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| Dissimilarities |
Tue 22 Jul 2008 23:49 |
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<Gil Anthony> (SPOILER) Added speedrun: 235 moves (old: 240).
Yea, simple as far as esacpe levels go.235 moves is the shortest solution I've found so far. Gil Anthony |
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| Pattern |
Tue 22 Jul 2008 23:06 |
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<Tom 7> (SPOILER) Cook: The yellow block and the creation of its corridor aren't necessary. |
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| Handmade 013 |
Mon 21 Jul 2008 12:40 |
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<John Lewis> (SPOILER) Added speedrun: 650 moves (old: 656).
Six moves down, two to go |
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| They're comin to take me away, heehee... |
Sun 20 Jul 2008 01:55 |
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<Gil Anthony> I'd like to see if you can impress the inventor of Escape Tom VII.Each level is getting a bit harder for me to complete and I like the little mental workout it takes...Make'em harder! GIL ANTHONY |
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| One false move... (v1.2) |
Fri 18 Jul 2008 17:08 |
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<Gil Anthony> (SPOILER) Added speedrun: 262 moves (old: 263).
One false move less than the other guy
<Mazur> I know, however, there's also a difference between an Escape level and something that can be totally bypassed. The intent of any level should be to pose a challenge, and when yuo find your challenges completely bypassed, the level is flawed. Mine still is, I knew that, but I'm learning...
<radiant> (SPOILER) Added speedrun: 263 moves (old: 430).
You know, there is such a thing as "straining too hard to force the player's hand". |
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| One false move... (v1.1) |
Thu 17 Jul 2008 17:14 |
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<radiant> (SPOILER) Added speedrun: 215 moves (old: 219).
Closer still... |
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| One false move... |
Thu 17 Jul 2008 05:52 |
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<gary> (SPOILER) Cook: Blocked the lasers using wires and all spheres remained unused.
<radiant> (SPOILER) Added speedrun: 218 moves (old: 222).
How did that part stay in?
<Gil Anthony> yea, thats more like an escape level! |
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| Get Off My Back |
Wed 16 Jul 2008 23:36 |
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<Mazur> As it is, I don't see how it can be solved. If only the teleport would put me just above instead of in the hugbot, I'd be home free.
Mazur. |
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| Have we escaped yet?The Movie |
Wed 16 Jul 2008 13:56 |
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<philipe> mija]
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| You take the high road |
Wed 16 Jul 2008 10:32 |
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<tyler> (SPOILER) Cook: tylerr |
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| Pattern |
Tue 15 Jul 2008 23:30 |
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<Gil Anthony> thx for the level we hadn't any for a while.
Gil Anthony
<radiant> (SPOILER) Added speedrun: 445 moves (old: 470).
No need for the yellow block! |
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| Zebra |
Tue 15 Jul 2008 09:27 |
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<tyler> (SPOILER) ftfrf |
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| Back_and_forth |
Mon 14 Jul 2008 10:01 |
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<ejg> (SPOILER) added Speedrun: 261 (old 301) |
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| Tutorial 20: Transponders |
Sun 13 Jul 2008 21:15 |
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<Mom1> (SPOILER) Max: As you can see at the beginning, you can use the transponder to block something that you may need to. Hope this is helpful:) |
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| PUA Tactic:Ignore the TARGET 3 |
Sun 13 Jul 2008 20:29 |
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<Max> (SPOILER) Cook: ran around until it worked |
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| Tutorial 20: Transponders |
Sat 12 Jul 2008 19:24 |
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<Max> please help me this is impossible |
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| D B-u-t S N D 'D'| |
Sat 12 Jul 2008 11:00 |
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<tyler> (SPOILER) Cook: 77u |
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| block hell2 |
Fri 11 Jul 2008 21:44 |
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<gary> (SPOILER) Cook: The bottom part has remained unused. |
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| Modern Art |
Fri 11 Jul 2008 15:06 |
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<Boris> This level is very stupid! |
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| It's a Hold-up! (mod by ejg) |
Mon 07 Jul 2008 12:16 |
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<ejg> Good job John! I had no idea you could trap the Dalak! |
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