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Hyperactive Fri 24 Feb 2012 22:28
<Gary> (SPOILER) Added speedrun: 184 moves (old: 253).
sdfjlk
 
sac de noeud Fri 24 Feb 2012 11:28
<Gary> (SPOILER) Added speedrun: 445 moves (old: 486).
sdfk
 
Bomb Sequence Sun 19 Feb 2012 17:03
<Gil Anthony> First new level in some time...thx haven't solved yet..good level.
 
What's the point? Thu 02 Feb 2012 07:19
<Zog> (SPOILER) Cook: Only used yellow block and corner wire from right-hand side.
 
Alignment Wed 18 Jan 2012 12:12
<SPAM> (SPOILER) Added speedrun: 188 moves (old: 192).
Minor improvements
 
Not Again! Mon 16 Jan 2012 08:11
<Zog> (SPOILER) Cook: Did not use top right button.
 
bounce dungeon Sat 07 Jan 2012 08:42
<sofien> (SPOILER) Cook: sof


 
Sequential Labyrinth Tue 03 Jan 2012 15:45
<Vellisia> (SPOILER) There are two valid moves at move 3 as well, with one being regarded as "wrong". Left me wondering for a while what I was doing wrong; turns out I wasn't doing anything wrong, just not following the intended solution with 100% accuracy.
 
Bomb Chaining Septuple Thu 22 Dec 2011 09:36
<mm> Gary, I found this level pretty clever as well, neat concept and implementation!
 
Insane Bombing Wed 21 Dec 2011 20:31
<Gil Anthony> you sure upload hard levels...some too hard for most.I'm not sure i've solved any of yours myself.Good Work!
<Dave> Gary, I'm really liking your recent glut of levels. Thanks.
 
Require Of Thought (contest) Mon 19 Dec 2011 15:25
<Ruben> (SPOILER) Cook: You Fail
 
red wasteland Mon 19 Dec 2011 04:45
<sofien> (SPOILER) Cook:
sof
 
Unified Strike Wed 14 Dec 2011 23:23
<Dave> (SPOILER) I agree. The method used in the speedrun was my first and so far only solution. When I saw the original I was actually quite disappointed that it was possible to beat it like this. Nevertheless, it's still a great mod.
<radiant> One thing I don't like about the speedrun is how it loses a certain sense of "unity" that was present in the original solution. That's about as much detail as I can go into without marking this spoiler.
 
Bomb Crisis Wed 14 Dec 2011 15:59
<wowei> thanks from me too, Gary, it's a really nice riddle
 
Unified Strike Wed 14 Dec 2011 15:53
<wowei> Not bad, really not bad, and it's a great speedrun too.
 
Bomb Crisis Mon 12 Dec 2011 14:14
<mm> Lovely level, thank you Gary!
 
the mystery of the dissipearing spots! Tue 06 Dec 2011 07:22
<Dave> continued in 'Feedback'...
<Dave> The price of democracy methinks!
Some clarification of the difference between a 'cook' and a 'comment' wouldn't go amiss. Unfortunately, it is not immediately apparent to a new player how to only comment or where that commment ends up. However, in some cases a sense of humour is painfully unapparent too, and fixing that may be just a tad beyond the skills of MrTMVII...
<Gary> Tom, can you please stop the different players from making inappropriate "cook" comments?
<Ruben> (SPOILER) Cook: STUPID
 
A ford Escape Sun 04 Dec 2011 19:13
<Gary> (SPOILER) Added speedrun: 216 moves (old: 293).
sdfhgj
 
Tutorial 19: Sleeping Bots Sat 03 Dec 2011 12:31
<Ruben> (SPOILER) Cook: COOLololo
 
Tutorial 16: Hugbots 2 Sat 03 Dec 2011 12:25
<Ruben> (SPOILER) Cook: Cool!
 
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