|
|
 |
 |
| Test Upload 2021 |
Sat 17 Apr 2021 18:08 |
 |
<Tom 7> (SPOILER) It worked :) |
|
| |
| Clocking Out |
Sat 03 Apr 2021 23:56 |
 |
<noname> (SPOILER) Added speedrun: 485 moves (old: 492).
Reupload speedrun with final configuration figured out by computer. |
|
| |
| Steel Fun |
Sat 03 Apr 2021 23:46 |
 |
<noname> (SPOILER) Added speedrun: 549 moves (old: 597).
Reupload optimal solution. |
|
| |
| Logical Traps |
Sat 03 Apr 2021 23:45 |
 |
<noname> (SPOILER) Added speedrun: 304 moves (old: 532).
Reupload partially optimal speedrun. |
|
| |
| Don't Turn |
Sat 03 Apr 2021 23:44 |
 |
<noname> (SPOILER) Added speedrun: 472 moves (old: 645).
Reupload speedrun based on the optimal solution for Don't Trun 2 |
|
| |
| Don't Turn 2 - Less Shoving Required |
Sat 03 Apr 2021 23:42 |
 |
<noname> (SPOILER) Added speedrun: 423 moves (old: 432).
Reupload optimal solution. |
|
| |
| It |
Sat 03 Apr 2021 23:42 |
 |
<noname> (SPOILER) Added speedrun: 74 moves (old: 76).
Reupload optimal solution. |
|
| |
| Chasing Geraldine |
Sat 03 Apr 2021 23:41 |
 |
<noname> (SPOILER) Added speedrun: 74 moves (old: 78).
Reupload optimal solution. |
|
| |
| patterns |
Sat 03 Apr 2021 23:41 |
 |
<noname> (SPOILER) Added speedrun: 34 moves (old: 207).
Reupload optimal solution. |
|
| |
| Robot Prison Break |
Sat 03 Apr 2021 23:39 |
 |
<noname> (SPOILER) Added speedrun: 101 moves (old: 123).
Reupload optimal solution. |
|
| |
| Hoola is back for more |
Sat 03 Apr 2021 23:39 |
 |
<noname> (SPOILER) Added speedrun: 166 moves (old: 279).
Reupload optimal solution. |
|
| |
| mom1 first (harder) |
Sat 03 Apr 2021 23:31 |
 |
<noname> (SPOILER) Added solution "Original":
Oops! Should not be speedrun only...
<noname> (SPOILER) Added speedrun: 463 moves (old: 999999).
Reupload original solution. |
|
| |
| Sphere Animation Bug |
Sat 03 Apr 2021 23:28 |
 |
<noname> (SPOILER) Added speedrun: 3 moves (old: 999999).
Reupload original solution.
<Tom 7> Thanks! |
|
| |
| round things |
Sat 03 Apr 2021 15:10 |
 |
<Tom 7> (SPOILER) Added solution "Test solution upload":
Testing whether I fixed solution uploading! |
|
| |
| Clocking Out |
Thu 11 Mar 2021 07:55 |
 |
<noname> (SPOILER) Added speedrun: 485 moves (old: 487).
I have to admit that I wrote a program to figure out the final configuration. At least the block pushing part in this speedrun is not by computer... |
|
| |
| Steel Fun |
Sat 12 Dec 2020 09:42 |
 |
<noname> (SPOILER) Added speedrun: 549 moves (old: 555).
Optimal solution found by separating the level into several parts and feeding each of them to my solver. |
|
| |
| Logical Traps |
Sat 12 Dec 2020 09:09 |
 |
<noname> (SPOILER) Added speedrun: 304 moves (old: 318).
In this speedrun, the runs for the first two rooms and the transport room are optimal. |
|
| |
| Don't Turn |
Sat 12 Dec 2020 08:56 |
 |
<noname> (SPOILER) Added speedrun: 472 moves (old: 475).
Used the optimal solution to Don't Turn 2 to improve this speedrun. Unfortunately, I don't think my solver can tackle this, since the extra steel block means one might need 100 times more runtime to do this, and I don't have that much time for my solver... |
|
| |
| Don't Turn 2 - Less Shoving Required |
Sat 12 Dec 2020 08:50 |
 |
<noname> (SPOILER) Added speedrun: 423 moves (old: 426).
Optimal. |
|
| |
| It |
Sat 12 Dec 2020 08:47 |
 |
<noname> (SPOILER) Added speedrun: 74 moves (old: 76).
Optimal. |
|
| |
| Chasing Geraldine |
Sat 12 Dec 2020 08:47 |
 |
<noname> (SPOILER) Added speedrun: 74 moves (old: 76).
Optimal solution found by separating the level into three parts and feeding each part separately to my solver. |
|
| |
| patterns |
Sat 12 Dec 2020 08:44 |
 |
<noname> (SPOILER) Added speedrun: 34 moves (old: 35).
Optimal. |
|
| |
| Robot Prison Break |
Sat 12 Dec 2020 08:44 |
 |
<noname> (SPOILER) Added speedrun: 101 moves (old: 113).
Optimal. |
|
| |
|
|
 |
 |