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| Knight's Tour |
Thu 20 Aug 2009 20:53 |
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<Bekah> This was fun. Once I realized what the problem was (how to take a knight through every square of a chessboard, only visiting each square once, and ending where you started), I just pulled out my graph paper and pencil. When I had my solution, putting it into the game was easy. Thanks for the challenge. |
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| Single File (mod2) |
Mon 17 Aug 2009 04:54 |
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<gary> I got it, but radiant uploaded a solution from the first modification... |
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| Single File (mod) |
Mon 17 Aug 2009 04:27 |
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<radiant> (SPOILER) Added speedrun: 37 moves (old: 48).
mize well! |
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| Single File (mod2) |
Mon 17 Aug 2009 04:24 |
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<radiant> (SPOILER) Added speedrun: 37 moves (old: 38).
oh, right |
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| Assembly Line (v4) |
Mon 10 Aug 2009 08:50 |
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<radiant> (SPOILER) Added speedrun: 605 moves (old: 619).
Even if there won't be alphabetic tiles, just adding numeric tiles would allow me to be rid of the eyesore that is the start of this level. |
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| Spaced Invaders |
Mon 10 Aug 2009 01:36 |
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<gary> (SPOILER) Added solution "Second Solution":
It may be possible by doing this. |
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| X Core |
Sun 09 Aug 2009 12:25 |
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<mm> (SPOILER) Added speedrun: 441 moves (old: 578).
;-) |
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| ASC 39pcs. |
Sat 01 Aug 2009 16:34 |
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<N7DOT> Good job radiant. |
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| Assorted candy sorting 18pcs. |
Wed 29 Jul 2009 17:50 |
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<radiant> (SPOILER) Added speedrun: 218 moves (old: 457).
You mean I can't just leave licorice gumdrops scattered all over the floor? |
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| Dispatches |
Sat 25 Jul 2009 09:50 |
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<gary> Nice cook, mm.
<mm> (SPOILER) Cook: Didn't need all bombs! |
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| z. Deimos Anomaly |
Sat 25 Jul 2009 05:37 |
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<gary> Woah, I can't believe that noname really cooked this!!!
<noname> (SPOILER) Added speedrun: 157 moves (old: 369).
Cooked. |
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| Bob 10 |
Wed 22 Jul 2009 22:09 |
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<Eric119> (SPOILER) I have a way to get all the pieces to the right, but nothing happens?? What's missing? |
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| Fireworks |
Sun 19 Jul 2009 16:16 |
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<wowei> yup was hard work, no fun almost ;) |
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| boonS ver1.1.e |
Sat 18 Jul 2009 23:20 |
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<thiago> various chances to win |
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| the mystery of the dissipearing spots! |
Sat 18 Jul 2009 12:24 |
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<CHAZ> (SPOILER) Cook: -_- NO! |
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| boonS ver1.1.e |
Fri 17 Jul 2009 11:52 |
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<landon> (SPOILER) Cook: I only used half of the level to solve it. |
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| Hugbot Elevators & Stairs |
Thu 16 Jul 2009 21:05 |
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<Bekah> Very nicely done. This has lots of neat tricks in it, but everything's pretty obvious. There's only one way to go, so there's not really any difficulty. |
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| Moore neighborhood(Life) cell corners |
Thu 16 Jul 2009 15:36 |
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<Eric119> (SPOILER) Added speedrun: 77 moves (old: 85).
Computer-optimized. |
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| A Dalek Attack Squad! |
Wed 15 Jul 2009 14:48 |
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<thiago> (SPOILER) extra easy! |
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| count-by-three |
Tue 14 Jul 2009 21:09 |
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<landon> Then make a count-by-five!! |
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| benwise_01 v2 |
Tue 14 Jul 2009 15:23 |
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<thiago> (SPOILER) hi! |
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| Hardest IQ Carrier (EXPERTS ONLY!!!!!!!!) |
Tue 14 Jul 2009 14:49 |
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<thiago> hi! it is not possible! |
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| count-by-three |
Mon 13 Jul 2009 19:29 |
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<Gil Anthony> yawn....Zzzzzzzzzz |
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