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Dissimilarities Tue 22 Jul 2008 23:49
<Gil Anthony> (SPOILER) Added speedrun: 235 moves (old: 240).
Yea, simple as far as esacpe levels go.235 moves is the shortest solution I've found so far. Gil Anthony
 
Pattern Tue 22 Jul 2008 23:06
<Tom 7> (SPOILER) Cook: The yellow block and the creation of its corridor aren't necessary.
 
Handmade 013 Mon 21 Jul 2008 12:40
<John Lewis> (SPOILER) Added speedrun: 650 moves (old: 656).
Six moves down, two to go
 
They're comin to take me away, heehee... Sun 20 Jul 2008 01:55
<Gil Anthony> I'd like to see if you can impress the inventor of Escape Tom VII.Each level is getting a bit harder for me to complete and I like the little mental workout it takes...Make'em harder! GIL ANTHONY
 
One false move... (v1.2) Fri 18 Jul 2008 17:08
<Gil Anthony> (SPOILER) Added speedrun: 262 moves (old: 263).
One false move less than the other guy
<Mazur> I know, however, there's also a difference between an Escape level and something that can be totally bypassed. The intent of any level should be to pose a challenge, and when yuo find your challenges completely bypassed, the level is flawed. Mine still is, I knew that, but I'm learning...
<radiant> (SPOILER) Added speedrun: 263 moves (old: 430).
You know, there is such a thing as "straining too hard to force the player's hand".
 
One false move... (v1.1) Thu 17 Jul 2008 17:14
<radiant> (SPOILER) Added speedrun: 215 moves (old: 219).
Closer still...
 
One false move... Thu 17 Jul 2008 05:52
<gary> (SPOILER) Cook: Blocked the lasers using wires and all spheres remained unused.
<radiant> (SPOILER) Added speedrun: 218 moves (old: 222).
How did that part stay in?
<Gil Anthony> yea, thats more like an escape level!
 
Get Off My Back Wed 16 Jul 2008 23:36
<Mazur> As it is, I don't see how it can be solved. If only the teleport would put me just above instead of in the hugbot, I'd be home free.
Mazur.
 
Have we escaped yet?The Movie Wed 16 Jul 2008 13:56
<philipe> mija]
 
You take the high road Wed 16 Jul 2008 10:32
<tyler> (SPOILER) Cook: tylerr
 
Pattern Tue 15 Jul 2008 23:30
<Gil Anthony> thx for the level we hadn't any for a while.

Gil Anthony
<radiant> (SPOILER) Added speedrun: 445 moves (old: 470).
No need for the yellow block!
 
Zebra Tue 15 Jul 2008 09:27
<tyler> (SPOILER) ftfrf
 
Back_and_forth Mon 14 Jul 2008 10:01
<ejg> (SPOILER) added Speedrun: 261 (old 301)
 
Tutorial 20: Transponders Sun 13 Jul 2008 21:15
<Mom1> (SPOILER) Max: As you can see at the beginning, you can use the transponder to block something that you may need to. Hope this is helpful:)
 
PUA Tactic:Ignore the TARGET 3 Sun 13 Jul 2008 20:29
<Max> (SPOILER) Cook: ran around until it worked
 
Tutorial 20: Transponders Sat 12 Jul 2008 19:24
<Max> please help me this is impossible
 
D B-u-t S N D 'D'| Sat 12 Jul 2008 11:00
<tyler> (SPOILER) Cook: 77u
 
block hell2 Fri 11 Jul 2008 21:44
<gary> (SPOILER) Cook: The bottom part has remained unused.
 
Modern Art Fri 11 Jul 2008 15:06
<Boris> This level is very stupid!
 
It's a Hold-up! (mod by ejg) Mon 07 Jul 2008 12:16
<ejg> Good job John! I had no idea you could trap the Dalak!
 
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