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| A bit of everything |
Fri 23 Jul 2004 16:32 |
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<Tom 7> This level was pretty charming. It came from a time when these were really all of the tiles available... |
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| Toughie |
Fri 23 Jul 2004 16:31 |
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<Tom 7> On the contrary, rclarson, I didn't think this was very toughie! |
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| Holy level, Batman! |
Fri 23 Jul 2004 16:17 |
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<Tom 7> I remember being very, very frustrated by this level, which was especially annoying because I think I made it. |
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| Easier than it looks. |
Fri 23 Jul 2004 16:15 |
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<Tom 7> Despite the title, this level was actually a bit trickier than it looked! But it didn't look very tricky... |
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| The Kiln |
Thu 22 Jul 2004 09:04 |
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<Tom 7> I like how the shape of the level evolves as you play. |
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| Invisible Maze |
Thu 22 Jul 2004 09:03 |
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<Tom 7> Very frustrating! But I did feel like I figured out a trick by the end, so that was welcome. Clever. |
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| Needle or a Haystack |
Wed 21 Jul 2004 20:55 |
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<Max> Sigh... |
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| Mirages |
Wed 21 Jul 2004 20:52 |
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<Max> The best part is how it chases you, almost mockingly, after you've fallen for it.
<Tom 7> I love the gag in this level. |
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| Specific Gravity |
Wed 21 Jul 2004 17:57 |
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<Tom 7> This is my entry in the 'size to difficulty ratio' category. I think there's lots of exploration to be done in this field... |
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| Osmosis |
Wed 21 Jul 2004 17:36 |
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<Tom 7> This is a pretty unique concept. Ultimately I felt like I stumbled across my solution by luck rather than ingenuity, though, which is too bad. |
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| Modern Art |
Fri 09 Jul 2004 16:27 |
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<Max> Thanks ;) |
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| The End of Escape |
Thu 08 Jul 2004 19:38 |
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<Tom 7> Max: It was intended to be the "last level" in the original shareware Escape. As it turns out it wasn't very hard or very good, so I don't think it was even in the original level collection. |
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| Rollin' |
Thu 08 Jul 2004 18:53 |
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<Max> Bonus style points for the heart. |
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| A House Is Not A Home |
Thu 08 Jul 2004 18:52 |
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<Max> Apparently there's been a fire in this otherwise picturesque house. |
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| Booby-trapped Temple |
Thu 08 Jul 2004 18:50 |
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<Max> I made this one before playing the far superior "Waltz Waltz Revolution". Man! |
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| Skydiving/Cloud Maze |
Thu 08 Jul 2004 18:46 |
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<Max> This one, like Communism, was much cooler in concept than in practice. |
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| Modern Art |
Thu 08 Jul 2004 18:44 |
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<Max> I think this directory should be called "Impure/Broken/Censored". |
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| Forever Blue |
Thu 08 Jul 2004 18:32 |
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<Max> This one took me the longest to solve, I think. |
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| I love Gold! |
Thu 08 Jul 2004 18:26 |
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<Max> I like how this one is fairly tough even though it only uses a few kinds of tiles. I actually couldn't solve this one at all initially. Then I took a break for a few weeks and solved it in a few tries. Hm. |
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| Moby |
Thu 08 Jul 2004 18:22 |
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<Max> Pretty cool in spite of being completely exasperating. |
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| Cytobar |
Thu 08 Jul 2004 18:21 |
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<Max> This one made my vision really blurry for some reason... |
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| The End of Escape |
Thu 08 Jul 2004 18:20 |
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<Max> The title of this level made me very worried. |
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| Blue Basis |
Thu 08 Jul 2004 18:18 |
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<Max> This one is pretty frustrating. Solving it did give me a good boost in self-confidence though. |
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| Specific Gravity |
Thu 08 Jul 2004 18:15 |
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<Max> Very clever! |
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