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Fix The Bathroom Thu 05 Nov 2009 08:55
<wowei> (SPOILER) Added speedrun: 71 moves (old: 77).
full agree. why bother publishing it then?
 
Silver Links Thu 05 Nov 2009 02:07
<radiant> (SPOILER) To the extent that this is anything like QF, it's only from what that level takes of the original SF. Just think of the SF puzzle as being the "first half" of QF.
<devin> this level seems like radiants quintiple file
 
Mission 78 : Avoid The Paparazzi Wed 04 Nov 2009 19:24
<devin> I just hope somebody mods it and make it better
 
Raining Puzzles (mod) Wed 04 Nov 2009 16:32
<radiant> (SPOILER) Added speedrun: 207 moves (old: 208).
Using the bomb here is 1 move faster.
 
Quintuple File (v3) Tue 03 Nov 2009 22:32
<noname> (SPOILER) I tried, but decided to kill the process after a few minutes. In contrast, the brokoban levels were solved in a few seconds. Of course, since I had to include behavior for electricity and trap, I had to rewrite some code, and I don't know whether the problem is with search space or with bugs.
 
Silver Links Tue 03 Nov 2009 13:48
<SPAM> (SPOILER) Added speedrun: 60 moves (old: 63).
Okay, now it works :)
<SPAM> Actually, my speedrun is 60 moves, but for some reason I can't load it up (something with bookmarks and non-validating solution, though it's neither nor, I think).
 
Quintuple File (v3) Sun 01 Nov 2009 19:36
<radiant> (SPOILER) Has noname tried his Botkoban 2 solver on this? The levels are really quite similar, and I'm sure he's familiar enough with the first half of the puzzle...

I guess the search space is a good deal larger, which might cause it to choke. Who knows.
 
Steel Ladder (easy) Sun 01 Nov 2009 17:40
<N7DOT> John Lewis... That is quick... I just uploaded it.
 
Sky Ladder (hard) Sun 01 Nov 2009 17:38
<N7DOT> Note: Someone Else Solved it, But They aren't registered... Oh well. I don't take claim to the solve.
 
1Move Sun 01 Nov 2009 16:50
<Dragon> (SPOILER) Cook: yp -> down first
 
microban Sun 01 Nov 2009 16:43
<Dragon> (SPOILER) Cook:move
 
Oscillation? (mod) Sat 31 Oct 2009 22:50
<radiant> He's saying that your Ctrl-0-able speedrun to the "easy mode" mods gave him, for the first time, a solve on a level consensus rated 6 in difficulty (or, for that matter, on anything above 4).
<gary> Hmm... I'm not sure what he's talking about.
<mm> ???
<devin> Difficulty 0:Finished 1:Cake Walk 2:Lots Beaten 3:Some Beaten 4: 1-15 beaten 5:0 Beaten 6:1 Beaten
 
One Oscillation? Fri 30 Oct 2009 22:26
<gary> (SPOILER) Added speedrun: 73 moves (old: 77).
qwurieojsfgvhsdjkschasjihxcjisdhfidhfjguis
 
1-4 Oscillation? Fri 30 Oct 2009 22:25
<gary> (SPOILER) Added speedrun: 73 moves (old: 94).
fdsjkfsdklfjdsljfksdjfklsdjkfdjsklfjsldjfkl
 
One Oscillation? Fri 30 Oct 2009 22:20
<gary> (SPOILER) Added speedrun: 77 moves (old: 99).
sdfjksdjflksdjklsdjkfjdslkfjsdklfjskldfjk
 
1-4 Oscillation? Fri 30 Oct 2009 22:19
<gary> (SPOILER) Added speedrun: 94 moves (old: 160).

asdjklasdklasjkldasjkldj
 
59 Strikes Mon 26 Oct 2009 09:17
<gary> This was done with the input function, too.
 
69 Strikes Mon 26 Oct 2009 03:07
<gary> (SPOILER) Added speedrun: 60 moves (old: 68).
sdfjksdfjkl
 
72 Strikes Mon 26 Oct 2009 03:05
<gary> (SPOILER) Added speedrun: 60 moves (old: 68).
sdfjkl
<radiant> (SPOILER) Added speedrun: 68 moves (old: 72).
You might be interested in looking up a level called "Dimensional Trap 17".
 
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