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Learning ABC :o) Mon 21 Dec 2009 20:24
<mm> You're certainly right, Radiant, and brilliant, as usual. But in fact: the level is everything, but NOT funny. Not at all..!
<radiant> Quarantine is certainly out; that's for levels that rely on bugs after those bugs are written out of the game.

It could head off to veryfunny, as an analog of HARDEST IQ CARRIER (EXPERTS ONLY), but it's not even that funny. Just an exercise in reading a huge mess of a D map over a 2,009-tile area.
<mm> (SPOILER) Good question, Radiant! I guess we're supposed to figure how to handle ABC levels? -> They will fit into the "Minor Leagues" file or even disappear in "Quarantine". I'd vote for "Quarantine". Definitely. This level seems to have been created to make us feel "arghhhh"! And it's certainly NOT the aim of this game to make us players feel like "arghhh". On the contrary! We players should feel like "WOW", I've got it, and we're supposed to continue to play the game! (And to CREATE new levels... I'm sorry, I'm really bad in creating interesting and new levels, I wish I could!!!)
 
Going Back Home Mon 21 Dec 2009 17:01
<Carlin> (SPOILER) Added speedrun: 198 moves (old: 200).
New Record! ;o)
 
Have we escaped yet?The Movie Mon 21 Dec 2009 15:01
<Sulnudu> (SPOILER) Cook: It seemed like all too easy, either there are a lot of red herrings, or I have somehow cooked it. It seems the solution is more or less trivially to go to the exit and escape
 
Learning ABC :o) Mon 21 Dec 2009 01:35
<radiant> (SPOILER) Added speedrun: 673 moves (old: 1195).
What is the point of this level?
 
Spiral of Blocks Sun 20 Dec 2009 20:24
<N7DOT> (SPOILER) Added speedrun: 166 moves (old: 180).
Ding!
 
Test, sorry Sun 20 Dec 2009 13:56
<Tom 7> There's now a modest limit on the number of levels a user can upload in one day.
<radiant> (SPOILER) Added speedrun: 16 moves (old: 18).
wait what
 
Don't Block the Way Sat 19 Dec 2009 22:59
<N7DOT> (SPOILER) Added speedrun: 46 moves (old: 71).
I can't Imagine why you didn't see this.
 
Transport Sat 19 Dec 2009 22:22
<N7DOT> (SPOILER) Added speedrun: 53 moves (old: 59).
Yet again. I'm Surprised someone else didn't get this.
<N7DOT> (SPOILER) Added speedrun: 59 moves (old: 61).
Uggh.. I wish I found these at the beggining.
<N7DOT> (SPOILER) Added speedrun: 61 moves (old: 64).
I keep Improving!
<N7DOT> (SPOILER) Added speedrun: 64 moves (old: 68).
Took off some pointless moves.
<N7DOT> (SPOILER) Added speedrun: 68 moves (old: 73).
..........D? See it through.
 
Require Of Thought (contest) Sat 19 Dec 2009 21:47
<N7DOT> Try harder. The contest starting level is still the best, even though I did release "Star Transport" which didn't make it. You Can Do It!
 
Go To The Door 2 - Higher Security Sat 19 Dec 2009 17:02
<mm> (SPOILER) Cook:I did free one yellow block that I didn't even need to solve the level.
<radiant> (SPOILER) Added speedrun: 494 moves (old: 505).
with the potential to use one more block
 
Require Of Thought (contest) Sat 19 Dec 2009 10:30
<radiant> (SPOILER) Added speedrun: 6 moves (old: 11).
um
 
Archaeological 2 Sat 19 Dec 2009 10:30
<gary> (SPOILER) Added speedrun: 458 moves (old: 464).
sjdfkljdsklfjksldjfklsdjfkldsjfklsdjkfljdsklfjdsklfjskldjfkldsjfklsdjfklsdjflsd
 
Holiday E-Decoration Sat 19 Dec 2009 10:29
<devin> actually style is based on how much work you put into it.
 
Puzzle 2 Sat 19 Dec 2009 10:18
<gary> (SPOILER) Added speedrun: 86 moves (old: 92).
jsdklfjkldsjfklsdjfklsdjflksdjflksdjkljsdkf
 
I want to enter in the door! Sat 19 Dec 2009 10:10
<gary> (SPOILER) Added speedrun: 70 moves (old: 121).
dfjklsjdlfjkldsjkljskljsdkljsdklfjsdlkfjsdklfjksdljfklsdjklsdjfkljfkldsjfkldsjk
 
Don't Block the Way Sat 19 Dec 2009 09:54
<gary> (SPOILER) Added speedrun: 71 moves (old: 81).
fjdskljfkldsjl jsdlkf jsdklf jklds jfklds jfklsd jklfj sdklf jsdklf jds
 
Traditional Puzzle 2 Sat 19 Dec 2009 08:56
<gary> (SPOILER) Added speedrun: 138 moves (old: 152).
fjsdklfjsklfjsklfjsdjflksdjfklsdjflsdjfklsdjkfljsdlkf jsdlkf jlksdjfklsdjfksdjlkfsjdklfjsdklfjsdklfjsdklfjsdklfjklsdjf
 
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