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mince Wed 30 Oct 2013 01:08
<Dave> (SPOILER) Added speedrun: 24 moves (old: 33).
Silly me. Sorry, everybody.
 
The Red Locker Room Revamp Tue 29 Oct 2013 23:27
<Dave> (SPOILER) Nice. I came up with quite a different solution. Took a while, I'm very rusty! It won't work on Jim's mod :(

Will keep it to myself until I've seen what Jim came up with. Lot's to catch up on...
 
Mod it 8 Tue 29 Oct 2013 22:25
<Jim> (SPOILER) Hi Dave, good to have you back, hopefully everything is ok with you.
<mm> Hi Dave, welcome back, it's great to see you again, you had been missing!
 
Clearing the Way Sun 27 Oct 2013 18:58
<Jim> (SPOILER) Added speedrun: 363 moves (old: 502).
I'm always glad when there is a new level, thanks for making.
 
Mod it 8 Fri 18 Oct 2013 12:03
<mark> (SPOILER) Nice shorter solution Jim,i never even noticed my error as i had only just solved 7 and had all 4 blocks in the corner at the time and i just rushed solution to post level 8.

<Jim> (SPOILER) This is evolving into Mod LIT I think. I agree with you Mark, they say necessity is the mother of invention and some of my best levels are when I was forced into finding a solution because I couldn't find the simpler one.
 
Mod it 7 Thu 17 Oct 2013 17:50
<mark> (SPOILER) A very elegant solution Jim,but it's funny what you find when forced into it.
I've done it completely different so mod coming soon.
I can easy mod out your solution but i dont want to make it obvious and give the game up on your solution.
 
Mod it 6 Mon 14 Oct 2013 18:00
<Jim> (SPOILER) I like your version because its a tad sneakier.
 
Rouge-Like Revampeed Sun 13 Oct 2013 16:09
<mark> (SPOILER) Added solution "solution 3":
Liked your solution Jim here is another credit to mm for this.
Adapted from deleted level.
 
Too Many Lasers Sun 13 Oct 2013 15:45
<mark> (SPOILER) Added speedrun: 512 moves (old: 542).
Been so close to the end of these levels for ages,Finally solved "The Only Dalek" Ctrl+0 solved this.
A few minor adjustments speedrun and all 4 levels done.
Some great solutions to these levels and things i did not think was possible great series.
 
Sowhirl Sun 13 Oct 2013 01:51
<Gil Anthony> (SPOILER) Added speedrun: 185 moves (old: 229).
a NY Light on Neveaux
 
Rouge-Like Revampeed Sat 12 Oct 2013 17:15
<Jim> (SPOILER) Added solution "Untitled":
Just to show you I did this a lot sloppier than you did Mark, I loved your solution a lot more...great mod.
 
Mods chat level Sat 12 Oct 2013 15:32
<mm> (SPOILER) Hi Mark! " Your kind" of treating this level had already been a "cook" many years ago, i.e. level 849, and because of this someone had created that two times like level! ;-) But still I think your own new way to solve it is pretty elegant as well! I'll have to take a deeper look to it, I'm not yet sure if it will be cookable or not.

How about modding the newer mod-level? (I don't think that it would be my turn.)
<mark> (SPOILER) Hi mm, had a bit more time to look at rouge level again, i was in a rush last night when i deleted and reuploaded.(hence spelling mistake)
It was a genuine mistake the dot dissapeared but your very smart solution will still do with a little alteration.
I'd been playing with this level for quite a while trying to uncook it.Which i thought i done ,in a earlier version i turned all the walls blue so they could not be pushed when changing them back i slipped and covered up the dot and forgot to put it back.
I wonder how many more ways it can be done as the origanal has several just as good solutions.
Anyway thanks for loading your speedrun to show my mistake.
Good luck to all.
<mark> Yes Jim that level took me ages too,i had a bookmark halfway for over four months.Finally solving the wrong way as usual.
Anyway i've been working on another mod for quite a while for you to play.
It's nearly ready i'm just testing hopefully all the possibilities of it not going wrong.
Hope you and anyone else likes it,it will be up soon.
 
Maze Runner III Wed 09 Oct 2013 20:06
<Jim> (SPOILER) This is how I solved Maze Runner II originally, that one took me an eternity to solve!
 
Mods chat level Tue 01 Oct 2013 09:20
<Jim> (SPOILER) I'm glad you liked it Mark, your solution to Red Locker Room Revamp was equally impressive, I'm not sure I would have discovered that if I had to.
<mark> (SPOILER) Wow finally done it Jim that was a great solution.When i said i had an idea how to to it i was so wrong.I had been going down the wrong path for ages and nearly give up.
The extra bits were just an afterthought by me just to keep symmetry, they could have been placed anywhere.
Anyhow glad they wasn't Great level thanks Jim.
<mark> Wow Jim thats another great mod from you,at the moment i think i know what to do but i can't quite execute it.
Just to let you know i'm having plenty of fun and games with it.
I only solved the original two weeks back and i was trying all these things out then.thats when i realised there's probably a good puzzle inside.
I also solved 3 of your modded levels that where together, Four Squared (V3) i thought that was a great find.
The 3 levels i modded i did as i solved them it was just coincidence they came together.
Fourth contact was just a fluke i looked at my solution,now you have solved it,it's probably an easier solution to the original.
I now find if stuck on a level it better to take a break and come back to it. So i will play it again later.
I've just solved another level and im working on the speedrun,it will be up soon .
Thanks good luck all.
 
Fourth Contact SBF Fri 27 Sep 2013 07:47
<Jim> (SPOILER) I finally got this, very tricky to see, nice solution Mark.
 
The Red Locker Room Revamp Thu 26 Sep 2013 12:24
<Jim> (SPOILER) Another real nice mod Mark, I solved it differently though so I will make another mod when I get a chance.
 
Fourth Contact SBF Wed 25 Sep 2013 11:47
<Jim> (SPOILER) Very nice mod Mark, so far I'm stumped!
 
Mods chat level Wed 18 Sep 2013 16:01
<mm> Congrats, Mark!!!
 
Botkosokoban 1 Wed 18 Sep 2013 11:04
<mark> (SPOILER) Added speedrun: 93 moves (old: 106).
Been trying to solve this for ages,first solve speedrun.
 
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