AND shortens) the intended original way to solve a level and though the level itself becomes ambiguous - but here that's not the case. Right? Or am I wrong...?
 
The Hugbot Outpost Revised Tue 24 Jun 2008 09:21
<mm> (SPOILER) Added speedrun: 243 moves (old: 260).
Great level, Gary! :-)
 
Grandmother's Castle Escape (v3) Sat 21 Jun 2008 23:25
<noname> (SPOILER) Nice cooks, mm and wowei.
 
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